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The sequel to Four Last Things is another delightful cross between Renaissance art, classical music, traditional adventure and irreverent, Pythonesque humour.
It's hard to divine much worth recommending in this short side-scroller cursed by a faulty combat system and lack of other gameplay.
Though not a seamless experience, it's easy to cotton to this charming animal adventure in an open fabric world.
This clever blend of dialogue-driven adventure with lite strategy and RPG elements has us convinced it's well worth checking out.
We can honestly say this voxel-based adventure about finding redemption may be rough around the edges but is filled with charm and soul.
The episodic magical realist journey circles back around with a short but fitting finale to a memorable series unlike anything else available.
This stylish puzzler shines brightest in its presentation, though the gameplay doesn't have quite the same lustre as the gorgeous art and sound.
Behind its traditional point-and-click facade, this one-of-a-kind five-part adventure series is a bold, sometimes baffling, always surprising blend of memorably offbeat adventuring.
This experimental narrative experience weaves together an unusual, intriguing, sometimes obtuse blend of imagery about escaping the drudgery of life.
This modest little production manages to make a name for itself with its dark but intriguing focus on concealing a series of covert terrorist assassinations.
This brief, beautiful nature excursion soars above its bigger-budget contemporaries with a charming presentation and surprisingly rewarding gameplay.
The verdict is in: This beautiful French Revolution era judicial sim has plenty of intriguing elements but some of the fun is lost in the constant gameplay upheaval.
The five-part second season may be less-heralded than the first, but its deeply emotional tale between two brothers on the run ranks right up there with its stranger predecessor.
While showing discernible signs of its indie origins, this puzzle-filled FMV sequel marks a welcome return visit to Stauf's mansion more than a quarter century after the original.
This escape room-style puzzler based around the seven deadly sins is so superficially fleshed-out that it doesn't even qualify as a guilty pleasure.