God, Trep, you sound like a commercial. :)
The game sure looks impressive, but I think it's too early to be making such conclusions based solely on a couple of videos. But if they do pull it off... http://img222.imageshack.us/img222/2094/eekdu1.gif I loved the concept drawings in the December issue of Edge, seems like there's going to be a lot more variety to the environments than what's been shown in the officially released materials so far. |
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You seriously need to see this video on an HDTV. It's practically the game itself already! Quote:
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Lol, Trepsie you make me laugh. But your right, this IS Bioware. Expect a A* game every time. :)
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http://media.ign.com/thumb/149/14954...7436_thumb.jpg http://media.ign.com/thumb/107/10767...2246_thumb.jpg
Episodic content is the future for BioWare titles | ComputerAndVideogames.com Thursday 18-Jan-2007 10:27 AM | Mass Effect developer tells CVG it has "big plans" for additional material for numerous projects Quote:
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*Drool*
This sure looks like one tasty game. I'm more pleased than ever with my 360 purchase now :P My only complaint with Mass Effect is that aliens speak English with human voices which sounds strange in my ears. |
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It's a science fiction game, they probably wear translators of some kind. PSPs with that Talkman program, possibly. :D |
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;) Well, they could talk in their native tongue (if they even have tongues), except that Bioware would have to hire a linguist to invent at least two or three alien languages and that would take quite a bit of time and money over what they're already spending.
Besides, it's simply conventional that we viewers/players presume that they're either wearing electronic devices that automatically translate, or that English had become the universally spoken language across the galaxies (much like it is today around the world). But yeah, it would be great if they can speak their own language and we'd get English subtitles instead, like how they did it in KOTOR. In Jade Empire they did actually hire a linguist to create 'Old Tongue', a kind of dialect spoken by some peoples in the empire and you just read the subtitles - imparts the gameworld with authenticity. |
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Maybe not all aliens will speak English, we'll just have to wait and see.
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It might be just me, but I've always preferred the "aliens" from sci-fi universes like Wing Commander, Star Wars and Battlestar Galactica to those of Babylon V, Star Trek and Farscape. The former are just more believable to me. Too humanoid and English speaking just make them feel human to me.
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Aliens are people, too, man.
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Yeah. Mission Vao's such a babe.
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A new interview is up on IGN, with some new screenshots and concept art. Looking good, as usual.
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Thanks, cobsie.
< faints > < gets back up > http://xbox360media.ign.com/xbox360/...9010127888.jpg There's something....I dunno, particularly stylish and light about the visual design of this game. It has something many other games (no matter what genre) lack, though I can't quite put my finger on it. It just looks.....clean and elegant, naturalistic, even fashionable. It's not bulky and clunky looking (like Gears of War). The way the characters stand, their gestures, poses. I also noticed it in KOTOR and Jade Empire, but nowhere near as refined as here in Mass Effect. That's it. Refinement. :) http://xbox360media.ign.com/xbox360/...9010136576.jpg |
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OK that's it..... I've definately decided to get a 360!
BTW, any of you guys have any suggestions on what I should do with my old X-Box. I've as yet undecided if I should keep it for a while longer or not... |
Keep it until you have your 360, at least. Are there any games you have for it that are not [yet] backwards compatible with the 360 that you absolutely must play again?
I decided to just keep mine. I recently acquired Armed & Dangerous, and that's not b/c with the 360 so I have to play it on the original Xbox. I also have many savegames on it. Very convenient when I get all sentimental about KOTOR and decide to just jump in at points to experience that world again. |
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