Discworld Noir SCUMMVM - Adventure Forums
You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers



 
 
LinkBack Thread Tools
Old 09-10-2009, 07:58 AM   #1
J.H
Frak.
 
J.H's Avatar
 
Join Date: Apr 2009
Location: UK
Posts: 485
Default Discworld Noir SCUMMVM

Does anyone know if Discworld Noir is available through SCUMMVM or is going to be made for it?

I can't get the game working with Windows XP and would love to replay this classic.
__________________
"Run, you pigeons. It's Robert Frost."
Sabotage
J.H is offline  
Old 09-10-2009, 08:29 AM   #2
Senior Member
 
ggreen737's Avatar
 
Join Date: Nov 2007
Location: Seattle, WA
Posts: 194
Default

http://www.adventuregamers.com/forums/showthread.php?t=22758

You can thank me in left over halloween candy....

I got it to run just fine on my quad-core Vista 64 machine, so don't be discouraged. Except, like Jeppe says in one of the posts, a couple of options don't work in the game, but it isn't game-breaking by any means.
ggreen737 is offline  
Old 09-10-2009, 12:59 PM   #3
Senior Member
 
Marduk's Avatar
 
Join Date: Jul 2009
Location: You want to know where I live? Are you some kind of stalker?
Posts: 279
Send a message via MSN to Marduk Send a message via Yahoo to Marduk
Default

Still, it'd be nice to get it on SCUMMVM....
__________________
I'm not nearly as miserable as I appear to be. And I don't mean to argumentative but that's how my conversations tend to seem.
Marduk is offline  
Old 09-10-2009, 08:27 PM   #4
Senior Member
 
ggreen737's Avatar
 
Join Date: Nov 2007
Location: Seattle, WA
Posts: 194
Default

Quote:
Originally Posted by Marduk View Post
Still, it'd be nice to get it on SCUMMVM....
Why? In my opinion SCUMMVM is for games that don't work properly on newer machines. Other than having save states, I don't see the advantage. More hassle when you start up the game everytime.
ggreen737 is offline  
Old 09-11-2009, 09:54 AM   #5
J.H
Frak.
 
J.H's Avatar
 
Join Date: Apr 2009
Location: UK
Posts: 485
Default

I did this before but it still doesn't work properly, places don't appear on the map so I can't go to them lol.
__________________
"Run, you pigeons. It's Robert Frost."
Sabotage
J.H is offline  
Old 09-11-2009, 04:08 PM   #6
Senior Member
 
ggreen737's Avatar
 
Join Date: Nov 2007
Location: Seattle, WA
Posts: 194
Default

Quote:
Originally Posted by Mapoco View Post
I did this before but it still doesn't work properly, places don't appear on the map so I can't go to them lol.
Places don't appear on the map if you haven't done everything to get there yet.
ggreen737 is offline  
Old 09-11-2009, 05:12 PM   #7
Senior Member
 
Marduk's Avatar
 
Join Date: Jul 2009
Location: You want to know where I live? Are you some kind of stalker?
Posts: 279
Send a message via MSN to Marduk Send a message via Yahoo to Marduk
Default

Quote:
Originally Posted by ggreen737 View Post
Why? In my opinion SCUMMVM is for games that don't work properly on newer machines. Other than having save states, I don't see the advantage. More hassle when you start up the game everytime.
Because, for some people, it crashes a lot at certain intervals? I can't get past nobby in the cafe anke. I haven't tried your solution, though I will get around to it. But I'd rather another alternative. If not SCUMMVM then a reissue... which is possibly the least likely thing to happen under the sun but god damn it I want it way more than is rational.
__________________
I'm not nearly as miserable as I appear to be. And I don't mean to argumentative but that's how my conversations tend to seem.
Marduk is offline  
Old 09-12-2009, 07:01 AM   #8
Dungeon Master
 
AFGNCAAP's Avatar
 
Join Date: Nov 2003
Location: Poland
Posts: 4,152
Default

To answer the original question, games supported by ScummVM are listed on its official site.

Quote:
Originally Posted by ggreen737 View Post
Why? In my opinion SCUMMVM is for games that don't work properly on newer machines. Other than having save states, I don't see the advantage. More hassle when you start up the game everytime.
Quote:
Originally Posted by Marduk View Post
Because, for some people, it crashes a lot at certain intervals?
Plus, through ScummVM you could play it on many platforms other than PC with Windows.
__________________
What's happening? Wh... Where am I?
AFGNCAAP is offline  
Old 09-12-2009, 07:46 AM   #9
J.H
Frak.
 
J.H's Avatar
 
Join Date: Apr 2009
Location: UK
Posts: 485
Default

Quote:
Originally Posted by ggreen737 View Post
Places don't appear on the map if you haven't done everything to get there yet.
I'm not stupid I know that. I can't get past the wharf because the places won't show up, I've looked it up online and it's a common problem.
__________________
"Run, you pigeons. It's Robert Frost."
Sabotage
J.H is offline  
Old 09-12-2009, 11:24 AM   #10
Senior Member
 
ggreen737's Avatar
 
Join Date: Nov 2007
Location: Seattle, WA
Posts: 194
Default

Quote:
Originally Posted by Mapoco View Post
I'm not stupid I know that. I can't get past the wharf because the places won't show up, I've looked it up online and it's a common problem.
Oh, hah, NVM then. I just remember fiddling with it for like an hour and a half, and then never having to worry about anything again. I do remember Googling that entire time almost, got it to work just fine though.

Good Luck
ggreen737 is offline  
Old 09-12-2009, 12:20 PM   #11
J.H
Frak.
 
J.H's Avatar
 
Join Date: Apr 2009
Location: UK
Posts: 485
Default

Okay I'll give it another go mate cheers.
__________________
"Run, you pigeons. It's Robert Frost."
Sabotage
J.H is offline  
Old 09-13-2009, 05:35 PM   #12
Junior Member
 
Join Date: May 2009
Posts: 6
Default

There was one guy (Kerbox), that wanted to reverse-engineer it for ScummVM, but instead he'll probably be integrating it to ScummVM's 3D counterpart Residual. Here's a link to a forum post:

http://residual.scummvm.org/viewtopic.php?t=9&start=13

Also, he released the code he worked on separetely, probably hoping to merge it one day and maybe even attract new developers, he made it public:

http://residual.scummvm.org/viewtopic.php?p=76

Direct link: http://sourceforge.net/projects/tinselnoir

The project is a bit stale and very little progress is done at the moment, so people who are willing to work on it, at least that's way i understood it when talking to kerbox, would be more than welcome to join the effort. The means of contacting is via the #tinselnoir or #scummvm channel on irc.freenode.net . The prior isn't that active anymore.

Hope this was helpful.

Cheers

Last edited by garrythefish; 09-13-2009 at 08:11 PM.
garrythefish is offline  
Old 09-14-2009, 12:11 AM   #13
Junior Member
 
Join Date: May 2009
Posts: 6
Default

ScummVM for Discworld and Discworld II: Missing Presumed...!? found at:

http://www.scummvm.org/downloads/

VirtualBox or VirtualPC for Discworld Noir (Windows 98 needs to be installed in those apps), found at:

http://www.virtualbox.org/wiki/Downloads or
http://www.microsoft.com/downloads/d...displaylang=en


The games will work 100% this way.

Last edited by garrythefish; 09-14-2009 at 12:31 AM.
garrythefish is offline  
 



Thread Tools

 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.