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Old 01-04-2012, 06:27 PM   #21
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Beaten the game. I was dumbfounded. I absolutely love this game and I'm proud to say that this game is one of the most underrated gems ever.
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Old 01-05-2012, 07:31 AM   #22
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damn, someday I´ll have to buy a X-BOX just for this game
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Old 01-05-2012, 10:31 AM   #23
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And I'll just wait for a nice 360emulator cause no way I'm gonna buy a console for 1 game josé.
I just hope it doesn't dwell too much on the bizarre for atmosphere-sake like Lynch's movies since that gets old real fast. Give me some brilliance a la early Suda51 games plz .
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Old 01-05-2012, 01:23 PM   #24
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Quote:
Originally Posted by usman View Post
This article will do the justice to the game........

http://www.gamesradar.com/love-gta-h...hem-heres-why/
Nerdgasm, I have to buy this game.

I don't really see how it's comparable with Heavy Rain though, as Heavy Rain is more of a realtime adventure game, while Deadly Premonition is more Survival Horror. At least from the looks of it. In fact, it actually sounds like it has more in common with L.A. Noire(though I haven't played that game either. )
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Old 01-05-2012, 03:46 PM   #25
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Deadly Premonition is definitely a realtime adventuregame. Can anyone who actually played both games give us a comparison?

As for the "bizzare atmosphere", I think it's perfectly balanced with the rest of the game which feels very belivable and real. The weird stuff is really out there but with elements from things and people you encounter (very much like dreams). Although I still haven't finished it so there might be more to it.
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Old 01-05-2012, 07:33 PM   #26
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Quote:
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Deadly Premonition is definitely a realtime adventuregame. Can anyone who actually played both games give us a comparison?

As for the "bizzare atmosphere", I think it's perfectly balanced with the rest of the game which feels very belivable and real. The weird stuff is really out there but with elements from things and people you encounter (very much like dreams). Although I still haven't finished it so there might be more to it.
DP is sort of a Heavy Rain like Survival Horror, by that the QTEs and Mystery/Detective atmosphere including investigated are included. Unlike Heavy Rain, you have a whole town/country side to explore and pick up side quests to help improve things that will help in the Survival Horror Moments. In terms of QTE, well they aren't really creative. People shouldn't complain about the QTE's in HR because they were so creative unlike every other game that utilizes QTE's. DP uses the generic set pattern of keys to overcome some obstacle and so on. Not really that big of a deal but can be VERY annoying.

The game isn't 100% survival horror. Unlike many games in that genre, there only survival horror moments are when you go into this 'other wordly' rendition of a location you have seen before. These are set up in bits of pieces inbetween exploration of the world, investigation, and cutscenes.

Again why is it compared to heavy rain? The atmosphere, the characters, the mystery, the investigation, etc. I won't include QTE's since really no game comes close to the creative use of it in Heavy Rain (seriously get off that shit, HR did an amazing job with them).

In terms of action moments, it plays just like Resident Evil 4. Aim, Lock on, Shoot. Aim, don't lock on, aim at head, headshot. There is one enemy in the game that takes forever to kill but is very easy to avoid getting hit.....but you'll know when you meet them.


I do want to say this though. Deadly Premonition is my favorite Survival Horror game (not comparable to the Wii Silent Hill though. Never played it). This game mixes Survival Horror, Adventure, RPG elements, and some of the most unique bizarre moments. It was just so much of a pleasure to play. So many SH games don't give you a break and always dangle the impending doom over you everywhere you go. In DP after you complete a SH segment, you can relax and take in more of the story and the world....and the COMPLETELY AWESOME CHARACTERS!
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Old 01-06-2012, 02:13 AM   #27
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I don't see DP as mainly a Survival Horror game since it doesn't take up more then around 10-20% of the total gameplay. I agree about DP beeing total awesome. It could possibly be one of the best games I've played actually.
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Old 01-06-2012, 10:39 AM   #28
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^^ Agree with Henke
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Old 01-06-2012, 12:35 PM   #29
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I actually found Deadly Premonition a broken mess, not to mention unintentionally(?) funny because of the hammy voice acting. The sounds/moans those zombies make, man...

It does have some good ideas though. The story is good and interesting to follow, the characters are a weird bunch, and there's plenty to do gameplay-wise... I can understand its cult status. But it's not a game I'll be replaying in the future.

On another note: I like the cop, Emily. She looks just like Naomi Watts it's eerie...



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Old 01-06-2012, 01:40 PM   #30
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Wow, the resemblance is practically as close as Yvonne Strahovski's to Miranda Lawson in Mass Effect 2. And that was mo-capped...
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Old 01-06-2012, 02:30 PM   #31
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Quote:
Originally Posted by Henke View Post
I don't see DP as mainly a Survival Horror game since it doesn't take up more then around 10-20% of the total gameplay. I agree about DP beeing total awesome. It could possibly be one of the best games I've played actually.
Yeah, what I said.
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Old 01-06-2012, 02:53 PM   #32
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Quote:
Originally Posted by Henke View Post
I don't see DP as mainly a Survival Horror game since it doesn't take up more then around 10-20% of the total gameplay. I agree about DP beeing total awesome. It could possibly be one of the best games I've played actually.
That sounds promising.
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Old 01-07-2012, 01:40 AM   #33
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Oh and I didn't realize no one mentioned that this game is pretty much 'Twin Peaks' the game. Originally it was called Rainy Woods, but they changed it because the original demo at TGS had A LOT of simliarities to Twin Peaks, but for some reason they got backlash from the fans?

Seriously, go into this game thinking of Twin Peaks. You'll realize that a lot of the humor, drama, and mystery is familiar....not complaining, but it SHOULD BE MENTIONED for those who love Twin Peaks.
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Old 01-07-2012, 02:07 AM   #34
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^ Well, I asked if it was anything like Lynch's stuff, seemed way too familiar. But as I asked Henke: did it end up being more of a ars gratia artis kinda weirdness (not that I have anything against it) or was there more to it?
Just curious because I'll proly never play the damn thing at this rate.
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On another note: I like the cop, Emily. She looks just like Naomi Watts it's eerie...
She just looks like a typical pretty blonde from any game or movie to me. In fact, she reminds me a bit of...
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yikes!
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Old 01-07-2012, 02:21 AM   #35
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^ Well, I asked if it was anything like Lynch's stuff, seemed way too familiar. But as I asked Henke: did it end up being more of a ars gratia artis kinda weirdness (not that I have anything against it) or was there more to it?
Just curious because I'll proly never play the damn thing at this rate.
Well the great thing about this game is that all the symbolism and meanings in design and story make sense. The red room, white room, Forest Godess. The unique weirdness adds so much to the game without being pointless or there to add random weirdness value.

On another note: I must of missed that post. I just searched twin peaks on each page but never search David Lynch.

Rainy Woods TGS trailer: http://www.youtube.com/watch?v=EbbhwO7pRHA

Also check this out. Twin Peaks, Alan Wake, Heavy Rain, Rainy Woods. lol All share simliar themes......hey if there was a comparison to connect Heavy Rain and DP it could be Twin Peaks.

And before Twin Peaks we had.....the Shining.
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Old 01-07-2012, 05:31 AM   #36
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She just looks like a typical pretty blonde from any game or movie to me. In fact, she reminds me a bit of...
Attachment 3108
yikes!
We really don't agree on much of anything do we?

I'm sorry, but I don't see any resemblance at all.
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Old 01-07-2012, 09:40 AM   #37
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^ Well, we agreed that huge brain-sucking bugs are the epitome of coolness .
Try imagining him without all that hair gel and fake tan; how about now? Yes yes, I'm asking you to imagine Tidus coming out of the shower as punishment for changing your cool username -- now you can't get that gross image out of your head nor anyone who reads this.

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Those midgets should've started boogying . The exagerated dramatic sound that came up after the blonde looked at the red symbol really caught me off guard there, twas so hilarious .

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And before Twin Peaks we had.....the Shining.
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Old 01-07-2012, 11:14 AM   #38
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^ Well, we agreed that huge brain-sucking bugs are the epitome of coolness .
Well, I wouldn't say the 'epitome of coolness', but...

Quote:
Try imagining him without all that hair gel and fake tan; how about now? Yes yes, I'm asking you to imagine Tidus coming out of the shower as punishment for changing your cool username -- now you can't get that gross image out of your head nor anyone who reads this.
I'd rather not think about it thanks. I'm about to have my tea! And wait... what!? You thought my old username was cool!? Really? It wasn't that good - just some random word I made up.

Unless you're yanking my crank again...
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Old 01-10-2012, 03:31 PM   #39
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I've reached what looks like the end of the game now. The Survival Horror parts gets a lot more frequent during the main quests towards the end of the game. If you don't do all the side quests it probably takes up around half of the total gameplay. BTW, the final boss is one tough nut to crack.

DP is in some ways very similair to Lynchs Twin Peaks (more so then Alan Wake). But it definitely got its own twists (and "seeds", so says Mr. Stewart).
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Old 01-10-2012, 05:09 PM   #40
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I've reached what looks like the end of the game now. The Survival Horror parts gets a lot more frequent during the main quests towards the end of the game. If you don't do all the side quests it probably takes up around half of the total gameplay. BTW, the final boss is one tough nut to crack.

DP is in some ways very similair to Lynchs Twin Peaks (more so then Alan Wake). But it definitely got its own twists (and "seeds", so says Mr. Stewart).
Like I said, DP use to be called Rainy Woods which was 45% twin peaks content.

Yeah I agree with the SH parts. I too didn't really do any of the sidequests and half the game was the SH parts. I don't have a problem with that, but I found myself rushing through the SH parts just to progress the story and shed a sigh of relief.

The boss was tough but I didn't think he was hard. Just like those 'Wall Crawlers', easy to fight, just takes to long to kill.
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