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Do we need to evaluate/discuss Daedalic’s achievements & future ?
Poll: What is your favourite Daedalic game so far? Total Votes: 83 |
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Edna & Harvey: The Breakout | 18 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The Whispered World | 21 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
A New Beginning | 6 ![]() ![]() ![]() ![]() |
Edna & Harvey: Harvey’s New Eyes | 2 ![]() ![]() ![]() |
Deponia | 6 ![]() ![]() ![]() ![]() |
The Dark Eye: Chains of Satinav | 6 ![]() ![]() ![]() ![]() |
Chaos on Deponia | 2 ![]() ![]() ![]() |
The Night of the Rabbit | 10 ![]() ![]() ![]() ![]() ![]() ![]() |
Memoria | 7 ![]() ![]() ![]() ![]() ![]() |
Goodbye Deponia | 5 ![]() ![]() ![]() ![]() |
Fire | 0 ![]() ![]() |
Can confirm that feature is cool as hell, which is why we’ve included it in Gibbous. It *really* makes the voice acting budget balloon up, but it’s totally worth it.
I guess no one here played my own game or paid attention but Demetrios is the same - there are hundreds of dialogue for item combinations, pretty much all are unique.
For my new game in development I did restrict this a bit because… Well, 22,000 lines of speech ^^’ (Demetrios didn’t have speech so this was easier)
French creator & solo developer of “BROK the InvestiGator” (coming soon) and “Demetrios” (Available on PC, iOS, Android, PS4, Xbox One, PS Vita and Nintendo Switch)
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