2013 Aggie Awards page 9

Aggie Awards
Aggie Awards
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Article updated Friday, February 21st. Already read about Day One and Day Two?  Skip straight ahead to the final day's presentation!

This was supposed to be THE year – the year when all our favourite old-school developers returned to the genre in a blaze of glory.

As it turned out, some of them made it only halfway to the finish line, while others are still heading around the final turn into the home stretch, leaving unlucky 2013 a little thin on high-profile adventures. But as always, there were more than a few games that came out of nowhere to dazzle us and make for another year of hard Aggie decisions. You should know – you got to vote, too!

After all the hemming and hawing and waiting for bribes that never came, at last all the ballots have been cast and counted (and counted again in Florida), and it's time once again to reward the genre’s best offerings of the previous calendar year, both from staff and readers alike.

The beauty of awards is that they encourage healthy debate, and we welcome more of the same this year. Just remember: this is a celebration of success, not the Hunger Games. Whether first place or fifth, all the games here are deserving of recognition and praise, so enjoy yourselves and join us in applauding the talented developers who brought us another great year of gaming.

The awards presentation will run daily from Wednesday through Friday, so check back in each day to find out which games will take home the coveted golden statuettes.  And now, roll on, Aggies!


Table of Contents

Day One

Page 1: You are here
Page 2: Best Story
Page 3: Best Writing - Comedy
Page 4: Best Writing - Drama
Page 5: Best Character
Page 6: Best Gameplay
Page 7: Best Concept


Day Two (To be posted Thursday, February 20th)

Page 8: Best Setting
Page 9: Best Graphic Design
Page 10: Best Animation
Page 11: Best Music
Page 12: Best Voice Acting
Page 13: Best Sound Effects


Day Three (To be posted Friday, February 21st)

Page 14: Best Independent Adventure (Commercial)
Page 15: Best Console/Handheld Adventure (Exclusive)
Page 16: Best Non-Traditional Adventure
Page 17: Best Traditional Adventure
Page 18: Best Adventure of 2013
Page 19: Final Notes


First up: Best Story... the envelope, please!

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Jackal Jackal
Mar 3, 2014

Let’s not turn the Aggie thread into yet another argument about what is and isn’t an adventure, or 2D vs. 3D, or any of the other endless debates that are entirely subjective and therefore never go anywhere. There’s a whole forum to do that to your heart’s content.

If anyone wants to comment on the, you know, best games of 2013, that’s what this thread is for.

Mar 26, 2014

Thanks for this. I didn’t buy a lot of games last year or keep up with the releases—I only got the new Broken Sword, to be honest, and some Daedalic back catalog I’d not gotten to yet—but now I am really interested in trying Cognition and Brothers. They both sound great!

wiadp1 wiadp1
Mar 27, 2014

This list is very interesting. It shows the big changes in Adventure genre. There are more and more console type games and not so many classic point and click games.

For me the adventure game is the game with good story and logical puzzles. The form can be different. Sometimes it can be classic point and click 2D game, sometimes 3D action game controlled with keyboard or pad. I was also very skeptical about these pad and keyboard controlled games with action sequences but after playing Dreamfall, Fahrenheit and Shadow Of Destiny I had to change my point of view.

So go on with these AGGIE awards because they can be very informative. They always let me find out some very interesting titles which I would probably never play.

Jul 31, 2014

I wasn’t aware it could get quite this hostile on the comments here, it seems to me that Cognition deservedly won a lot of the categories, makes me wanna play it asap, specially after seeing it beat some other outstanding games.

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