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Flashback Friday: We go back to 1989 with a review of Indiana Jones' first PC adventure.
Is it a lost adventure by LucasArts? No, it's Al Gurbish in "Nick it and Run!"
Having conquered the single-player component, Jim now chronicles his journey into the Prologue of URU Live.
Josh returns with the latest installment of his amateur game design journal. This month's topic: The art of puzzle design!
Well-known columnist and book author Ernest Adams' thoughts on the adventure genre.
Ken Williams, Aaron Loeb (Planet Moon Studios), Randy Pitchford (Gearbox Software) and Ragnar Tornquist give their thoughts on adventure games.
Has Dave gone mad? Find out.
A look at the oft-ignored genre of children's adventures.
Marek discusses so-called pervasive games such as EA's Majestic. Could these become a new sub-genre?
Funcom surprised us all by giving an exclusive first look at art from the upcoming The Longest Journey sequel.
In this colossal feature, Marek laments the low quality of adventure games, but also offers a vision for the genre's future.
Adventure gaming's next big thing is an exciting and well-produced epic...but still a flawed adventure.
A potentially great game ends up being a fairly mediocre murder mystery.
Flashback Friday: Please welcome our newest writer, as he takes a look at this Poe-inspired adventure.
Jim takes his first journey into the land of URU and gives us his impressions of the single-player portion.