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Old 04-02-2004, 03:13 AM   #21
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Quote:
Originally Posted by doppelganger rex
Maybve you wern't vocal enough.
No? You go have a try, then. I tell you what, I'll give you a $20 Amazon.com voucher if you can find me a suitable background artist. 8-)
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Old 04-02-2004, 07:31 AM   #22
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Quote:
Originally Posted by Toefur
No? You go have a try, then. I tell you what, I'll give you a $20 Amazon.com voucher if you can find me a suitable background artist. 8-)
How about me?

The funny thing is that you now owe me 1500 and 20 dollars in Amazon vouchers.
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Old 04-02-2004, 08:45 PM   #23
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Originally Posted by Kingzjester
How about me?

The funny thing is that you now owe me 1500 and 20 dollars in Amazon vouchers.
Is that so, is it? 8-) You any good, then?
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Old 04-03-2004, 12:42 PM   #24
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Originally Posted by Toefur
Is that so, is it? 8-) You any good, then?
Of course I am. Wait a while til I get deeper into the game I am working on right now, I'll post some more screenshots.
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Old 04-03-2004, 02:40 PM   #25
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Originally Posted by Kingzjester
Of course I am. Wait a while til I get deeper into the game I am working on right now, I'll post some more screenshots.
Hey, didn't you work on a game about an udderless cow a long, long time ago? It was supposed to be the showcase game for the legendary vaporware SCRAMM engine.

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Old 04-03-2004, 07:51 PM   #26
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Ugh, how do you remember that? I looked through the art that I did for that recently and I wanted to cry. It was really horrible. I also started working on Backfire Killed The Sly, but I stopped because it was tedious having to whip a team around. This new one I am making alone.
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Old 04-04-2004, 12:28 AM   #27
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I find it interesting that Scramm and Glumol, which were supposed to be fully functioning when released, died, whereas Agast, AGS and other engines that were first released as betas and development versions are still alive. Probably has something to do with getting people actually to use the engine and give input and feedback, which in turn will give the engine developers an incentive to keep on working.

Or maybe Scramm only existed on paper. Does anyone have any insight?
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Old 04-04-2004, 01:24 AM   #28
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Originally Posted by Kingzjester
Ugh, how do you remember that? I looked through the art that I did for that recently and I wanted to cry. It was really horrible. I also started working on Backfire Killed The Sly, but I stopped because it was tedious having to whip a team around. This new one I am making alone.
Oh yeah, I remember Backfire too! That game had neat character designs.

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Old 04-04-2004, 09:32 AM   #29
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Quote:
Originally Posted by Erwin_Br
Oh yeah, I remember Backfire too! That game had neat character designs.

--Erwin
It's weirding me out cause way back when I didn't even go around as Kingzjester...
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Old 04-04-2004, 09:49 AM   #30
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I actually think that the art is pretty good in amateur games. Sure, a large number of them have really poor visuals, but those are usually ones that are entirely done by one person. Apprentice and Out of Order in particular look great.

Personally, I think the art is far better than the writing in most cases. It seems like most fan adventures are started up by some fan of the genre who wants to make one themselves, and so decides to write and design it on top of organizing the project. Judging by the quality of the games, you definitely get the impression that the writers have no real experience, and they know very little about game design and structure (of course there are exceptions, don't get offended by this if you've written some yourself). In contrast, you can easily tell that it isn't the artist's first time ever trying to draw something.
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Old 04-04-2004, 09:54 AM   #31
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Quote:
Originally Posted by Kingzjester
It's weirding me out cause way back when I didn't even go around as Kingzjester...
I remember you always were either Yorick Kingzjester or just plain and simple Kingzlebub. In any case the most recent Backfire page was definitely connected to your current nick and the Fried Egg design page. And besides, you are easily recognizable - when you aren't doppelganging, that is.
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Old 04-04-2004, 09:59 AM   #32
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Every time I open this thread I see that veins-post of mine. It's starting to freak me out. So I'm just going to extend this thread onto page three... (I hope one post is enough).

EDIT: Of course, delete works too.
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Old 04-04-2004, 10:05 AM   #33
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Quote:
Originally Posted by deadworm222
I remember you always were either Yorick Kingzjester or just plain and simple Kingzlebub. In any case the most recent Backfire page was definitely connected to your current nick and the Fried Egg design page. And besides, you are easily recognizable - when you aren't doppelganging, that is.
The old incarnation of the Backfire Killed The Sly site had be in the credits as both myself and Kingzjester. After that I decided it was too bothersome to be two identical people so I Yorick-Kingzjesterified myself. It may be time to start phasing out Kingzjester for something that is closer to my real name. Well, here we go: call me Panama Steve from now on.
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Old 04-04-2004, 10:10 AM   #34
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Panama. Check.
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Old 04-04-2004, 10:36 AM   #35
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Kako se ti stvarno zoves, na Srpskom?
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Old 04-04-2004, 12:06 PM   #36
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Quote:
Originally Posted by Mares
Kako se ti stvarno zoves, na Srpskom?
...
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Old 04-05-2004, 12:03 AM   #37
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Four Five consonants rifght after each other. Impressive.
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Last edited by deadworm222; 04-06-2004 at 12:16 AM.
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Old 04-05-2004, 03:19 AM   #38
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Five.

Jäääär
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Old 04-05-2004, 03:27 AM   #39
A search for a crazy man!
 
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Those are totally vowels
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Old 04-05-2004, 12:17 PM   #40
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Quote:
Originally Posted by remixor
Those are totally vowels
OMG! You're a genious
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