07-09-2011, 10:48 AM | #1 |
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Black Wish Cemetery Final Edition
Hi everybody!
I finally released my indie adventure game. The name is The Black Wish Cemetery (Final Edition). It´s bigger and better than the older version. And it´s a FREE adventure game. Here´s the link to the homepage: http://adventurecollection.webnode.com/ |
07-15-2011, 02:19 AM | #2 |
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It started fine, but at the second scene (after unlocking the cemetary door) the game froze and apparently there's a bug/missing file... Too bad, it really seemed interesting!
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07-17-2011, 05:05 AM | #3 |
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Hi Irenezeppo. I´ll send an e-mail to the main programmer informing about the bugs. Just tell me what OS you´re using, your graphical card, etc. Maybe this game is not 100% compatible with windows 7... I´m sorry about this bugs. That´s the problem of PC games. You can test in a lot of PCs with the same config and the game will work just fine, but still are chances of a bug appears
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07-17-2011, 08:40 AM | #4 |
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Looks interesting with spooky atmosphere. Downloading it right now. I hope it's really scary.
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07-17-2011, 05:04 PM | #5 |
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That's an issue on their end. If there is a missing file, perhaps the download was bad. I would recommend uninstalling the game and re-downloading it
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08-06-2011, 01:44 AM | #6 |
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Whilst I admire the ambition in going fully 3-D with this, you really need to do it properly if you are going to do it at all. In the opening cut-scene from "scary places around the world" the presenter's arms constantly slide through each other and her body which is most disturbing to watch. On the static in-game screens, this obviously isn't a problem. The scenes are maybe a bit too static though, given the grass and mist in the cemetery itself.
Equally, if you are going to include voices, include actual people talking. Even the odd pronunciation of a non-native human speaker is preferable to the computer generated voice you have used. Having got past the cemetry door, it would appear I have avoided the problem irenezeppo had, but I have experienced a different one that has stopped me playing. The moment I go through the cemetery gates, the save/load system stops working (the options on the menu gray out). Unless this is a really short game (and given the download and install sizes I'm guessing it isn't) then this is a game-breaker issue for me. I'm using XP if that proves any help in trouble-shooting this issue. Incidentally, both the download size of 429 MB and an install size of 1.5GB should really be mentioned in your specifications. Not everyone has super-fast broadband (my local exchange doesn't yet support it) and many still have download caps so the download size is an issue. 1.5GB install is also much larger than the average freeware game and is likely to be an issue for players with older machines that otherwise meet your specifications.
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No Nonsense Nonsonnets #43 Cold Topic A thread most controversial, that’s what I want to start Full of impassioned arguments, of posting from the heart And for this stimulation all will be thankful to me On come on everybody it won’t work if you agree |
08-09-2011, 05:34 PM | #7 |
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stepurhan
Thanks for the tips about how to develop and release a game.
My game would be prefect if things here in Brazil weren´t so expensive. This games was made by 2 people: Me and Robert Reneuend (the main programmer). I would love to make a really nice opening cut-scene but I just used what I have (sorry...). About the download size: the gamer will see it when clicking in the download link. Then the gamer will decide to download or not. I intend to develop the secong game using the Unity Engine, but I´ll have to buy a nice equipment first ($$$). And I´ll have to learn about how to use the engine ($$$). I know my game is not a full 3D . The Adventure Maker engine cannot do this... |
08-14-2011, 04:01 PM | #8 |
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Hi blackwishworld, I installed your game today & didn't experience any technical glitches so far (WinXP SP3). No requests for an internet connection triggered by it, either. So it's probably a problem with the more up-to-date Windows systems.
I like the way you use music, it's very atmospheric and unobtrusive. Wish you had turned down the wind and water effects a little. The engine you're using - Adventure-Maker? - is probably to blame for the little flaws, like facing the wrong way after zooming out, and having to wait for texts to disappear before being able to do so. The game definitely exudes the aura of good old Windows 95-days. I could use a hint on - what to put on top of the "pressure plate" in the crypt? - how to open the coffin with the glowing cross on top? I'm missing two (of the four?) golden coins I need to open the crypt sanctuary(?) door. Help is appreciated, since you haven't put up a walkthough yet. EDIT: Anybody looking for hints should look to this thread: http://www.gamershood.com/forum/show...-Wish-Cemetery Last edited by Hoipolloi; 08-14-2011 at 04:11 PM. |
08-14-2011, 05:40 PM | #9 |
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This is a great game...
I stuck three times, great puzzles and good graphics. I didn't pay attention to the presenter in the intro, but the game is very good... I like it! |
08-14-2011, 10:55 PM | #10 | ||
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Quote:
So, when you know you can't do a decent animated 3D opening, why do one at all? There is no point in doing 3D if you can't do it well. To be honest, I could live with the static grass and mist in the game itself, but the opening is just excruciating. I view a lot of games every month, very few using 3D. The good ones have used the graphics technology their authors are capable of using to create a good look instead. In fact, those using 3D all too often rely on 3D as the draw and then proceed to make a crappy game behind it. Since I haven't got far with your game I can't say if that is true for this, but the dodgy opening animation is not encouraging for me. Quote:
Are you able to address my problem with the save/load system stopping just past the cemetery gates? I'd still consider that a pretty serious problem.
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No Nonsense Nonsonnets #43 Cold Topic A thread most controversial, that’s what I want to start Full of impassioned arguments, of posting from the heart And for this stimulation all will be thankful to me On come on everybody it won’t work if you agree |
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08-16-2011, 02:34 PM | #11 |
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In case anyone wants to donate: The developer has a Paypal button on the new site for his sequel, "The Black Wish Mansion":
http://blackwishmansion.webnode.com.br/ stepurhan, this is an amateur project, so I don't think you should discourage him by being too critical - or rather wait until he asks for your blessing. The download & install size, okay - this could be remedied with a few more words on the download page. |
08-17-2011, 04:44 AM | #12 | |
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Quote:
As for asking for my blessing, the developer may have some interest in me covering this game in my monthly roundup of freeware releases. As long as the save/load system stops for me just inside the cemetery gates that isn't going to happen. If they can give me some guidance on fixing that problem, then I'd be willing to give it a longer look for possible inclusion in a future article.
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No Nonsense Nonsonnets #43 Cold Topic A thread most controversial, that’s what I want to start Full of impassioned arguments, of posting from the heart And for this stimulation all will be thankful to me On come on everybody it won’t work if you agree Last edited by stepurhan; 08-17-2011 at 11:01 AM. |
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08-26-2011, 08:41 AM | #13 |
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disappointingly, this game won't work properly if the computer is in large font/dpi mode. It warns when starting it, and then puts everything off centre so the hitboxes don't line up. Telling the end user they have to change their system settings to play your game isn't really acceptable..
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08-26-2011, 05:55 PM | #14 | |
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Thanks. Yeah, this game is an old school type.
About hints to this game: The coffin with a glowing crox is something you´ll have to solve only at the end of the game. The pressure plate... try to fill something with a little of mud About the walkthrough, I will do it on the weekend. But try to play more, and pay attention to things like something dry that can be washed... Quote:
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08-26-2011, 05:56 PM | #15 |
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08-26-2011, 06:04 PM | #16 |
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About the download size, now is 255 mb. The problem was the ending video. The size of the file was too big. I fixed, sent to the main programmer and now the size is smaller.
And about the rest of the your comments, I intend to use xna or unity engine to the next game. |
08-26-2011, 06:09 PM | #17 | |
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Try to download again. The size now is smaller (255 mb) and Robert and I fixed some other small bugs. Are you using an old monitor? Is it compatible with 756x480?
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