11-09-2009, 10:51 PM | #81 |
Iconoclast
Join Date: Oct 2003
Location: USA
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I've put over 40 hours into playing the game so far and I have mixed feelings. I really liked the Circle of Mages parts, especially The Fade, but now I'm in Orzammar in the Frostback mountains (in Orton Thaig ATM) and quite frankly, I'm completely bored with the game at this point and can barely get myself to play it.
I think part of it is the fact that I'm playing a warrior and there are no interesting items in the game at all that I've found. I pick up loot only because I'm afraid I'll need the money at some point. I never find a single thing of interest. The only good armor I've seen in the entire game is the Blood Dragon armor I started the game with. I've only used 3 weapons the entire game and the first two I got on the very first map. The skills and talent trees are rather unsatisfying as well. I don't really get excited at all about leveling up for this reason. In fact, I don't even have the vaguest idea what level my character is... I feel like I'm just putting up with the endless repetition to see the story unfold at this point; it feels like a job. Maybe if I can just force myself through Orzammar, I'll get to better stuff elsewhere. |
11-09-2009, 11:33 PM | #82 |
merely human
Join Date: Sep 2003
Location: Chicago
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I'm playing as a Mage with plans to specialize in Spirit Healing. Are you bored, Bastich? I would be too, personally, if I played Warrior class. It looks to be the least interesting class to me.
I may play as a female elf Rogue or as a female human Mage Shapeshifter specialist on my second run.
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11-10-2009, 01:31 AM | #83 |
delusions of adequacy
Join Date: Sep 2003
Location: Melbourne, Australia
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The loot leaves a lot to be desired in this game. I think it would be great with even just a small selection of randomly generated gear.
Its frustrating when you slaughter a huge bunch of guys who nearly decimate your party, then you loot their corpse for one rusty bread knife between the lot of them, and two or three root vegetables. I know they do this to stop you swimming in money but its a real kill joy. I actually enjoy the fighter abilities, as much if not more than a mage. You just have to be careful not to weigh down your fighters. The heavier their gear the slower their stamina recovers. A medium weighted fighter with decent will power can be using cool abilities from start to finish in a fight. Mages on the other hand tend to need potions to make it through a fight. Especially if they're using mode abilities like frost weapons, shields or auras. This game is a lot easier if you buy ingredients, make resistance balms and weapon coatings. Its a shame that to actually USE the weapon coatings though, you have to be proficient in the poisons skill. |
11-10-2009, 02:18 AM | #84 |
merely human
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That doesn't make sense to me as well. Why would you need a specific skill to merely coat a blade in acid?
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11-10-2009, 08:36 AM | #85 |
Junior Mint
Join Date: Jun 2009
Location: Cleveland, Ohio, USA
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LOL... so far, I have played The Witcher almost entirely in isometric mode, and I will probably do the same with Dragon Age. I grew up playing RPGs, and one thing I notice is that I LOVED the bird's-eye-view games (Ultima, Final Fantasy, Dragon Warrior) and I didn't like most of the first-person ones nearly as much (Wizardry, Might & Magic, etc.). Same thing applies to modern RPGs; I love the isometric ones (The Witcher in isometric, Diablo, Titan Quest, Neverwinter Nights), and I don't enjoy quite as much the FPS and OTS style ones (Elder Scrolls, Mass Effect, Fable). If the PC version didn't have isometric, I might not even buy it. If the Witcher sequel does away with isometric, I will probably give it a pass, despite the fact that The Witcher is one of my favorite RPGs.
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11-10-2009, 08:58 AM | #86 | |
Random
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11-10-2009, 01:19 PM | #87 | |
Iconoclast
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One of the great aspects of Baldur's Gate was the fact that anything you saw an enemy using was yours to pick up when you won the fight. A guy wearing plate mail and swinging a glowing sword would drop plate mail and a magic sword, just as you would expect. In Dragon Age, you can fight a dozen darkspawn, all wielding bows and melee weapons, and covered in armor, and frequently not be able to recover a single one of them. Apparently, their weapons are just long, sharpened fingernails, and their armor is really just the equivalent of a turtle shell. Obviously, I have a lot more playing to do before I can truly judge the game, and as such my frustration may be ephemeral. As a comparison, I love Diablo II as a whole and have played it to death. However, I loathe Act III of that game and have to force myself to play through it. Perhaps I'm just currently in the equivalent in Dragon Age and will find myself really enjoying the rest of it. Last edited by Bastich; 11-10-2009 at 01:27 PM. |
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11-10-2009, 01:37 PM | #88 |
Senior Member
Join Date: Apr 2009
Location: uk
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Such a good game, i had the game almost a week, and still havent passed 20% of the game. My rogue/assassin was a bit boring, and i wasnt happy with the character(upto getting the urn ashes in the gauntlet), so i have restarted with a mage. The first thing i noticed is how it is allot easier combat wise, as long as my companions keep the enemy off me, i can wield death(and health for my party) like no ones buisness. Plus i feel allot more comfortable with my character now, so i am looking to play the game to completion with my Mage named "Jared". Hopefully i will get the healer specialty for sure, and maybe the blood mage, possibly, still undecided.
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11-10-2009, 10:37 PM | #89 | |
delusions of adequacy
Join Date: Sep 2003
Location: Melbourne, Australia
Posts: 1,403
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I do on occasion find some really nice gear at merchants so maybe you've just been unlucky with random stock generation in stores. Ultimately I would love to see a mod for this game that addresses this issue and I can see an easy solution to the swimming in money problem too: Broken equipment. Not as it features in games like fallout where you're forever repairing your gear but rather, after a fight SOME of the guys gear is available, only its broken. You can grab it but its of no immediate use. Take it back to your camp which now has a smith, who for a hefty fee repairs the gear. Now you have nice loot to look forward to finding, a money sink, plus it doesn't negate the need for a rogue in your party to find good, working gear in chests and the like that can be used immediately. Don't judge the game on one play through. There is random drops and I have a complete murphy of a rogue who seems to find nothing but gifts for npcs. Conversely, my mage seems to find nothing but jewellery and she's dripping in necklaces but hasn't had a wardrobe change in 8 levels. |
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11-11-2009, 12:26 AM | #90 | |
merely human
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Location: Chicago
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Marjolaine....
SPOILER (highlight to read) Spoiler: EDIT: Item description - Quote:
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11-11-2009, 09:48 PM | #91 |
merely human
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Meet Wynter, my City Elf Mage. He's currently level 14, proficient in Primal and Creation spells, plans to become a Spirit Mage.
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11-11-2009, 10:44 PM | #92 |
delusions of adequacy
Join Date: Sep 2003
Location: Melbourne, Australia
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Doesn't the 360 have the ability to upload screenshots? In the online profile part of the game.
You named your dog Thingy!? Not that I can point fingers, my mage's dog is named Mounty. The spirit healer is easily the trump for mages, The Arcane warrior isn't worth it, I don't like the Bloodmage abilities and I already have Morrigan for shifting. I've been playing my dirty fighter far more than my mage of late. After I got the ability that lets you use cunning instead of strength for damage and the ability to critical/backstab prone or stunned targets he became a dynamo in battle. All those stat bonuses in the Fade didn't hurt either, the circle of mages is easily the most rewarding quest line so far both in terms of fun and reward. Currently I'm trying to convince Wynne to teach spirit healing to Morrigan. |
11-13-2009, 04:32 AM | #93 | ||||
merely human
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But I agree, Spirit Healer pwns. I got my ass handed back to me several times in the final round of the Proving Arena. Then I realized I had the wrong party setup - Wynter, Morrigan, Lelianna, and Shale. I switched to Wynter, Wynne, Alistair, and Zevran and we won with just one try! I credit Wynne for her Group Heal, Revival (mostly for Alistair), and Spirit Of The Vessel. Quote:
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11-13-2009, 11:48 AM | #94 |
Iconoclast
Join Date: Oct 2003
Location: USA
Posts: 1,169
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I've played another 20 hours or so now and the game is much better now.
The problem was just Orzammar I think. The weak story elements, the drab and uninteresting environments, the weak loot, and the sheer length of time that needs to be spent there all combined to really drag my interest down. Ohgren sucked as a warrior as well and I only kept him around to see if there was a payoff when we finally found his wife. Everywhere else in the game is just SO much better to me. I'm having a blast now that I've left there... Intrepid, where exactly were you when your dog found the pantaloons? Does location matter for finding such things or is it sort of random? Considering the importance of pantaloons in the Baldur's Gate series, I'm rather interested in obtaining them... |
11-13-2009, 03:10 PM | #95 |
Senior Member
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You can get a storage chest for your camp if you go the social site Bioware made. A dev. from Bioware did actually make a chest - just for us. (works only on the pc, though).
Also, patch 1.01a is out, making easy somewhat easier and normal a little (slightly) easier as well as some other stuff. In the sales chart, DA: Origins is doing extremely well. On Steam its in first place, and in other charts its in 2nd or 4th place. The firing of 1500workers from EA companies seems then to not have swooped by Bioware...
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11-13-2009, 04:57 PM | #96 | ||
merely human
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It was in the Proving Arena that we truly realized how critical is was to have Wynne in the party. Nothing like a Spirit Healer to replenish everyone. As long as Alistair takes most of the attention and heat of the enemies she and Wynter can constantly keep him alive, while Zevran dances around the toughest opponents, slicing and dicing critical hits and stunning them with dirty moves. We're developing such combat tactics to be able to kill our first high dragon. Quote:
Thingy found them in Redcliffe. But it may be that they're random, could be dug up at any location. Just keep switching to your dog at each place and have him find interesting things and it'll turn up eventually.
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11-13-2009, 09:49 PM | #97 |
merely human
Join Date: Sep 2003
Location: Chicago
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That your dirty fighter? Sweet!
Anyway, I decided the next couple of level ups for Wynne will see points invested exclusively in Willpower. Damn woman's been sucking up mana like a vampire! Just leveled her up now, so she'll need a little less lyrium juice. Oh, and I gave her Mana Drain, the only Spirit spell she has atm. Might as well work that noble vampiric edge and suck mana from enemy Mages to fuel up her own, thus requiring even less lyrium juice.
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11-13-2009, 11:53 PM | #98 | ||
delusions of adequacy
Join Date: Sep 2003
Location: Melbourne, Australia
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I find myself actually looking forward to player made specialisation mods. I'm keen to replay the game as a mage with a different moral outlook, but there's no 'build' reason to do so. The rogue specialisations are interesting and different enough to try most of them out and the fighter specialisations are quirky enough to be interesting too. |
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11-14-2009, 06:37 AM | #99 |
Senior Member
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There'a hardcore mod that's now uo to version 1.0, I think. It makes the game considerable harder, it seems.
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11-14-2009, 11:55 AM | #100 |
Stalker of Britain
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This picture scares me, for some reason. That his face is specked with blood, and he doesn't even seem to mind.
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