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chotunes 05-23-2011 05:32 AM

Meet the Composers Interview - Sound Byte
 
Sound Byte just published the latest in their series of video interviews with game music composers. The newest interview is with composer Winifred Phillips, whose credits include the adventure game The Da Vinci Code, along with Legend of the Guardians, Speed Racer and The Maw, among many others. She was interviewed by Sophia Tong, who writes the Sound Byte video game music blog.

http://www.youtube.com/watch?v=ZQCN7uF-GXA

http://www.winifredphillips.com/pict..._wphillips.jpg

terhardp 05-24-2011 10:42 PM

Thanks for the video. This is the topic that really interests me, being a musician and the composer myself. The part where the composer interviewed talked about "tools needed" is especially important and inspiring for me, since I'm still struggling and learning the art of the composing and music production. I've started composing my own music only a couple of years ago, but I have over 20 years of experience as a player, primarily piano, keyboards and guitars (self-taught, started as a 6-year-old). I'm hoping to finish my first album of instrumental music soon. I also want to establish the efficient workflow, so that, in the future, I could potentially work on a project (film, documentary, game).

chotunes 05-25-2011 05:15 AM

I'm glad you enjoyed the video! :)

winifredphillips 06-23-2011 08:24 AM

Hi, Terhardp! I thought I'd chime in.

I'm glad you liked the interview I did with GameSpot, and I hope it helped you in your process of beginning a composing and music production career. Your experience as a multidisciplinary musician should be tremendously helpful! I've played a number of instruments over the years, with my primary focus being keyboards and voice. It is always useful to be able to apply skills in multiple instruments to your recordings, so you already have a useful advantage. :)

Thanks again for the kind words about my interview. I appreciate your support!

Kind regards,

Winifred Phillips

Facebook Page (Please click the Like button there - I'd appreciate it!)

GameSpot Video Interview

Twitter @winphillips

Quote:

Originally Posted by terhardp (Post 581255)
Thanks for the video. This is the topic that really interests me, being a musician and the composer myself. The part where the composer interviewed talked about "tools needed" is especially important and inspiring for me, since I'm still struggling and learning the art of the composing and music production. I've started composing my own music only a couple of years ago, but I have over 20 years of experience as a player, primarily piano, keyboards and guitars (self-taught, started as a 6-year-old). I'm hoping to finish my first album of instrumental music soon. I also want to establish the efficient workflow, so that, in the future, I could potentially work on a project (film, documentary, game).


terhardp 06-27-2011 11:16 PM

Hello Winifred, thank you very much for your words of support. I'm sorry I haven't noticed your reply sooner; I haven't been on the forums much lately. The main reason is my struggling to record the said material in somewhat non-optimal working conditions that I have. This not applies only to the lack of certain equipment that would ease the process, but mainly the fact that I don't have a dedicated space for my work yet, because of practical (financial) reasons. But to stop whining... In the end, one should feel more satisfied when having a limited resources to work with.

I wish I could point you to a website or a profile, but I have none at the moment. As I've said, I'm still struggling and learning, and have this (probably beginner's thing) "obsession" that I need to show only the finished product. But I'm thinking lately about simply "playing and recording" some compositions and to put it on YouTube or MySpace. Anyway, I feel that, since this is "creating while learning" project and "first steps" in a way, once this is finally done, every new undertaking will be much easier and smoother. ;)

Again, many thanks,
Tomislav


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