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Though its production values are much higher, this Lovecraftian murder mystery isn't quite as fleshed out as its less ambitious predecessor.
Though this atmospheric physics puzzler centered around light and shadow can be enjoyed solo, it shines brightest when played with a partner in two-player co-op.
Those who relish a more personal, dread-filled type of horror than abject terror will feel great affection for Red Candle's long-awaited follow-up to Detention.
This dual-world side-scroller has lovely pictures and a thoughtfully written story, though you won't find much gameplay complexity or challenge here.
This amusing retro-styled investigative adventure pops up to the top of the ever-expanding catalogue of anthropomorphic animal mysteries.
April will be showering some great new adventures on us, and our monthly trailer compilation is here so you don't need to fumble around to find them.
It's short and easy whether played solo or co-op, but this painterly side-scroller is all about the lovely, pleasant journey rather than the destination.
The Sir Typhil fantasy series goes to space, where it works surprisingly well in this enjoyable point-and-click romp that's suitable for newcomers and existing fans alike.
Although guilty of a few repeat tasks, Fireproof has once again delivered an engaging puzzle experience that largely renders other complaints null and void.
The difference in quality between storytelling and gameplay is like black and white, leaving this fun but uneven indie hacking adventure sitting somewhere in the middle.
Delivering all the kooky characters and pun-laden hijinks expected from the popular web comic, it's a shame the end comes just when things are getting interesting.
Interactive fiction is not forgotten, as proven by this clever blend of text, images, puzzles and compelling Memento-style storytelling.
Past and present, myth and maritime go head-to-head in this quirky community-made adventure set in the Acadian region of Clare, Nova Scotia.
This research-based satire of current American events can be mildly diverting for an hour, but those looking for anything deeper should elect to look elsewhere.
The legendary game designer and now first-time book author sits down with us to talk Sierra, Farewell to Tara, and much more.