11-05-2004, 08:54 AM | #1 |
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I Hate Software Piracy
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11-05-2004, 09:22 AM | #2 |
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I love it, I hate Kerry, but I also don't love Bush. Does this mean Piracy is related to the US presendential elections?
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11-05-2004, 10:59 AM | #3 | |
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11-05-2004, 12:16 PM | #4 |
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The worst thing about priacy is the effect it has on future production. Sooner or later developers are going to ask why they should spend so long developing a game for someone to rip them off. Software pirates are getting all the benefits without doing any of the work.
If a game is worth playing then it's worth shelling out your hard-earned cash to both thank those making it for their hard work and to encourage them to make more. A gaming company without income is a gaming company that won't produce anything else. You might make a quick saving downloading pirate software now but you'll end up paying in the long run when there's nobody left to pruduce the games you love.
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No Nonsense Nonsonnets #43 Cold Topic A thread most controversial, that’s what I want to start Full of impassioned arguments, of posting from the heart And for this stimulation all will be thankful to me On come on everybody it won’t work if you agree |
11-05-2004, 12:27 PM | #5 |
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i sometimes think that they should stop making games for the PC and do nothing but console games. pirating games is much harder and happens less frequently on consoles. this theory of mine wouldn't really work unfortunately.
Last edited by New_Order; 11-06-2004 at 04:13 PM. |
11-05-2004, 12:31 PM | #6 | |
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11-05-2004, 12:39 PM | #7 |
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i know what you mean, i upgrade my PC every year, it gets realy expensive and i to would like to sit back and play a ngame with out the worry of piracy
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11-05-2004, 12:41 PM | #8 | |
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If they stop making games for the pc, the "$©€n3" will be all the more busy with console releases |
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11-05-2004, 01:45 PM | #9 | ||
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No way about stopping making PC games! If they do that, we won't have deep games that we can mod the life out of -- like NWN series, Elder Scrolls series, HL series, Doom series, and any other game w/ a SDK. Quote:
I don't have to say much more. If anything, pirating on the console is becoming more common. |
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11-05-2004, 02:22 PM | #10 |
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i am in no way a console fan boy, i would just want to see pirates stop. people are more likely to pirate a PC game rather a console game because a PC game requires no modification. you can download an already cracked PC game you cant do that to a console game.
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11-05-2004, 02:33 PM | #11 | |
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I'm sick of piracy b/c it is driving me crazy to see SafeDisc3 and other crap-tastic piracy protection programs cause problems b/c people have Nero, Roxio, or whatever program installed and the game won't run (Sims 2, PK, etc) b/c there's a conflict! Just b/c someone has a DVD/CD Burning Program don't mean they are going to make a copy of the game! |
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11-05-2004, 03:44 PM | #12 |
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You'll hate piracy even more when you read this article:
http://www.pcworld.com/news/article/...RSS,RSS,00.asp "Presumed Guilty: Paying for Piracy in Advance Should prices for blank media and recording products include a royalty fee to copyright holders for presumed losses to piracy?"
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11-05-2004, 04:09 PM | #13 |
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You know from a different angle, I hate what the software companies are doing to fight piracy (especially Micro$oft). I bought a dell about 3 years ago and it came with Windows XP (which is part of the cost). I bought another computer recently without an OS coz I thought I already had an OS. But they said that the other OS can only work on a DELL computer, and I need to buy a new one. So I have to buy 2 copies of Windows coz I have 2 computers. Now windows costs 200 bucks (got it for 100 on ebay). How fair is that? It's like saying I have 2 DVD players so I need to buy two dvds of the same movie to watch them on those seperate players. You see what I'm trying to say. Companies like MS are greedy and sometimes I really feel they deserve what they get.
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11-05-2004, 06:05 PM | #14 | |
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11-05-2004, 07:54 PM | #15 | |
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11-06-2004, 10:55 AM | #16 |
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Back in the days of the old C64 I heard of an odd form of copy protection. I don't know if it would be viable now (or really existed then) but I'll suggest it anyway.
Supposedly part of the production process deliberately trashed certain tracks on the disk. When the game started it attempted a read on one of those tracks and, if it could (even if it was just empty) it would refuse to run the game. The principle was, even with a perfect copy of the disks, those tracks would just be empty space on the copy. Anyone techy enough to know if that would be feasible and how hard it would be for a pirate to copy if it was?
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No Nonsense Nonsonnets #43 Cold Topic A thread most controversial, that’s what I want to start Full of impassioned arguments, of posting from the heart And for this stimulation all will be thankful to me On come on everybody it won’t work if you agree |
11-06-2004, 11:55 AM | #17 | |
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Piracy is piracy, and for both games and operating systems it is both illegal and wrong (though in the debate on abandonware the latter idea is less clear-cut). Sorry to get hot under the collar about this . |
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11-06-2004, 01:06 PM | #18 | |
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11-06-2004, 01:08 PM | #19 | |
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11-06-2004, 03:47 PM | #20 | |
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Okay let me reword my question for you, and anyone can give their opinion about this. Is it piracy, for ONE person to use the same software on multiple of his computers? Coz that same logic does not apply to DVD's nor to music CD's (I can go buy a music CD to listen to on my home stereo and car CD player). Opinions?
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