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Old 04-14-2006, 09:26 AM   #1
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Default Bone 3 - design challenges

This one's for Heather and/or Dave. Last November AG did an interview with Telltale where Kevin Bruner said that the third Bone game would be based not only on the third Bone book but on later ones as well. How do you guys plan on tackling this from a design standpoint?
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Old 04-14-2006, 09:58 AM   #2
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One way to look at the story of Bone is not to see it in terms of chapters, but in terms of a continuous story. From that perspective, we have to kind of see what makes sense from the standpoint of telling a coherent bit of the tale in the scope of game we have in mind. It's definitely a tricky task. Especially since after The Great Cow Race is when the Bone story really starts rolling, and then it becomes a full on freight train.
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Old 04-14-2006, 10:08 AM   #3
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Thanks, Heather!
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Old 04-14-2006, 11:23 AM   #4
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Yeah, as it happens the first two books each corresponded neatly to a chunk of story and gameplay that was useful for us, but that was almost coincidental.

Me, I was reading the Bone comics when they were coming out individually, so in my mind it doesn't even break down into nine books, but into, what, how many comics were there, about 60? Sixty parts.
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