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Picture frames aren't just for walls, as Ben explains their importance in games to direct player focus.
Our new ongoing feature gets underway, pulling back the first curtain on the genre's most influential company from the golden era.
In our ongoing exploration of videogame art, Ben Chandler illuminates a very basic principle we so often take for granted.
In our latest round-up of mobile adventures, we put three fairly similar phone-snooping games through the wringer.
Acclaimed artist Ben Chandler launches an ongoing article series with an illuminating first topic.
With the last of the winners unveiled, our three-day presentation comes to a close with the genre's crème de la crème for 2016.
Awards season is upon us once again, as we narrow last year's field to a list of final adventure game contenders.
Ho ho ho! It's a who's who who of favourite adventure game developers once again offering their best wishes for the holidays!
We're not out of AdventureX coverage yet, as our final round-up heralds another dozen upcoming titles on display in London.
The sixth annual "narrative games" convention proved to be a royal good time, with over two dozen adventures on display.
These stylistically different him-and-her games are both emotionally powerful but broken down by largely non-interactive storytelling.
Crossing through the brutal crowds, we parked ourselves in gamescom's adventure area to preview still more promising games.
There was barely enough time for the Russian publisher to walk us through their extensive adventure(ish) lineup in Cologne.
In a crowded convention in Cologne, we reached out to the adventure developers and met with them in their own inner world.
Patrolling the floors of E3 put us in an adventuring state of mind for Syberia, Sherlock, Yesterday Origins, Phoenix Wright and more.