09-18-2003, 08:27 AM | #21 | |
The last Free man
Join Date: Sep 2003
Location: My room or, better, my chair
Posts: 33
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09-18-2003, 08:27 AM | #22 |
El Luchador
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There's a leaked German demo also, and that has a more recent code in it. That code allows Mouse-Look in the First Person View. So, yeah, that English demo is old code.
I'm waiting for the official demo, anyway. Oh, and on the ninja-ropes. I'd rather have them out than having half-assed attempts on implementing them. Let them rest in peace...err, 2D.
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09-18-2003, 01:26 PM | #23 |
Kosmonaut
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I loved that rope like he was my only son...it'll be a shame to see him go.
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09-18-2003, 01:39 PM | #24 | |
Statement: Not a meatbag.
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I'm sure that Worms 3D will have other means of transport, like jetpacks. Although I have to agree that the rope was damned fun... all that swingin' around and trying to aim for just that right pixel.
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09-19-2003, 12:55 AM | #25 |
merely human
Join Date: Sep 2003
Location: Chicago
Posts: 22,309
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platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien |
09-19-2003, 07:53 AM | #26 | |
El Luchador
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Use Verb On Noun - Adventure game inspired illustrations |
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09-19-2003, 09:35 AM | #27 | |
Under pressure.
Join Date: Sep 2003
Location: Apeldoorn, The Netherlands
Posts: 3,773
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As for Worms; it's one of those games that last forever. I often played against my brother and sister on our network. Hours of fun! The ways my brother always killed his own worms when trying to hit mine were freaking hilarious. --Erwin
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> Learn more about my forthcoming point & click adventure: Bad Timing! > Or... Visit Adventure Developers: Everything about developing adventure games. |
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09-19-2003, 12:20 PM | #28 | |
A search for a crazy man!
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
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09-19-2003, 01:09 PM | #29 |
A search for a crazy man!
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Well, I just got the official demo. I'll give Team 17 the benefit of the doubt for now, but I don't mind saying that this better be (as they say) indeed a work in progress, because the full game is going to have be a hell of a lot better. The controls are convoluted enough so as to make the game almost unplayable. You have to use both WASD and arrow keys, while adjusting the camera with the mouse?? On top of that, it's almost impossible to get a good solid view of what's going on. It feels like playing Warcraft III zoomed in all the way, if anyone knows what I'm talking about that, but with really annoying controls.
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
09-19-2003, 05:14 PM | #30 |
Kosmonaut
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Ah Worms...made me barely pass in buisness class because I kept playing the demo with my classmates on the LAN instead of, ya know, doing work.
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09-19-2003, 08:40 PM | #31 | |
Under pressure.
Join Date: Sep 2003
Location: Apeldoorn, The Netherlands
Posts: 3,773
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--Erwin
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> Learn more about my forthcoming point & click adventure: Bad Timing! > Or... Visit Adventure Developers: Everything about developing adventure games. |
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09-19-2003, 08:41 PM | #32 | |
Senior Member
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Downloading it...
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Boxes get lonely from time to time, people put them up the shelves so that they can have some company... No, really! - Ren Silver Emma is unbeatable, but here are My DVD's... |
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09-19-2003, 09:27 PM | #33 |
LBA Freak
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Wooo!
I'm downloading... |
09-20-2003, 01:17 AM | #34 |
The Reggienator
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I can't even get this demo started, strange errors just come out of nowhere after the sega and team17 logos
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09-20-2003, 01:38 AM | #35 |
El Luchador
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Meh, it still doesn't work on my computer. And now the official forums are down so no complaining about buggy demo. Oh, and those who've got a Pre-Athlon XP Processor are screwed. With the demo, that is.
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09-20-2003, 11:01 AM | #36 |
El Luchador
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Hmmm, apparently Ninja Ropes ARE in. You can even enable them in the demo, through some hex-editing or whatnot.
http://forum.team17.com/showthread.p...0&pagenumber=1
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Use Verb On Noun - Adventure game inspired illustrations |
09-20-2003, 11:40 AM | #37 |
A search for a crazy man!
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That's interesting, considering Team 17 has stated in the past that they would not be using ninja ropes. I wonder if it will be enabled in the final version.
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
09-20-2003, 03:22 PM | #38 |
Kosmonaut
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The big question is how does it handle?
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09-23-2003, 09:13 AM | #39 | |
Kersal Massive
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Also, why has this thread had so many viewers?! |
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