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Kentucky Route Zero: Act I review

The Good:
  • Unique and sumptuous vector art style
  • Sharp, funny, and poetic writing carries a magical realist plot that is equal parts mysterious and sad
  • Bluegrass-tinged ambient music and minimalist, immersive sound design pulls you in
The Bad:
  • Very short
  • No voice acting (though its absence suits the experience)
  • Focuses on atmosphere over plot and traditional gameplay, if that’s a problem for you
  • Hotspots for interaction are very sparse
Kentucky Route Zero: Act 1
Kentucky Route Zero: Act 1
The Good:
  • Unique and sumptuous vector art style
  • Sharp, funny, and poetic writing carries a magical realist plot that is equal parts mysterious and sad
  • Bluegrass-tinged ambient music and minimalist, immersive sound design pulls you in
The Bad:
  • Very short
  • No voice acting (though its absence suits the experience)
  • Focuses on atmosphere over plot and traditional gameplay, if that’s a problem for you
  • Hotspots for interaction are very sparse
Our Verdict:

As much a poem as it is a game, Kentucky Route Zero: Act I is the bizarre, lovely first leg of a road trip into the sad, strange heart of America.

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