11-16-2007, 06:23 PM | #201 |
merely human
Join Date: Sep 2003
Location: Chicago
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Wow. Just........wow. The crowd and social stealth mechanics are simply awesome. The combat, once you learn how it works, is smooth and fluid.
The chase scenes, when you're caught and start running, are sheer white knuckle moments and you're scrambling looking for the nearest haystack or rooftop cover and you cannot bump into anyone because the impact will knock you down but you're scouting for the closest cluster of vigilantes that will distract the guards running after you or the closest group of scholars to hide you and you can't find them so you climb up a ladder and you need to be very precise in your jumps or you'll miss that split second moment of escape. *whew*
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11-18-2007, 03:32 AM | #202 |
Psychonaut
Join Date: Jan 2004
Location: Edinburgh
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Game froze on me last night.
Could move the camera around but nothing else worked. Havn't tried it since.
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11-18-2007, 10:37 AM | #203 |
Psychonaut
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Location: Edinburgh
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3 Down 6 to go.
Although I am taking it kinda slow. Doing all the missions in each of the areas. Climbing all the viewpoints etc. The only thing i'm missing is all the flags. I pick up ones I see but I'm not actively looking for them. Still enjoying the freedom to climb and roam. With the counter attack move the combat is now extremely easy and have taken out about 20 guards at the one time (well they come at you one at at time, but you get the idea)
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11-19-2007, 04:14 AM | #204 |
merely human
Join Date: Sep 2003
Location: Chicago
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To all you people complaining that when you're surrounded by half a dozen guards yet they all do not attack you at the same time, try playing the game as is. Just try it, without getting killed or at the very least without destroying your synchronization bar to a single line.
Now, imagine if you would survive at all if they all did attack you at the same time.
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11-19-2007, 04:44 AM | #205 |
Super Moderator
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Yeah, I agree with you there Trep, especially in the latter memory blocks. The more skilled guards' attacks are brutal.
Also, I have a warning regarding memory block 6 that I played through last night. Suffered a major glitch that caused me to fall through the map, the AI to not work, and for two Altairs to be on screen at one time after death. This happens after you've gone through the kingdom to another place. The solution seems to be to make sure you only have a single controller connected to the first slot of your 360. At least, that solved it for others, and for me.
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11-19-2007, 09:19 AM | #206 |
Senior Member
Join Date: Dec 2003
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I haven't tried this, but is it possible to go back to the different cities to complete everything, even if you didn't the last time? At least getting viewpoints and saving the citizens?
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11-19-2007, 10:58 AM | #207 |
Super Moderator
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Yes, you can. Even after finishing the main storyline.
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11-19-2007, 11:38 AM | #208 |
Lovable rogue
Join Date: Oct 2005
Location: Great Britain
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I have an urge to play this game, just because I like the 30 second advert they've been running over here recently.
http://www.youtube.com/watch?v=G0lVqF_hxBs
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11-20-2007, 03:22 AM | #209 |
Hitch-Hiker
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Assassins Creed is amazing! I'm on memory block 2 at the moment.
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11-20-2007, 10:14 AM | #210 |
Psychonaut
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Location: Edinburgh
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Man, that fat dude in Damascas can run.
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11-20-2007, 05:58 PM | #211 |
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11-21-2007, 12:03 AM | #212 |
Psychonaut
Join Date: Jan 2004
Location: Edinburgh
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Just a chat....oh and maybe stick a sword through his heart (he is no more)
in related news climbing to the top of the cathedral in Acre is mindblowing.
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11-21-2007, 06:57 AM | #213 |
The Greater
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I tried that, but I couldn't find a handhold beyond the third floor of the cathedral. Where did you climb up?
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11-21-2007, 10:57 AM | #214 |
Psychonaut
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I climbed up one side until I got to the sloped roof behind the arched pillars that run along each side. Then climb up the outside of the pillars. Jump up the inside of the pillars and shimmy round to the front where there is handholds to climb up.
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11-21-2007, 02:31 PM | #215 |
The Greater
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Alright, I'll give it a try, thanks.
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11-24-2007, 12:17 PM | #216 |
Psychonaut
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Finished it . Gave it an 8/10
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11-28-2007, 12:03 PM | #217 | |
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Quote:
If the designers have sections where such mass fights are completely unavoidable then that's a poor design decision. They should have made it possible to only get into this situation by messing up (rushing in instead of waiting for a good opportunity, creating too much noise or whatever) This encourages players to use stealth and creative use of scenery (both features that have been well implemented by the sound of it) to avoid getting caught like this. I would have thought that would make for much more satisfying gameplay than a fudge many people seem to be finding too obvious.
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11-28-2007, 10:07 PM | #218 |
merely human
Join Date: Sep 2003
Location: Chicago
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Congrats! I actually had to shelve it for the time being when Mass Effect was released. I'll get back to it in due time. But yeah, so far I'd give it a solid 4 out of 5 stars. Beautiful yet imperfect game. Definitely a serious milestone in gamedom.
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11-28-2007, 11:54 PM | #219 |
Homer of Kittens
Join Date: Aug 2004
Location: San Francisco, Bay Area
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I'm very disappointed with this game. It is a Grand Theft Auto wannabe, with repetitive game play, and a very lame story. It doesn't help that they released a half finished game.
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12-05-2007, 11:06 AM | #220 |
handsome
Join Date: Jun 2007
Location: Portugal
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