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Pavilion: Chapter 1 review

The Good:
  • “Fourth-person” mechanic is well-executed
  • Fun puzzles of varying difficulty
  • Beautifully aethereal ambient soundtrack
  • Mysterious and slightly sinister Neoclassical and Art Nouveau art style
The Bad:
  • Abstract narrative could have benefitted from more concreteness
  • A number of technical glitches mar the experience, especially late in the game
Pavilion: Chapter 1 review
Pavilion: Chapter 1 review
The Good:
  • “Fourth-person” mechanic is well-executed
  • Fun puzzles of varying difficulty
  • Beautifully aethereal ambient soundtrack
  • Mysterious and slightly sinister Neoclassical and Art Nouveau art style
The Bad:
  • Abstract narrative could have benefitted from more concreteness
  • A number of technical glitches mar the experience, especially late in the game
Our Verdict:

Although thin on tangible story, Pavilion’s first of two planned chapters succeeds as an engaging puzzler with an interesting game mechanic and superb production values that help atone for some troublesome technical issues.

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