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#1 |
Senior Member
Join Date: May 2006
Location: Madrid, Spain
Posts: 340
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Hello everyone,
I'm playing BS1, and enjoying it quite a bit. But I have run into a problem: There is this cat in Syria that's supposed to get nervous and topple a statue. The sequence seems to be: pet it, then quickly ring the bell. It says so in UHS, and the gamespot w/t. But the cat won't move! I'm using ScummVM 0.9.1, it could be a bug. Thanks very much. |
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#2 |
Member
Join Date: Mar 2007
Posts: 98
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Can't interact with the Cat in Syria?
Avoid saving the game on the Syria Market screen.
__________________
"I meet a lot of people, and it's my impression that most wrong thinking people are right." - Monty Python |
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#3 |
Corley Rider
Join Date: Oct 2006
Location: Sweden
Posts: 17
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The kid outside needs something red and shiny first...
Spoiler: |
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#4 | |
The Dude
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http://www.revfans.com/media.php?sec=saves&pt=bs1 |
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#5 |
Senior Member
Join Date: May 2006
Location: Madrid, Spain
Posts: 340
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Thanks to all. My description was not to accurate: I can interact with the cat, it runs and sits on the shelf when petted - but does nothing when the door opens. I have tried the red nose with the kid, and have been to the Alamut club (poor hint on UHS, by the way). I think I'll just try the savegame. Thanks again.
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#6 |
Corley Rider
Join Date: Oct 2006
Location: Sweden
Posts: 17
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![]() Spoiler: |
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#7 |
Senior Member
Join Date: May 2006
Location: Madrid, Spain
Posts: 340
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Wow, so that did the trick indeed. The UHS hints were confusing; the GameSpot w/t was ok, if played strictly in order... The cat won't move until you have been to
Spoiler: Thanks to all. It's not everyday you get stuck even with hints and a w/t! |
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