Features
 

Developer Q&As

Ken Williams, Aaron Loeb (Planet Moon Studios), Randy Pitchford (Gearbox Software) and Ragnar Tornquist give their thoughts on adventure games.

Read more Dec 30, 2003

Commercial Adventures are Dying? Hooray!

Has Dave gone mad? Find out.

Read more Dec 29, 2003

Children’s adventures

A look at the oft-ignored genre of children's adventures.

Read more Dec 28, 2003

Pervasive adventure games

Marek discusses so-called pervasive games such as EA's Majestic. Could these become a new sub-genre?

Read more Dec 26, 2003

Dreamfall Christmas Card

Funcom surprised us all by giving an exclusive first look at art from the upcoming The Longest Journey sequel.

Read more Dec 25, 2003

The Future of Adventure Games

In this colossal feature, Marek laments the low quality of adventure games, but also offers a vision for the genre's future.

Read more Dec 19, 2003
PC

URU Diaries: Part 1

Jim takes his first journey into the land of URU and gives us his impressions of the single-player portion.

Read more Nov 29, 2003

DOSBox

Evan tells us about the program that's a dream come true for Golden Age adventure junkies.

Read more Nov 8, 2003

Underground Dispatch: October 2003

The latest in Underground news for the month of October.

Read more Oct 7, 2003

Underground Dispatch: September 2003

The Underground returns with a summer's worth of amateur adventure news!

Read more Sep 2, 2003

Adventure Architect: Part Seven

The highly anticipated new edition of Josh Roberts' journey through amateur adventure design!

Read more Aug 26, 2003

Adventure Architect: Part Six

Contributors Wanted—Dead or Alive!

Read more Mar 25, 2003

The Adventure Company Europe

We were in Paris for the launch of a new Dreamcatcher subsidiary.

Read more Mar 7, 2003

Tierra Entertainment: Game Design Q&A

The creators of the fanmade King's Quest remakes share their insight with fellow indie developers.

Read more Jan 31, 2003

Amateur Adventure Primer

If you're new to the amateur adventure scene, here's five games that you should make sure you play!

Read more Jan 31, 2003

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