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-   -   Noir - A Shadowy Thriller (https://adventuregamers.com/archive/forums/hint-requests-technical-problems/26762-noir-shadowy-thriller.html)

strandiam 04-28-2010 05:28 AM

Noir - A Shadowy Thriller
 
Hello. Has anyone had any luck with running Noir on Vista? I have done all the standard fixes with compatibility mode, run in 640x480, 8-bit, etc. but I still get "Smacker error" during startup every time. I've done some forum searching but this game is just not common enough to have many threads dedicated to it.

While I would prefer to run this on my Vista machine, feel free to throw out any advice for other OS's too as much of the advice will translate pretty well. Thanks for any input!

Luther10 04-28-2010 06:43 AM

hmm, don't know about vista, but the game does work in xp I'm sure. Anyway, I will try it on vista and see for my myself. I'
ll get back to you...

strandiam 04-28-2010 07:03 AM

I do have an xp disc and a spare drive so I may have to try that if Vista does not end up working. Did it work with standard install or did you have to use any tricks?

PLuto 10-04-2011 04:55 PM

I have problem with Noir. I am using XP Fix, everything on CD 1 is going perfect. But when I need to use CD 2 (I need to visit Sheherezade), there is problem. Movie is working ok, but then it write Problem opening "SC401.DIR", in next window script error and it falls down...

12monkey 04-24-2012 07:18 AM

I have the same problem as PLuto. Whenever I try to use the 2nd CD, I receive a window script error and the game quits. Does anyone know what is the problem? I installed the game on Windows 3.11 via dosbox.

seebaruk 05-07-2012 02:26 PM

Oh man, if anyone found a way of getting this to run I would love them forever, and all the benefits that go with that. This was one of my favourite FMVs from back in the day. Shag knows where my original CDs have gone though...c'mon GOG, sort it out and get this one done!

Collector 05-07-2012 06:46 PM

Not much can be done with this one if you have x64 Windows without use of a VM, as it is a 16-bit Windows game. The best solution would be if the ScummVM project added support.


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