Why are all indie games so bad looking? - Adventure Forums
You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers

Home Adventure Forums Gaming AG Underground - Freeware Adventures Why are all indie games so bad looking?


 
 
LinkBack Thread Tools
Old 03-23-2004, 01:09 PM   #1
n00b on board
 
doppelganger rex's Avatar
 
Join Date: Mar 2004
Location: Paris, Texas
Posts: 150
Default Riddle me this

Why are all independend adventure games so crappy looking? I mean, why can't some people get together some promising artists and aanimatoers and jsut make something that looks real good, you know, it deosn';t seem so hard, theer are good artists, writres and you know everywheers or so it seems, they just need to be milked? How hard is that?
__________________
Hi, I'm a n00b, how've you been?
doppelganger rex is offline  
Old 03-23-2004, 01:33 PM   #2
guybrush_guy
Guest
 
Posts: n/a
Default

if the purpsoe of you post was to make you sound like a jerk it worked. if you did'nt mean to sound like that i sugest that you change it. (thats how i read it)

it's not that simple. it takes a lot of time and planing. i have'nt maid one my self but i'm sure it's not as easy as your saying it would be
 
Old 03-23-2004, 01:39 PM   #3
lemonhead11
Guest
 
Posts: n/a
Default

Guybrushguys got a good point but I definitly would'nt say that all amateur games look bad. Some freeware games look great and keep in mind that goodlooking games like Tony Tough and Gilbert Goodmate started out as amateur projects.
 
Old 03-23-2004, 02:27 PM   #4
The Dartmaster
 
Jake's Avatar
 
Join Date: Sep 2003
Location: San Rafael, California
Posts: 3,084
Send a message via ICQ to Jake Send a message via MSN to Jake Send a message via Yahoo to Jake
Default

Rex I suggest you go and find one of these many artists simply laying about, waiting to be "milked," and tell them you want them to make you 20 pieces of award winning background art for an obscure computer game that maybe 500 people will play, and be sure to tell him/her that you won't be paying them anything. Surely they will be instantly interested in the project and have an unending desire (and equally unending amount of free time) to dedicate to you. If its that easy.

I eagerly await your visually stunning freeware amateur adventure game.
__________________
When on the Internet, visit Idle Thumbs | Mixnmojo | Sam & Max.net | Telltale Games

"I was one of the original lovers." - Evan Dickens
Jake is offline  
Old 03-23-2004, 02:35 PM   #5
Barroom hero
 
Tramboi's Avatar
 
Join Date: Mar 2004
Location: Paris, France
Posts: 525
Default

Quote:
Originally Posted by Jake
Rex I suggest you go and find one of these many artists simply laying about, waiting to be "milked," and tell them you want them to make you 20 pieces of award winning background art for an obscure computer game that maybe 500 people will play, and be sure to tell him/her that you won't be paying them anything. Surely they will be instantly interested in the project and have an unending desire (and equally unending amount of free time) to dedicate to you. If its that easy.

I eagerly await your visually stunning freeware amateur adventure game.
Maybe he still has a point about the fact much more talented programmers/scripters are willing to produce near-professionnal quality work for free on their spare time than talented artists.
Don't know why though.
Tramboi is offline  
Old 03-23-2004, 02:42 PM   #6
Liver of Life
 
Zygomaticus's Avatar
 
Join Date: Sep 2003
Posts: 1,317
Default

Haha!!111
Zygomaticus is offline  
Old 03-23-2004, 03:29 PM   #7
Under pressure.
 
Erwin_Br's Avatar
 
Join Date: Sep 2003
Location: Apeldoorn, The Netherlands
Posts: 3,773
Default

I think games such as Apprentice, Roger Foodbelly, Project Joe, and many others look pretty good. Some of them are commercial quality.

--Erwin
__________________
> Learn more about my forthcoming point & click adventure: Bad Timing!
> Or... Visit Adventure Developers: Everything about developing adventure games.
Erwin_Br is offline  
Old 03-23-2004, 03:45 PM   #8
Citizen of Bizarro World
 
Maquisard's Avatar
 
Join Date: Mar 2004
Location: Htrae
Posts: 4,219
Default

& Bad Timing, of course
__________________
By no rocket’s blue shade am no shells dead down there,
Gave no proof all day long that the flag was unwhere!
No say does am spar-strangled shroud hang limply!
Under land of no free! Am us home coward-leeee!

~Excerpt from the Bizarro Anthem
Maquisard is offline  
Old 03-24-2004, 06:44 AM   #9
Doctor Watson
 
Wormsie's Avatar
 
Join Date: Sep 2003
Location: The Catacombs
Posts: 4,736
Default

Quote:
Originally Posted by Jake
Rex I suggest you go and find one of these many artists simply laying about, waiting to be "milked," and tell them you want them to make you 20 pieces of award winning background art for an obscure computer game that maybe 500 people will play, and be sure to tell him/her that you won't be paying them anything. Surely they will be instantly interested in the project and have an unending desire (and equally unending amount of free time) to dedicate to you. If its that easy.

I eagerly await your visually stunning freeware amateur adventure game.
Ditto.
__________________
Don't worry, I'm a doctor.
Wormsie is offline  
Old 03-24-2004, 09:08 AM   #10
n00b on board
 
doppelganger rex's Avatar
 
Join Date: Mar 2004
Location: Paris, Texas
Posts: 150
Default

Quote:
Originally Posted by Jake
Rex I suggest you go and find one of these many artists simply laying about, waiting to be "milked," and tell them you want them to make you 20 pieces of award winning background art for an obscure computer game that maybe 500 people will play, and be sure to tell him/her that you won't be paying them anything. Surely they will be instantly interested in the project and have an unending desire (and equally unending amount of free time) to dedicate to you. If its that easy.

I eagerly await your visually stunning freeware amateur adventure game.
Well, I'll just tell you this, i'll see waht I can do.
__________________
Hi, I'm a n00b, how've you been?
doppelganger rex is offline  
Old 03-31-2004, 04:50 PM   #11
Senior Member
 
BerserkerTails's Avatar
 
Join Date: Mar 2004
Posts: 359
Default

Doppleganger:

Have you even ever looked around at some of the fan games out there? Try AGDI (Formerly Tierra). Two beautiful, soon to be three, remakes of classic Sierra adventures. If I would've played those back in Sierra's hayday and someone told me they weren't made by Sierra, I would've called them a liar.

There are tons of projects with amazing looking graphics. Indiana Jones and the Fountain of Youth, Zak McCracken 2 (Whichever one you look at), and my own project Quest for Infamy.

Fan Adventures can have amazing graphics. But that isn't the selling point of them. I have played many games that are better than alot of commercial games with not so good graphics. Pleurghburg: Dark Ages by Gaspop is one of them.
BerserkerTails is offline  
Old 03-31-2004, 08:10 PM   #12
Retirement is stupid
 
Stinger's Avatar
 
Join Date: Sep 2003
Location: Central Oregon, USA
Posts: 960
Default

Quote:
Originally Posted by Tramboi
Maybe he still has a point about the fact much more talented programmers/scripters are willing to produce near-professionnal quality work for free on their spare time than talented artists.
Don't know why though.
Because programmers and scripters are a dime a dozen, and great background artists are nearly impossible to find.

Anyway, I second everything Jake said, except let me add that even offering money doesn't help in the quest for a good artist. Though maybe doppelganger is going to different forums than me...which I hope he'll post the URL to...
__________________
*/* Evan Dickens
*/* Retired Editor-in-Chief

"An episodic sociopathic lagomorph? The mind boggles."
Stinger is offline  
Old 04-01-2004, 02:14 AM   #13
More slaw!!!
 
Toefur's Avatar
 
Join Date: Jan 2004
Location: Downunderverse
Posts: 584
Default

Yeah, good background artists that are happy to work on another persons project (and I don't blame them, I only enjoy my own projects) are hard to come by. I've offered between $500-$1,500 for a background artist for one of my projects and I still can't get anybody on board.
Toefur is offline  
Old 04-01-2004, 08:57 AM   #14
n00b on board
 
doppelganger rex's Avatar
 
Join Date: Mar 2004
Location: Paris, Texas
Posts: 150
Default

Quote:
Originally Posted by Toefur
Yeah, good background artists that are happy to work on another persons project (and I don't blame them, I only enjoy my own projects) are hard to come by. I've offered between $500-$1,500 for a background artist for one of my projects and I still can't get anybody on board.
Maybve you wern't vocal enough.
__________________
Hi, I'm a n00b, how've you been?
doppelganger rex is offline  
Old 04-01-2004, 09:58 AM   #15
Escaped Monkey Island
 
WontonGoodsoup's Avatar
 
Join Date: Feb 2004
Location: Sacramento, California
Posts: 355
Default

I give mad props to anyone who makes an AG. I know that if i were to make a game as a side project, it'd probably look like garbage because i can't draw. maybe most programmers who write the games are in the same situation.

I want to see you make a great looking free game doppelganger rex if it's that easy.
__________________
"I just locked an open door... strange, yet symbolically compelling." - Manny Calavera
WontonGoodsoup is offline  
Old 04-01-2004, 10:04 AM   #16
Puts the 'e' in Mark
 
Marek's Avatar
 
Join Date: Sep 2003
Posts: 3,138
Default

I think it's pretty cocky to imply that someone hasn't tried hard enough if you haven't actually experienced looking for an artist yourself (unless you have and you didn't mention this ).
Marek is offline  
Old 04-01-2004, 10:24 AM   #17
Barroom hero
 
Tramboi's Avatar
 
Join Date: Mar 2004
Location: Paris, France
Posts: 525
Default

Quote:
Originally Posted by Stinger
Because programmers and scripters are a dime a dozen, and great background artists are nearly impossible to find.
Mmmmh. Maybe because they just don't want to donate their valuable time.

At work, we have the same trouble finding great programmers and great artists.
Tramboi is offline  
Old 04-01-2004, 01:03 PM   #18
Member
 
DREAMWEB's Avatar
 
Join Date: Feb 2004
Posts: 30
Default

Quote:
Originally Posted by doppelganger rex
I mean, why can't some people get together some promising artists and aanimatoers and jsut make something that looks real good, you know
BECAUSE THEY WILL MAKE THIS COMERCIAL! and this will not be "independent" any more; like Dark Fall
__________________
Do you dare to feel the horror? Sofia's Debt is a mini adventure game that tells a stoy with strong emotions and terror
Download it HERE
DREAMWEB is offline  
Old 04-01-2004, 03:27 PM   #19
Tactlessly understated
 
Kingzjester's Avatar
 
Join Date: Sep 2003
Location: Niceshire
Posts: 2,045
Send a message via AIM to Kingzjester
Default

Quote:
Originally Posted by WontonGoodsoup
I give mad props to anyone who makes an AG. I know that if i were to make a game as a side project, it'd probably look like garbage because i can't draw. maybe most programmers who write the games are in the same situation.

I want to see you make a great looking free game doppelganger rex if it's that easy.
Hey sure, my game will rock. It is rocking along quote nicely.
Kingzjester is offline  
Old 04-01-2004, 04:21 PM   #20
The Dartmaster
 
Jake's Avatar
 
Join Date: Sep 2003
Location: San Rafael, California
Posts: 3,084
Send a message via ICQ to Jake Send a message via MSN to Jake Send a message via Yahoo to Jake
Default

You...
Jake is offline  
 



Thread Tools

 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.