Adventure game interviews for PC page 7
Noel Bruton - Rhiannon: Curse of the Four Branches interview
Arberth Studios' co-founder takes us beyond the Mabinogion for a glimpse of the haunting Welsh-based adventure.
Axel Ruske and Igor Posavec - Perry Rhodan interview
The final countdown to Perry Rhodan's first PC adventure has begun, and we go behind the scenes with BrainGame and 3d-io to discuss it.
Jane Jensen interview
As we wait a while longer for her next adventure, we probed the highly acclaimed writer's own gray matter for her thoughts on a long and storied career.
Joel DeYoung and Ron Gilbert interview
Joel deYoung and Ron Gilbert of Hothead Games talk about their work on Penny Arcade Adventures and the Monkey Island creator's new episodic game series.
Martin Ganteföhr - House of Tales interview
As the countdown to Overclocked begins in earnest, AG dares to probe the inner psyche of HoT's Creative Director.
Vince Twelve - Resonance interview
The innovative indie developer looks to make a name for himself with his first commercial adventure, even if that name isn't really his own.
Mike Levine & Larry Ahern interview
Two former LucasArts artists, one of whom co-designed The Curse of Monkey Island, talk about their new project -- and their past work.
High Resolution: A Genre’s New Year interview
With the turn of the calendar, the adventure genre itself should commit to these ten resolutions for improvement.
Bill Tiller - A Vampyre Story interview
Insight and incisors abound, as the acclaimed LucasArts veteran tells us why his hot new vampire adventure won't suck.
Hal Barwood - Mata Hari interview
The walls have ears, and now everyone can eavesdrop as Hal Barwood talks up his new espionage thriller.
A New Beginning - Daedalic Entertainment interview
"Project Climate Change" finds a name, and Daedalic takes us behind the scenes of its upcoming eco-thriller.
Insecticide - Mike Levine interview
A new team of LucasArts veterans has announced Insecticide, a noir detective thriller set in a world full of bugs. Read our world exclusive interview!
Secret Files: Tunguska - Jörg Beilschmidt interview
With this hot new adventure blazing trails through the genre, the game's lead designer shares his thoughts.
Charles Cecil interview
With two key projects in the works, Revolution's Charles Cecil squeezes in a few moments to share his thoughts with AG.
Amanita Design - Jakub Dvorsky interview
AG goes behind the scenes with the creator of Samorost, the little Flash game whose success has mushroomed beyond all expectation.