An overview of article features on Adventure Gamers, from our yearly acclaimed Aggies
to a variety of special articles covering all aspects of the Adventure Game ecosystem.
This month: Josh talks about forming a design team, and storyboarding the game.
The rest of the staff responds to Evan's list of top 20 adventure games.
Pre-production ideas—characters, locations, and puzzles.
Giving the game a beginning, middle, and end.
Have we glorified the genre's "Golden Age"?
Choosing an adventure game setting.
I will count down the top five games that have been given birth in the IF community since 1995, and also list five honorable mentions. Start with these ten games and you'll be well on your way to discovering the wonder of interactive fiction!
Kevin Hoelscher gives us a humorous insight into the healing power of adventure games.
Tom King reveals why we may be as enamored with adventure games as we are with our dreams.
Josh Roberts is setting out to create his own graphic adventure. Read the first installment of his new ongoing design journal!
Here's some easy games you could recommend to your non-playing friends.