08-18-2006, 01:43 PM | #1 |
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Bioshock (now with post-game discussion)
More stuff on Bioshock for PC and for Xbox. Some cool screenshots.
http://www.computerandvideogames.com....php?id=140684 http://www.computerandvideogames.com....php?id=139852 "Indeed, the idea of blasting a hole in a child's face, even a virtual child's face, to retrieve their stem cells and upgrade your body is slightly unnerving " Last edited by Roman5; 08-18-2006 at 02:03 PM. |
08-18-2006, 04:31 PM | #2 |
Hitch-Hiker
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Looks great. I can't wait ti get this for my 360.
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08-21-2006, 02:50 AM | #3 |
Squeaky
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Thanks for the links, Roman! Interesting reading. I've been salivating over Bioshock for quite a while now - can't wait.
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08-22-2006, 11:00 PM | #4 |
gin soaked boy
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There's a new interview on GameSpot, together with some new screenshots.
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08-22-2006, 11:44 PM | #5 | |
merely human
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Quote:
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08-23-2006, 01:03 AM | #6 |
capsized.
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It seems to get more and more obvious this game is gonna SUCK!
Spoiler: Btw, did anyone play SWAT4? I've heard about a pretty disturbing mission in there. And it's an Irrational game after all. Hm.
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08-23-2006, 01:26 AM | #7 |
Slim Shady
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It's bound to be good.
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08-23-2006, 03:13 AM | #8 |
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The way I see it, Bioshock is either going to be one of the greatest games ever or one of the biggest disappointments ever. Mind you, I have no reason yet to anticipate anything other than the former .
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08-23-2006, 03:41 AM | #9 |
is not wierd
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Dude don't jynx it. BioShock will be mind-blowing.
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08-23-2006, 03:55 AM | #10 |
Slim Shady
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The system requirements will be mind-blowing too for sure.
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08-23-2006, 04:51 AM | #11 |
gin soaked boy
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Not really, just a single regular Xbox 360.
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08-23-2006, 05:29 AM | #12 |
Grah! Grah!
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Makes me wish I weren't such a pansy; I'm still only about an hour into System Shock 2. I'll doubtless buy Bioshock and be too scared to continue after an hour too. I love Irrational, but it would be better for my psychological state if they stayed more in semi-tongue-in-cheek brightity bright land.
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08-23-2006, 02:36 PM | #14 |
capsized.
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Now imagine with what Eric Brosius will come up in the audio department. Time for some additional pants and a new rig! Wow, this looks highly, highly original. In the same way Thief did with its sick and twisted medieval steam punk'n'zombies (or whatever!) setting.
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08-29-2006, 07:42 PM | #15 |
merely human
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08-30-2006, 05:53 AM | #16 | |
Epsilon-Minus Semi-Moron
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Quote:
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09-01-2006, 10:52 AM | #17 | |
merely human
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Quote:
Ken Levine: Compuer Gaming World Interview at 1Up.com, 1 September 2006
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platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien Last edited by Intrepid Homoludens; 09-01-2006 at 11:02 AM. |
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09-01-2006, 11:43 AM | #18 |
is not wierd
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Haha, but that's a little extreme.
Unskippable cut-scenes do suck though, at those times when you have to reload for whatever reason and sit through them over and over until you get it right (I'm looking at Sly 3). |
09-01-2006, 01:21 PM | #19 |
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But hey, you just know that Bioshock will feature what are essentially unskippable cutscenes, only told ingame. It's not like Levine is going to let me skip having characters speak to me, or allow me to avoid the whole opening segment where I find my way down into the city or whatever, is he?
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09-01-2006, 01:30 PM | #20 |
merely human
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Or course not. But then you didn't get the geist of what he meant, did you? Did you?
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