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Myha: Return to the Lost Island [formerly RealMyha] From the creators of ASA and RoonSehv
hehe, yes sure, get your notebook ready
Boïnihi coming in 2018 and RealMyha in 2019!
The project title is not RealMyha anymore (it was our working title for the Kickstarter). Now we talk of Myha: Return to the Lost Island. It is a total remake/reboot of the original Myha Game!
https://roonsehv.blogspot.fr/2018/04/myha-april-update.html
Hello AG!
I would like to call on the RealMyha backers who chose the “Beta version” reward during our Kickstarter in November 2017: the lead developer, Denis Martin, has launched the private Beta Tests about a week ago and many emails have gone unanswered.
If you chose this reward,
- If you are not interested and do not want to participate, then of course forget it.
- Otherwise check your spam folder or the latest updates on the campaign page, because soon it could be too late (the tests will last until February 3rd according to the latest news from Denis)!
The game is still scheduled to launch in March 2019 for the backers (and soon after - or the same month - for everyone).
I suppose folks just aren’t into playing beta versions on adventure games. Whatever the case, I’m looking forward to playing it when it comes out.
I Am the Knight of the Order of the Sun!
I suppose folks just aren’t into playing beta versions on adventure games. Whatever the case, I’m looking forward to playing it when it comes out.
A number of the reward tiers in the kickstarter included access to the beta. They are just wanting to make sure anyone who pledged to those tiers get said access. In case anyone overlooked the email or if it went to the spam folder.
edit: Yeah, I pretty much just repeated what Simon said, hehe
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Ahah that’s right! Thanks to both of you
Hello AG!
I would like to call on the RealMyha backers who chose the “Beta version” reward during our Kickstarter in November 2017: the lead developer, Denis Martin, has launched the private Beta Tests about a week ago and many emails have gone unanswered.
If you chose this reward,
- If you are not interested and do not want to participate, then of course forget it.
I am very interested and would love to participate but don’t have the time at the moment, sorry! Looking forward to playing the finished game when I get the chance though!
Good morning, everyone!
here I am again, after so many months of absence!
if you follow me on social networks, you know I’ve been busy!
good news! the game is almost over!
very very very good news: it will be in English ! but also in German, Italian and Chinese !
and most likely in Spanish!
everyone will have fun!
it will be available in preview on March 22nd for backers! Then later for other players who want to buy it.
So I hope to see you soon for this new adventure!
very very very good news: it will be in English ! but also in German, Italian and Chinese !
and most likely in Spanish!
And in French, Denis
it will be available in preview on March 22nd for backers!
Can we say “in preview” in English in this specific case? Everyone, please understand: in exclusivity, early access, etc.
= backers will be able to play it before the rest of the world.
Woohoo! Been looking forward to returning to Myha! Congrats guys on your hard work!
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Hello
here a link to our new STEAM Page for Myha !
https://store.steampowered.com/app/890280/Myha_Return_to_the_Lost_Island/
with more information, pictures and video !
have fun
bye
Yep, new in-game trailer included
In addition to English and French, we’ve announced localization in Spanish, Italian, German and Chinese, despite not reaching this extended goal during the Kickstarter.
Myha: Return to the Lost Island will be sent to our backers somewhere around this week-end in direct download, then on Steam as soon as it is validated by Valve, and finally soon after to the rest of the world.
Thanks for your patience and curiosity!
Congrats guys on this incredible journey. I can’t wait to finally return to Myha. Denis’ talent and dedication over this past year to create this masterpiece is something quite admiral! Long live the Black Cube
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I see that the game was developed using Unreal Engine. Does this mean it will be real-time movement? I liked the idea of the previous Black Cube games in theory, but the movement was very disorienting and unnecessarily tortuous, so real-time would be a big improvement imo.
I like the scenery in the screenshots so hopefully I will get to try it out.
I see that the game was developed using Unreal Engine. Does this mean it will be real-time movement? I liked the idea of the previous Black Cube games in theory, but the movement was very disorienting and unnecessarily tortuous, so real-time would be a big improvement imo.
I like the scenery in the screenshots so hopefully I will get to try it out.
Yes, it’s real-time 3D
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