11-18-2010, 03:22 PM | #41 |
Spoonbeaks say Ahoy!
Join Date: Apr 2008
Location: Poland
Posts: 1,053
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Great animation. Especially the economic hair and clothes movements - very effective.
I wish I was able to do things like that.
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A Hardy Developer's Journal - The Scientific Society's online magazine devoted to charting indie adventure games and neighboring territories Last edited by Ascovel; 11-18-2010 at 04:13 PM. |
11-18-2010, 04:00 PM | #42 |
Senior Member
Join Date: Sep 2009
Location: Australia
Posts: 607
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Thanks Ascovel
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KRAMS DESIGN - Indie Game Design & Development Now playing: The Longest Journey, Gray Matter, Lost Horizon Recently finished: Sanitarium Looking Forward To: Deponia, Resonance |
11-19-2010, 11:00 AM | #43 |
Tea & Cookie Monster
Join Date: Aug 2010
Location: Sweden
Posts: 80
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This looks like an interesting game! And the Brothers Grimm is a great inspiration source! It will be interesting to find out how Anna ended up in her bad situation...
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11-24-2010, 12:55 AM | #44 |
Member
Join Date: Aug 2010
Posts: 98
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Hey! Is fantastic! I like the animations!
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12-04-2010, 02:26 PM | #45 |
Senior Member
Join Date: Sep 2009
Location: Australia
Posts: 607
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Thanks again for the comments people! Much appreciated
Sorry to feed little dribbles of info, but it's the best I can do at the moment. If I kept going the way I was before there would probably be nothing new to show in the game haha! That said, I uploaded a little time lapse video of some of the animation work I've done on the demo, which can be found HERE. I've liked seeing this in other projects so I thought I'd do one myself! Enjoy!
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KRAMS DESIGN - Indie Game Design & Development Now playing: The Longest Journey, Gray Matter, Lost Horizon Recently finished: Sanitarium Looking Forward To: Deponia, Resonance |