Adventure Forums - Search Results
You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers



Showing results 1 to 25 of 26
Search took 0.00 seconds.
Search: Posts Made By: Golan
Forum: Adventure 06-18-2005, 10:18 AM
Replies: 59
Views: 5,820
Posted By Golan
I'll give Shodan a hand... how about almost...

I'll give Shodan a hand... how about almost every classic Sierra adventure.
Forum: Adventure 06-07-2005, 03:41 PM
Replies: 59
Views: 5,820
Posted By Golan
I wish there was a walk through with all the...

I wish there was a walk through with all the different story trees. From what I remember there are four or five different starting scenarios and then your choices in each one change the outcome even...
Forum: Adventure 05-07-2005, 11:38 AM
Replies: 28
Views: 2,989
Posted By Golan
I have a copy of "Secret Weapons of the...

I have a copy of "Secret Weapons of the Luftwaffe". That game had the king of manuals.
http://koti.mbnet.fi/psychic/pics/protot/swotl.jpg

http://www.mixnmojo.com/php/site/gamedb.php?gameid=48
Forum: Adventure 05-07-2005, 11:12 AM
Replies: 32
Views: 3,233
Posted By Golan
I got stuck on a puzzle (wine lift) where I knew...

I got stuck on a puzzle (wine lift) where I knew what to do but was not fast enough. Turns out I just needed the patch. I don't know if new versions are fixed or not.
Forum: Hint Requests and Technical Problems 05-07-2005, 11:02 AM
Replies: 8
Views: 5,332
Posted By Golan
I had a problem on any scene changes that faded...

I had a problem on any scene changes that faded to black first as opposed to just cutting. When a door opens the screen gets very colorful and pixelated then fades back to normal colors as you enter...
Forum: Hint Requests and Technical Problems 05-04-2005, 03:51 PM
Replies: 24
Views: 2,838
Posted By Golan
:) Your right. The Police Quest Series did not...

:) Your right. The Police Quest Series did not have any mazes. They were too busy adding extra ones to the King's Quest games. ;)

What was worse in the King's Quest games were the places where...
Forum: Hint Requests and Technical Problems 04-30-2005, 11:15 PM
Replies: 24
Views: 2,838
Posted By Golan
I think MI1 may have been the first game you...

I think MI1 may have been the first game you could not get stuck in. If dieing is a form of getting stuck then I think you could die in Loom (if not loom could be the first, for some reason I think...
Forum: AG Underground - Freeware Adventures 04-28-2005, 11:48 PM
Replies: 46
Views: 4,949
Posted By Golan
This software looks cool. I'm sure it could be...

This software looks cool. I'm sure it could be utilized for adventure game animations.
http://www.lostmarble.com/
Forum: AG Underground - Freeware Adventures 04-28-2005, 10:55 PM
Replies: 46
Views: 4,949
Posted By Golan
I have a friend that does some 3D animation using...

I have a friend that does some 3D animation using lightWave. Mostly for TV News Promos and TV and Radio commercials. He showed me an option when rendering animation that makes it look more real,...
Forum: Adventure 04-07-2005, 12:48 AM
Replies: 126
Views: 5,875
Posted By Golan
The subject of reviewers that don't like the...

The subject of reviewers that don't like the genre reviewing adventure games and then giving them bad reviews reminded me of a conversation I had with a friend of mine at work.

We were discussing...
Forum: AG Underground - Freeware Adventures 04-02-2005, 09:45 AM
Replies: 97
Views: 8,373
Posted By Golan
EDIT: (found it on my own) ...

EDIT: (found it on my own) http://trumgottist.com/crowsnest/games.php

I'm not sure if it was this web site in the past (adventure gamers) or another but I remember being able to get a list of a...
Forum: Adventure 03-31-2005, 09:33 AM
Replies: 33
Views: 3,809
Posted By Golan
Computer Gaming World was very big on only...

Computer Gaming World was very big on only playing games as they are boxed for sale and with no patches. I'm not sure if they still do this.
Forum: Adventure 03-30-2005, 10:46 PM
Replies: 33
Views: 3,809
Posted By Golan
Please do... we can use this. ...

Please do... we can use this.
http://babelfish.altavista.com/
Forum: Adventure 03-30-2005, 11:11 AM
Replies: 33
Views: 3,809
Posted By Golan
Has the game gone gold yet? They need to play a...

Has the game gone gold yet? They need to play a production version of the game.

Did they play the game all the way through?
Forum: AG Underground - Freeware Adventures 03-30-2005, 01:13 AM
Replies: 32
Views: 3,331
Posted By Golan
Yeah, look at the puzzles in a game like monkey...

Yeah, look at the puzzles in a game like monkey island. You have mini goals and macro goals. The monkey island puzzle structure usually goes like this...

Macro Problem "get a ship or whatever"...
Forum: AG Underground - Freeware Adventures 03-30-2005, 12:55 AM
Replies: 8
Views: 2,068
Posted By Golan
Let us not forget it was CYOA type games with...

Let us not forget it was CYOA type games with video clips that nearly killed graphic adventure gaming the first time around. Your imagination is more powerful a game engine with good writing. It's...
Forum: AG Underground - Freeware Adventures 03-30-2005, 12:19 AM
Replies: 97
Views: 8,373
Posted By Golan
Don't forget the pointless deaths in Kings Quest...

Don't forget the pointless deaths in Kings Quest 5. You walk to the edge of the stupid open area grid maze and a scorpion would run out and kill you. There was no way to avoid it.

I can see it...
Forum: AG Underground - Freeware Adventures 03-29-2005, 02:23 AM
Replies: 97
Views: 8,373
Posted By Golan
Since I'm in a typing mood I'll continue adding...

Since I'm in a typing mood I'll continue adding statements to push alternate discussions.

We'll start with another post I read about the character actions moving the plot directly. It's better...
Forum: AG Underground - Freeware Adventures 03-29-2005, 01:28 AM
Replies: 97
Views: 8,373
Posted By Golan
First, If I knew of other engines like WME at the...

First, If I knew of other engines like WME at the time I first posted I would have included it in the title.

The reason I wanted to rule out registration fees was not because SLUDGE had one for...
Forum: AG Underground - Freeware Adventures 03-28-2005, 09:36 PM
Replies: 97
Views: 8,373
Posted By Golan
From my original thread starting post... ...

From my original thread starting post...

"Let's remove the issue of any registration fees."
Forum: Adventure 03-27-2005, 01:12 AM
Replies: 7
Views: 993
Posted By Golan
Funny you mentioned that. I've made an attempt...

Funny you mentioned that. I've made an attempt to contact the game designer to see about making it freeware. I still have my copy around here somewhere.

Rex was the first game to use that engine...
Forum: AG Underground - Freeware Adventures 03-23-2005, 11:02 AM
Replies: 97
Views: 8,373
Posted By Golan
There is something that has happened in the realm...

There is something that has happened in the realm of media and film that I would like to touch on. I'll get to that later.

Artistically Strong, Technically week:
Within this topic of underground...
Forum: AG Underground - Freeware Adventures 03-22-2005, 11:04 AM
Replies: 97
Views: 8,373
Posted By Golan
from the Sludge FAQ #6 6: Why not 24-bit...

from the Sludge FAQ #6
6: Why not 24-bit colour? Simply because SLUDGE was developed in 16-bit colour mode, so it stuck. Maybe, if there's enough call for it, 24-bit colour will be available as an...
Forum: AG Underground - Freeware Adventures 03-21-2005, 11:20 AM
Replies: 97
Views: 8,373
Posted By Golan
This is just the kind of constructive discourse I...

This is just the kind of constructive discourse I intended. Thanks to everyone who took the time to post.

-Jeff
Forum: AG Underground - Freeware Adventures 03-20-2005, 02:17 PM
Replies: 97
Views: 8,373
Posted By Golan
I've been looking forward to your game. I hope...

I've been looking forward to your game. I hope it comes out soon. Are you still making it with your own engine?

-Jeff
Showing results 1 to 25 of 26

 
Forum Jump

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.