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Search: Posts Made By: Ascovel
Forum: AG Underground - Freeware Adventures 05-11-2012, 07:02 AM
Replies: 23
Views: 5,567
Posted By Ascovel
For people looking for stand-out, but less widely...

For people looking for stand-out, but less widely known AGS games, I suggest sweeping the archives of "Game Pick of the Month" which can be entered through here:
...
Forum: Adventure 05-04-2012, 04:55 PM
Replies: 951
Views: 104,012
Posted By Ascovel
I'd say it was the other way around - GK3 was...

I'd say it was the other way around - GK3 was great, but in the first game the voice-overs just didn't work that well. The direction is all over the place in it. Often it's fully audible that Curry...
Forum: Adventure 05-02-2012, 04:59 AM
Replies: 41
Gog
Views: 4,210
Posted By Ascovel
Is that because they were out of print for so...

Is that because they were out of print for so long, or simply because Legend ceased to exist?

I was convinced Epic absorbed all of Legend's properties, so they should have some power to release...
Forum: Adventure 04-29-2012, 07:35 AM
Replies: 143
Views: 22,342
Posted By Ascovel
Right, there are no indies who are barely making...

Right, there are no indies who are barely making a living. Everyone who needs a small sum of money is much more suspicious than the big spenders.

But somehow I backed 2 adventure games for 2K or...
Forum: Hint Requests and Technical Problems 04-29-2012, 03:00 AM
Replies: 5
Views: 3,802
Posted By Ascovel
There is a really cool patch made by Basti from...

There is a really cool patch made by Basti from the German Adventure-Treff website:

http://blog.coaster.de/modules/news/article.php?storyid=1158

Among other things it removes the scanlines...
Forum: Adventure 04-29-2012, 02:17 AM
Replies: 143
Views: 22,342
Posted By Ascovel
Let's keep our motivations in check and not give...

Let's keep our motivations in check and not give into paranoia.

That PA article misses the important point that we're risking our money to give a chance to creators who wouldn't be able to fund...
Forum: Adventure 04-22-2012, 06:20 AM
Replies: 27
Views: 2,166
Posted By Ascovel
OK guys - pleeeaase STOP! You're using the...

OK guys - pleeeaase STOP!

You're using the word "classic" sometimes for "classic", sometimes for "traditional/old-school" and sometimes for "good".

"Unrecognised classic" is an oxymoron. So is...
Forum: Adventure 04-19-2012, 08:58 AM
Replies: 26
Views: 1,591
Posted By Ascovel
I say you're from Captain Kirk's school of...

I say you're from Captain Kirk's school of non-cheating.* :devil:


*Star Trek II reference
Forum: Adventure 04-07-2012, 08:32 AM
Replies: 143
Views: 22,342
Posted By Ascovel
That's debatable. You could just the same argue...

That's debatable. You could just the same argue that the adventure game audience has already grown in numbers based on the hype around the most interesting and largest kickstarter adventure game...
Forum: Adventure 03-30-2012, 08:40 AM
Replies: 2
Views: 438
Posted By Ascovel
It's a Polish freeware sci-fi, set in the future...

It's a Polish freeware sci-fi, set in the future in an actually existing mine in Poland. I know the author, but haven't asked him about his progress in a while. He is well known in the Polish indie...
Forum: Adventure 03-09-2012, 10:32 AM
Replies: 19
Views: 1,546
Posted By Ascovel
There are quite a few of those. In terms of...

There are quite a few of those. In terms of adventure games there is The Dream Machine and at least half a dozen games made by thecatamites.
Forum: Adventure 02-22-2012, 03:00 AM
Replies: 11
Views: 1,940
Posted By Ascovel
It's WADJET Eye, not WadgetEye!

It's WADJET Eye, not WadgetEye!
Forum: Adventure 02-20-2012, 03:14 PM
Replies: 10
Views: 1,141
Posted By Ascovel
In many ways it is easier to create a better and...

In many ways it is easier to create a better and deeper game experience, if you're working on the game on your own.

I think we haven't truly seen the realized potential of one man games just yet....
Forum: Adventure 02-20-2012, 02:43 PM
Replies: 23
Views: 7,017
Posted By Ascovel
Sure there was. I managed to beat it when I was...

Sure there was. I managed to beat it when I was 12 and my understanding of English was quite limited. The only time I got stuck beyond hope and used a WT was to find the sword in Act III. And even...
Forum: Adventure 02-16-2012, 11:24 PM
Replies: 125
Views: 10,128
Posted By Ascovel
I was really impressed by The Path (even though I...

I was really impressed by The Path (even though I expected more), but Dear Esther is in no way a development of its tradition but actually a huge step back compared to what The Path offered. And so...
Forum: Adventure 02-15-2012, 09:09 PM
Replies: 125
Views: 10,128
Posted By Ascovel
I think that's a great description of what DE is....

I think that's a great description of what DE is. I think people criticizing what other people felt (or didn't feel) should analyze what this game is more closely. It's a sandbox for YOUR OWN...
Forum: Adventure 02-15-2012, 07:42 AM
Replies: 23
Views: 7,017
Posted By Ascovel
Riven was indeed hard with deep complex puzzles,...

Riven was indeed hard with deep complex puzzles, but from what I remember entirely fair.

Black Dahlia is another huge game with puzzles quite a bit in spirit of Riven.

The original Discworld...
Forum: Adventure 02-14-2012, 10:24 PM
Replies: 125
Views: 10,128
Posted By Ascovel
What, if there was interactivity without puzzles?

What, if there was interactivity without puzzles?
Forum: Adventure 02-14-2012, 12:13 AM
Replies: 26
Views: 1,645
Posted By Ascovel
Now it's YOU who are doing a huge disservice to...

Now it's YOU who are doing a huge disservice to this guy, painting him as just some shallow money-grubber. His argument is far more clever than that.
Forum: AG Underground - Freeware Adventures 02-13-2012, 10:21 PM
Replies: 23
Views: 4,246
Posted By Ascovel
Quite educative to see all those phases of...

Quite educative to see all those phases of background colorization.
Forum: Adventure 02-13-2012, 09:10 PM
Replies: 26
Views: 1,645
Posted By Ascovel
What Datadog said. That Jaffe guy makes a pretty...

What Datadog said. That Jaffe guy makes a pretty good point. Even though in the end I don't agree with him and I think there's a huge potential of connecting gameplay and storytelling.

Quite a...
Forum: Adventure 02-13-2012, 11:39 AM
Replies: 125
Views: 10,128
Posted By Ascovel
It's funny how almost every review (or the reader...

It's funny how almost every review (or the reader comments below) have some very similar discussion about is it a game or not as we had in this thread.

The question that I personally find much...
Forum: Adventure 02-13-2012, 06:22 AM
Replies: 125
Views: 10,128
Posted By Ascovel
RPS has an early review: ...

RPS has an early review:

http://www.rockpapershotgun.com/2012/02/13/wot-i-think-dear-esther/
Forum: Hint Requests and Technical Problems 02-12-2012, 09:31 PM
Replies: 4
Views: 978
Posted By Ascovel
The conditions are pretty clear - you get points...

The conditions are pretty clear - you get points for each activity: spying, running from enemy agents, dancing, and how good you were at them decides on what happens to you at the end.
Forum: Adventure 02-12-2012, 03:31 PM
Replies: 222
Views: 17,441
Posted By Ascovel
Not at all. If you're thinking multi-platform...

Not at all. If you're thinking multi-platform from the start and use/build a proper engine to do that, then it's pretty cheap. For a 2D game not relying on any physics and advanced visual effects,...
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