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Old 11-10-2004, 04:08 AM   #1
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Default The Moment of Silence's production

Hey Martin!

How long has TMoS been in production? And what has been most time-consuming in the process?

In which ways will TMoS stand out from other temporary point & clicks?


The game looks very promising, and I look forward to playing it some time very soon
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Old 11-10-2004, 02:30 PM   #2
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Quote:
How long has TMoS been in production? And what has been most time-consuming in the process?
Hey Eivind.

It tooks us 2.5 years, all in all.

The most tedious and time consuming thing was building and integrating all the sceneries. The game has close to 4 GB of data on the DVD. Most of that is of course rendered stuff.

(Thanks, Sven and Andreas Moll, for the unbelievable amount of really great work!)

Rendering was a nightmare. Huge animations with endless amounts of frames. Terrible.

Scripting, although done in a relatively short time span, was a super-nightmare.

In which way it will stand out? Well, I hope in being a really good game! I think it has quite a few things to like. But you all will tell me whether I'm right or not.


Last edited by Martin Gantefoehr; 11-10-2004 at 03:36 PM.
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