Adventure game features for Mac page 6
AdventureX 2013: Part One
London once again marked the spot for the two-part adventure expo, and we were on hand for a variety of developer talks and panels.
Following Freeware: October 2013 releases
Dudes (and dudettes), find out what's behind door #2 in our latest monthly round-up of top free adventure games.
Following Freeware: September 2013 releases
Don't fall asleep on this collection of top free adventures, and never forget how much fun you have playing.
Following Freeware: August 2013 releases
If you've been feeling snake-bitten by your choice of games lately, here are more than a dozen new free adventures to save the day.
Gamescom 2013 round-up: Part 3
The highlight-filled third and final visit to gamescom wasn't a day at the beach... but it ended at one in a grand farewell party!
Following Freeware: July 2013 releases
Like Columbus we ventured forth in search of top free indie adventures, and our round-up will educate you on what we discovered.
Following Freeware: June 2013 releases
If you're sick of playing crap and nothing else, look no further than last month's top new free indie adventure releases.
Following Freeware: May 2013 releases
From high in the skies to deep in the ocean, we scoured the freeware community for another month's worth of top adventures.
Following Freeware: April 2013 releases
Indie developers are keeping the genre right on track with another month's worth of great adventures even a bum can afford.
Following Freeware: March 2013 releases
There's no ducking out of a free month's worth of adventure featuring Tim Schafer, dead cyborgs, a karate-kicking President, and much more.
GDC 2013: Robyn Miller’s Myst Postmortem
As controversial as ever decades after its release, co-creator Robyn Miller reveals the origin story of Cyan's best-selling adventure of all time.
Following Freeware: February 2013 releases
There's no crazy hangover, TV static, or new kid blues so annoying that a month's worth of great indie adventures won't cure.
Following Freeware: January 2013 releases
Having survived the Mayan world-ending scares, we take our hats off to the first batch of top indie games of 2013.
2012 Aggie Awards
Our three-day Aggie presentation is now complete, with both AG staff and readers recognizing the best and brightest adventure games of 2012.
If Not Puzzles… What?
Riddle me this: Are puzzles really important to adventures, or are they holding back the genre like an obstacle blocking forward progress?