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This collaborative tech-noir mystery from the creators of Kathy Rain and The Samaritan Paradox is a finely-tuned sophomore effort for both.
This narrative-driven, heavily-branching refugee story is a deeply touching tale conveyed entirely through text messages.
This two-player co-op adventure provides some lite puzzling fun while it lasts, but time is up just when it should really be getting started.
Like an intricate puzzle box, our examination of the popular series contains multiple layers, with the first three games in a single review.
More style than substance, this short interactive graphic novel-styled horror is fun in short bursts before falling into the trap of repetitive gameplay.
The trials posed by this sequential-screen puzzler are as absurd as they are challenging, with little effort made to tell a coherent story.
There’s little gameplay of note, but this beautiful four-part historical drama provides an intriguing look beneath the surface of pre-WWI Vienna.
Upgrades will be needed, but this three-part sci-fi series about sentient robots is surely off to a promising start.
This ultra-short series debut from Animation Arts plays more like an abbreviated intro cut far too short than standalone, Indy-style adventure.
Come for the thrilling remote-access mystery, stick around for the challenging puzzles and thought-provoking story that plays out in real time.
There's a mix of good and bad to live with in this psychedelically beautiful but often nonsensical Amanita-style puzzler.
The Caped Crusader's second season doesn't pack the same punch as its predecessor, but does save the best for last.
In this comparative review with SIMULACRA, we touch on a pair of surprisingly different spiritual sequels dialed into the investigative phone sim formula.
In this comparative review with Another Lost Phone, we touch on a pair of surprisingly different spiritual sequels dialed into the investigative phone sim formula.
The many rooms of Leonardo's workshop are filled with intricate and often challenging, if sometimes finicky, inventions to manipulate and puzzles to solve.