You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers

Home Adventure Forums Gaming General Beyond Good & Evil 2 coming soon? - Apparently so! Yay!


 
 
LinkBack Thread Tools
Old 05-20-2008, 07:11 AM   #21
It's Hard To Be Humble
 
Lee in Limbo's Avatar
 
Join Date: Jun 2006
Location: Hamilton, Ontario, Canada
Posts: 2,557
Default

Quote:
Originally Posted by Ninja Dodo View Post
Motion sickness... The only game that's done that for me was Narbacular Drop... I'm glad they ironed that out in Portal.
Me too. I was playing ND yesterday, and it took me a while to figure out that the reason I felt so crappy when I stopped was because of motion sickness. It's the first time I'd experienced it playing a 3D game, so I didn't know what was happening. Just thinking about it makes my head start to get dizzy.

On the main topic, I would like to see a sequel to BG&E as well. However, I should probably actually play the original first. I've had it in my 'yet to be played' pile for... umm... a very long time?
__________________
Lee Edward McImoyle,
Author
Smashwords eBooks
Lee in Limbo is offline  
Old 05-21-2008, 04:41 AM   #22
Senior Member
 
Periglo's Avatar
 
Join Date: May 2006
Location: Madrid, Spain
Posts: 340
Default

Quote:
Originally Posted by Lee in Limbo View Post
I should probably actually play the original first.
Has anyone played the Rayman games. I have tried the first... funny, but a bit aged I guess. Right now, I am playing Rayman 2 and I am loving it, reminds me a lot of BG&E (those blue rays at gates...). I also tried Rayman 3... big disappointment; imho they completely missed the point after Mr. Ancel left the franchise.
Periglo is offline  
Old 05-24-2008, 01:22 AM   #23
The Reggienator
 
Kolzig's Avatar
 
Join Date: Sep 2003
Location: Vaasa, Finland
Posts: 5,519
Send a message via ICQ to Kolzig Send a message via MSN to Kolzig
Default

Is there any more news about BG&E sequel?

I read something that Ancel had been talking to the press about it, hinting the project bein in pre-production, but not greenlighted by Ubisoft.

I doubt Ubisoft likes him going on talking about the project. I sure hope they will greenlight it.

The world needs more Beyond Good & Evil.
__________________
"The old standby, that never got old in the first place. We come back to them weekly, nightly, for hours at a time--and they always deliver. They are pure, timeless, and often taken for granted." - Nick Breckon - Shacknews

My gamesale list *updated 26.8.2007*
Hey, dear people please buy my games, I need money to conquer Europe! Or do something similar.
Kolzig is offline  
Old 05-28-2008, 12:08 PM   #24
gaybrush threepwoody
 
eriq's Avatar
 
Join Date: Sep 2003
Posts: 1,567
Send a message via AIM to eriq Send a message via Yahoo to eriq
Default Beyond Good & Evil 2!!!

OMGOMGOMGOMG!! WOO!!

http://www.shacknews.com/onearticle.x/52879
eriq is offline  
Old 05-28-2008, 12:34 PM   #25
Grumpy & bitter man
 
VoodooFX's Avatar
 
Join Date: Sep 2003
Location: Slovenia
Posts: 1,171
Send a message via ICQ to VoodooFX Send a message via MSN to VoodooFX
Default

'bout bloody time, too!

Yaaaay
__________________
We may have days, we may have hours, but sooner or later we all push up flowers.
VoodooFX is offline  
Old 05-28-2008, 12:44 PM   #26
Senior Member
 
BerserkerTails's Avatar
 
Join Date: Mar 2004
Posts: 359
Default

Yeah, I just saw this. Now Microsoft needs to get the first one on the Backwards Compatibility list and my life will be complete... It shouldn't be TOO hard, considering Prince of Persia: Sands of Time is on there and it runs on the same engine as BG&E.

...Man, that game is so good!
__________________
Play Two of a Kind.
BerserkerTails is offline  
Old 05-28-2008, 01:18 PM   #27
MaStER of DaRkNeSs
 
TezChi's Avatar
 
Join Date: May 2008
Posts: 56
Default

Yes Yes YES!!!

This is exactly what I've been waiting for!! Looks incredible.
__________________
"If Destiny Interferes With Reality, One Man's Determination May Merely Be What Is Determined By His Fate"
TezChi is offline  
Old 05-28-2008, 01:18 PM   #28
Member
 
Join Date: Sep 2004
Posts: 66
Default

Yes, this is most excellent news.
courderoy guy is offline  
Old 05-28-2008, 04:02 PM   #29
Homer of Kittens
 
SoccerDude28's Avatar
 
Join Date: Aug 2004
Location: San Francisco, Bay Area
Posts: 4,374
Default

This is the most exciting title to me personally this generation. This and Brutal Legend of course Can't wait to see Jade in action.
__________________
--------------------------------------------------
Games I am playing: Jeanne D'Ark (PSP)

Firefox rules
SoccerDude28 is offline  
Old 05-28-2008, 06:16 PM   #30
Club a seal or two
 
Jayel's Avatar
 
Join Date: Dec 2003
Location: Oh Canada!
Posts: 300
Default

I am shocked and excited. Shocited.
Jayel is offline  
Old 05-29-2008, 06:36 AM   #31
Hopeful skeptic
 
Jackal's Avatar
 
Join Date: Sep 2003
Location: Toronto
Posts: 7,743
Default

Excellent news indeed. I'm surprised people are surprised, though. I figured it was inevitable. Ubi only has so many cash cows to milk, after all. And while the first BG&E may have tanked on release, it's become such a word-of-mouth hit since then that it's like a movie that makes up for its box office failure by ruling on DVD and then getting a sequel.
Jackal is offline  
Old 06-05-2008, 04:04 PM   #32
Not like them!
 
MoriartyL's Avatar
 
Join Date: Aug 2005
Location: Israel
Posts: 2,570
Send a message via AIM to MoriartyL
Default

..or it's like one of those things that only sells to a tiny little niche who frequent specialized forums. It's hardly a "cash cow", more like a beloved pet rat. You think the average gamer's heard of Beyond Good & Evil?
MoriartyL is offline  
Old 06-05-2008, 07:49 PM   #33
Hopeful skeptic
 
Jackal's Avatar
 
Join Date: Sep 2003
Location: Toronto
Posts: 7,743
Default

I didn't call it a cash cow, as should have been obvious by saying it tanked. I said they could only milk their cash cows (Splinter Cell, Prince of Persia, Rainbow Six) so often before turning to other franchises.
Jackal is offline  
Old 06-06-2008, 12:45 AM   #34
Not like them!
 
MoriartyL's Avatar
 
Join Date: Aug 2005
Location: Israel
Posts: 2,570
Send a message via AIM to MoriartyL
Default

Oh, I see. Sorry.

It sounds like this is all about Ubisoft not wanting Ancel to leave, not about them looking for a new franchise. Apparently they've reached a compromise, where Ancel will make it easier than the first game so Ubisoft can sell it to more casual players.
MoriartyL is offline  
Old 06-06-2008, 08:42 AM   #35
Huz
Kersal Massive
 
Huz's Avatar
 
Join Date: Sep 2003
Location: Manchester
Posts: 1,430
Send a message via MSN to Huz
Default

Strange. The original was one of the easiest console games I've played - even my usual approach of "spacking the buttons" got me through without any trauma.

I'm not sure how making a game easier would increase its popularity with casual games players - surely simplicity is more important than easiness in that market, and I'd hate to see BG&E turn into glorified Peggle or something. We'll see.
Huz is offline  
Old 06-06-2008, 02:14 PM   #36
Homer of Kittens
 
SoccerDude28's Avatar
 
Join Date: Aug 2004
Location: San Francisco, Bay Area
Posts: 4,374
Default

The "making it easy part" has got me worried, because like a lot of other folks, I thought the original Beyond Good and Evil difficulty was just perfect (not too easy and not too difficult). What I am worried about is Ubisoft management interfering with Michael Ancel's genius and design, to serve the lowest common denominator, instead of just letting him make the game he wants to make.

And I find Yves Guillemot's logic that the first game didn't sell because it was too difficult insulting to our intelligence. Wouldn't people need to buy it first to know it is difficult? And from when was difficulty a measure of a game's success? I understand a game like Ninja Gaiden not selling as well because of its sadistic difficulty, pointed at by many reviewers, but Beyond Good and Evil is no where near that game in terms of difficulty. Hell it is easier than most of the other Ubisoft million + dollar franchises. Maybe Yves needs to consider blaming his lack of marketing for a fresh new franchise, and that these kinds of games like Psychonauts, don't necessarily attract the trigger happy FPS crowd.
__________________
--------------------------------------------------
Games I am playing: Jeanne D'Ark (PSP)

Firefox rules
SoccerDude28 is offline  
Old 06-06-2008, 05:33 PM   #37
Junior Member
 
Sgt. BigMac's Avatar
 
Join Date: Jan 2008
Location: Aurora, Ontario
Posts: 4
Send a message via MSN to Sgt. BigMac
Default

I hope they follow up with the ending of the 1st game.
Sgt. BigMac is offline  
Old 06-08-2008, 05:49 AM   #38
Not like them!
 
MoriartyL's Avatar
 
Join Date: Aug 2005
Location: Israel
Posts: 2,570
Send a message via AIM to MoriartyL
Default

It should be noted that "easiness" is just me reading into what's been said. The original word was "accessibility".
MoriartyL is offline  
Old 06-08-2008, 08:54 AM   #39
Huz
Kersal Massive
 
Huz's Avatar
 
Join Date: Sep 2003
Location: Manchester
Posts: 1,430
Send a message via MSN to Huz
Default

When someone talks about the "accessibility" of a game like Beyond Good & Evil, I fear that it may be the originality of the game world that's the issue rather than the gameplay. Making it more accessible may well mean toning down the sci-fi and fantasy elements, or at least making them less apparent to the casual back-of-the-box browser. As we've seen countless times, 'originality' in gaming does not sell.

Naturally, it's perfectly possible to disguise a game's hidden depths from the casual observer, which is something the original game managed to do perfectly well - it's just that the awesomeness was hidden under a veneer of kooky sci-fi that was unlikely to leap off the shelves, rather than something more mainstream and saleable.

So, talk of making it more "accessible" isn't the end of the world, especially if there's some kind of compromise involved. I hope!
Huz is offline  
Old 06-08-2008, 07:03 PM   #40
Homer of Kittens
 
SoccerDude28's Avatar
 
Join Date: Aug 2004
Location: San Francisco, Bay Area
Posts: 4,374
Default

Quote:
Originally Posted by MoriartyL View Post
It should be noted that "easiness" is just me reading into what's been said. The original word was "accessibility".
What he exactly said:
"We think the game was probably a little too difficult for the general gamers at that time. We’re going to make it more accessible and make sure that it’s really done for the new generation that’s come into videogames."

So from the context of the prior sentence, it seemed that he was talking about the difficulty of the prior game.
__________________
--------------------------------------------------
Games I am playing: Jeanne D'Ark (PSP)

Firefox rules
SoccerDude28 is offline  
 




 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.