11-21-2003, 05:49 AM | #1 | |
merely human
Join Date: Sep 2003
Location: Chicago
Posts: 22,309
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Traitor's Gate 2 review: some comments
BJ, I had read your review on the game the other evening. Unfortunately it wasn't as scathing as you had made it out to be to me, so I couldn't justify downing a shot of whiskey after to shake off whatever effect it may have (better luck next time!). I've read far more acidic (but much less eloquently written) reviews of other games.
I agree with pretty much all your comments on the technicalities of the game, but remember, most of my experience of it is only from the demo. And yet the there were enough flaws in the demo to prompt me to think that the entire game is screwy. Is there a patch available yet? In all honesty I will not buy the game. Reading your review, I found out it to be a budget title (20 bucks) - that explains quite a few things. It's really, really too bad. The game was groaning with possibilities as a cool adventure experience. If far more funding and technical and creative effort had been invested, this game could have really impacted the adventue genre. But as I conjectured in the other thread: Quote:
Left: The Messenger - excellent concept but very weak execution. Middle: Traitor's Gate - the dexterity-challenged adventure gamer's version of Thief:The Dark Project. Right: Thief: The Dark Project - what the developers should have studied while working on TG2! Thematically, TG2 also reminds me of The Messenger, another 'stealth' adventure title that I had played, and that one I thought also tragically suffered from half-assed misguided execution even though it had a strong conceptual premise. Of course, The Messenger was just 20 bucks, too. See, this is why I usually stay away from budget titles - you pay peanuts, you get peanut shit. I don't know why so many people are so gullible to keep buying them, then complaining about the quality after. I'd rather pay $40-$50 for a high quality adventure title that'll give me a memorable experience than $20 for a half-ass game full of debilitating flaws. Hmm, maybe the publishers need to be a bit more generous unto more talented developers with strong ideas, they'd have a better chance at getting better review scores and thus selling more games. What a great idea, eh?
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platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien Last edited by Intrepid Homoludens; 11-21-2003 at 06:32 AM. |
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11-21-2003, 09:25 AM | #2 |
Banned User
Join Date: Sep 2003
Posts: 1,346
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Actually, it seems I made a mistake. (Chalk it up to writing my review at 3 am.) It seems TAC is asking $30 for this turkey. My apologies to anyone who read my review and was running out to purchase it for $20.
Of course, for that price you could buy three copies of Sanitarium and have a chunk of your Christmas shopping done.
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11-23-2003, 05:01 AM | #3 |
Kosmonaut
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Great review Jim.
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11-23-2003, 06:08 AM | #4 | |
merely human
Join Date: Sep 2003
Location: Chicago
Posts: 22,309
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Quote:
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platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien |
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11-23-2003, 08:38 AM | #5 |
Puts the 'e' in Mark
Join Date: Sep 2003
Posts: 3,138
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It's kind of interesting how the attitude of TG2's developer at E3 seems to reflect the quality of the game. He only reluctantly started talking about the game, with little to no enthusiasm. I thought he was just tired, but perhaps he just wasn't very proud of his game.
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