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Terrible reveal. Moving forward (damn you Julia), can you say 'Kreia clone' 5 times fast. Bioware writers at their cribbing best. |
On the Bioware forums there is this nice summary of what is presented in the article in Game Informer.
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http://social.bioware.com/forum/1/to.../index/3153485 |
I agree with Crunchy - the flow of information regarding the goings-on in the game is getting quite spoilerish much quicker than I expected. Seeing as how keeping my distance from Awakening previews really boosted the experience for me (while consuming everything Dragon Age that came my way ruined any possible surprises), I think I will try to stay clear of any sequel news for some time.
On a more related note, I am starting to get a bit more optimistic as more story details get known - namely the change of focus from the Darkspawn menace which might give room to more believable and intriguing stories within Thedas. I am still concerned about the generic "rise to power" tag line though - it has a "sandbox" ring to it that I wouldn't want from a Bioware game (although I am open to being pleasantly surprised). |
More info from the developers:
Mary Kirby says this in answering a question about party approval: Quote:
And then later she says this ansswering yet another question: Quote:
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Sorry for the double post, this just to say that patch 1.04 (for PC) is now available.
It can be downloaded here. http://social.bioware.com/page/da-patches The patch for Xbox is avaible later today http://social.bioware.com/forum/1/to.../index/3185557 (Morning North America time) Please note that applying the patch will lead to these steps if you have any dlc (or mods) installed. You'll need to logout, then log-in again, then click downloadable content. Then uncheck it all. Then go back to the main menu, then click on downloadable content again. Then you will get a screen saying 'enable downloadable content' Click 'yes (or ok). This will enable your content again. (did it myself last night ;) ) On another, yet related note, RPGwatch brings word there's a new podcast for Dragon Age 2 on the Bioblog. Mike Laidlaw talks to one of the other Bioware devs. about this http://social.bioware.com/forum/1/to.../index/3182271 And Return for Ostagar is now out for the Mac: http://social.bioware.com/forum/1/to.../index/3182061 |
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don't suppose you have a link to a transcript of the podcast? I prefer reading these things than listening to them, don't ask why as I'm not entirely sure
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Podcast transcript Maybe there is a more detailed/ polished one out there but that's the one I read to get an idea of what was discussed. Most of the stuff mentioned is really interesting, although there are certain overdoses of enthusiasm that are to be expected, I guess. The combat description, in particular, sounded like they are honestly trying to improve the overall experience of it, which is extremely welcome, as far as I am concerned. Their narrative technique sounds well-thought out as well. |
Interesting info, but Mike Laidlaw keeps saying he about Hawke. Not once did he say 'she' and not once asked Victor about if the game's main character could be female....
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they already confirmed on BioWares forums that Hawke can be male or female and that Hawke is only referred to as a "he" as it's annoying to have to keep typing/saying "he or she" every time
would have been sensible for them to clarify that during the podcast though |
Yes, I know, but only a fraction of those who'd buy the game stops by the forums...
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Just a quick update on some things that have been posted here and there, on Bio's social forums.
- The game is likely have a no toolset on release, but Bio staff said they may release a patch to upgrade DAO's toolset in order to make it work for DA2. No clear response on this though. - Camera won't have exactly DAO's top down view, they said you can still use it, but it won't go as far up, a French journalist says the view is gone altogether. Tbh it's not clear how top down view is implemented, if implemented at all. - Some sources say combat is still turn based but melee fighters don't need command issuing, a la Baldur's Gate, some sources (e.g. 1UP) say it's hack and slash. No clear response from developers on this one as well. I can't say we have enough information about DA2 at the moment, devs naturally don't want to say too much at this point and previews are not always in agreement with each other. |
A CGI trailer has arrived today, as promised.
Destiny: DA 2 Debut trailer Admitedly, it's quite epic and gets the blood boiling (literally, one might say) but I would prefer something with less punch and more narrative to give us a better hold on the storyline. Oh well. |
There's a preview of the game at IGN and 1UP, and also I think, at Games Radar.
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Concept artist reveals (slightly old, see bob-cut-blonde Bethany) most of your team mates concept art
Very nice work. I kind of like the direction Merrill was going in before she went pre-teen. Anders is looking much better since Awakening (and yes, I know why, but saying is too much of a spoiler). I think they gave Isabella a boob job between this and the Demo but she was still looking for her pants even back then. Kind of drives home how sad it is though, that the second potential archer (Sebastian) is only available for as a store bought extra now. |
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