11-29-2009, 07:23 AM | #1 | |
8-Bit Spritemaster™
Join Date: Jan 2004
Location: South Hero, VT: USA
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King's Quest VII on Vista (Semi-Recent VU games collecion)
When I try to run the game, I get this message.
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Thanks in advance. Also, I just tried King's Quest VI as well, and it runs choppy. Any chance there's a fix for this? I know the game comes w/ Dosbox (0.63) to run the old games, I suspect I might be able to alter the DosBox config file to change the settings. Or is there a way to run this directly with my newer DosBox .72?
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you will click on this link: Last edited by Sky Warrior Bob; 11-29-2009 at 07:32 AM. |
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11-29-2009, 08:34 AM | #2 |
Pixiehunter
Join Date: Sep 2008
Location: The Netherlands
Posts: 760
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About KQVII: maybe you can try to run it in XP or 98 compatability mode? I don't know much about Vista troubleshooting, but that seems to do the trick some times.
As for DosBox: I don't know how to run it directly with DosBox .72, but when it runs choppy with DosBox .63, you might want to try to set the CPUcycles of DosBox higher, by pressing ctrl+F12 (ctrl+F11 lowers the cycles). Setting it to about 6000 instead of the default 3000 cycles (seen in the upper bar when you run DosBox in a window instead of fullscreen) often does the trick. Maybe you need even more cycles, I'm not sure. Hope this helps Edit: that being set, you can also set the cycles in the config file, by setting the 'cycles' value. And: do you have 64 bits Vista? In that case I have a hunch that it will be a bit trickier, impossible maybe to run KQVII...
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11-29-2009, 10:03 AM | #3 |
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You have 64-bit Windows, which cannot run 16-bit games. The 2006 collection uses the Windows only version of the game. Even if you had 32-bit Windows, you would not be able to play through the firecracker scene on a modern fast machine. There are quite a few issues with these collections. The solution for these releases are these patches.
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11-29-2009, 10:04 AM | #4 |
Rattenmonster
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
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I think there used to be some posts on the VU Forums about running this on Vista, but the VU site is now the Activision site. Did you take a look at the support topics here? Maybe one of those addresses the problem?
EDIT: Or just listen to Collector, who knows more about this release than I do. |
11-29-2009, 10:11 AM | #5 |
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See this thread for a list of what was wrong with this release.
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11-29-2009, 04:39 PM | #6 | |
8-Bit Spritemaster™
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Thanks, I guess... However, I don't understand this fix for KQ6
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Too bad about KQ7, but I do have access to a XP computer, so I should be able to play it there. As for the firecracker bug, is this something that's avoidable? Or is it like the sequence in Space Quest 6, after you steal the shuttle pod (in DOS mode) where only a save game fix got you past that point. SWB
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11-29-2009, 09:28 PM | #7 |
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The driver is VGA320.DRV, but you don't need to replace it. Just run the patch from above, if you have the 2006 collection. If you have one of the first two collections or the standalone version, use the appropriate King's Quest installer from here. They will automatically patch and setup the games for you.
Last edited by Collector; 11-29-2009 at 09:28 PM. Reason: typo |
12-03-2009, 12:27 PM | #8 | |
Rattenmonster
Join Date: Sep 2003
Location: San Francisco
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Quote:
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12-03-2009, 12:58 PM | #9 | |
Senior Member
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Quote:
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Top Ten Adventures: Gabriel Knight Series, King's Quest VI, Conquests of the Longbow, Quest for Glory II, Police Quest III, Gold Rush!, Leisure Suit Larry III, Under a Killing Moon, Conquests of Camelot, Freddy Pharkas Frontier Pharmacist. Now Playing: Neverwinter Nights, Professor Layton and the Diabolical Box |
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12-03-2009, 01:40 PM | #10 |
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Keep in mind that this work around becomes less and less effective as computers become faster and faster. Also, DOSBox is the only solution for 64-bit users.
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