10-31-2004, 04:30 PM | #21 |
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Also, if you have an ATI card, play the game using the 4.3 catalyst drivers if you can. (If you have an X800 or later, you're out of luck, like me. ) This is because with later drivers, there's a pretty nasty bug that crashes the game every ten minutes or so, generally as you're moving between areas.
Nvidia cards work fine for it though. It basically boils down to the meat of the eternal Nvidia vs. ATI debate. Go the Nvidea route and have problems on Direct3D, or use ATI and have a tough time with OpenGL games (like KOTOR)?
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11-02-2004, 05:07 PM | #22 |
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Get to know your fellow npcs too. This will increase the immersion factor moreso. And depending on who you take on a mission, you won't play out all the personal stories of each npcs. Each of them have a personal story that somehow interweaves in the gameplay mechanics of the game.
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11-03-2004, 10:16 AM | #23 | |
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11-03-2004, 04:22 PM | #24 | |
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11-03-2004, 04:34 PM | #25 | |
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11-03-2004, 07:13 PM | #26 | |
delusions of adequacy
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11-04-2004, 01:31 AM | #27 |
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Maybe cause the rest of the plot was downright boring?
Anyway, with ATI cards the game still crashes during loading times but it's not that often (sometimes you can go on a couple of hours without probs), just save as soon as you can and you're ok.
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11-04-2004, 06:18 AM | #28 |
After 2 years...
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From what i know KOTOR was created for the PC and for the XBOX, the idea of both versions was in the mind of the developers far before the creation started...
Em...Kotor's story boring? Ouaouuu. :eek:
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11-04-2004, 03:08 PM | #29 | ||
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Thanks, everyone! I've been [unwittingly] offline for several days so I took that time to plunge myself into the game. I am proud to say that, as I did in Fable, I am over 50 hours in, having just gained entry into the Sith Academy on CrotchFartBaan, or whatever that rock is called. I pretty much share the consensus with everyone, KoTOR is one of the finest games I've ever played (trusting its consistency all the way to the end boss). I'm not a hardcore RPG whore as you all know, so it took me a while to get the geist of how that stats vs. stats and 'dice rolling sh!t' works. Hell, I still have no clue what DC+20/-watchamacallit means. All I know is that I've become excellent at strategizing 'in the moment'. I literally held my breath during the fierce fighting with the [not for long camouflaged] Mandalorian punks on the dark forest floors of Kashyyk. Mind you, I had Sienna (my av), Juhani, and Jolee put their weapons away (you know why), so we liquefied their asses using only Force powers combined with explosives (frag, sonic, & plasma 'nades). I was in heaven .
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11-04-2004, 03:32 PM | #30 | |
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11-04-2004, 04:12 PM | #31 |
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I will not disappoint you in the ways of the Jedi,
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11-04-2004, 04:20 PM | #32 |
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ware've you been trep...you have'nt posted in a wile
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11-04-2004, 07:42 PM | #33 |
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The Force was with me.
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11-05-2004, 02:10 AM | #34 | |
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Oh and I hate Carth
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11-06-2004, 06:37 AM | #35 | |
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11-12-2004, 03:15 PM | #36 | |
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Yeah, I finished it! wooHOO!! I did a freaking marathon, fellas, matching my 12 hour non-stop session with Deus Ex that one summer. Yep. The final boss fight with Malak was quite funny, though, once I peaked at a FAQ:
Spoiler: Awesome, awesome game!! And I still got Carth in the end, the sweet hot stud! Thanks, everyone, for all your input. One of the most memorable long hour sessions I ever gamed. May the be with you! Quote:
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platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien Last edited by Intrepid Homoludens; 11-12-2004 at 03:21 PM. |
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11-13-2004, 01:47 AM | #37 |
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I wonder why final boss fight in RPGs always end up being an incredible farce, with the main character running around waiting for health/mana/barfing power to replenish, I actually had to do the same. I mean, it's maybe fun enough to play, but what about telling to someone 'the final boss fight is really epic, I was running around like a scared cheerleader all the time!'.
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11-13-2004, 01:57 AM | #38 |
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Well hey, I guess it boils down to a bit of cleverness (if you can call exploiting the game's technicalities such, heh). Which is why I love Mulan, she kicked the Hun's sorry ass through her quick wit rather than her [lack of] brawns.
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11-13-2004, 01:34 PM | #39 |
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The ending of Planescape: Torment was awesome, since there wasn't necessarily any real combat involved.
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11-15-2004, 06:17 PM | #40 | |
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