08-18-2007, 05:23 AM | #1 |
I turn novels into games
Join Date: Jun 2004
Location: Scotland
Posts: 307
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running your own website
Many of us, adventure game makers and fans, have our own web sites. I bet that we aren't web professionals, and we've had web problems that we're too ashamed to admit.
Last night I spent several frustrating hours trying to fix a problem that a web professional could fix in a couple of minutes. I finally cut the Gordian knot by registering a completely new web name. I didn't have the time to wade through every little problem. Details are here. Does anyone else run a web site and wants to admit that they know less than people think? Has anyone else struggled late at night on a web problem, embarassed to ask for help because you know you wouldn't understand the advice?
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08-18-2007, 08:46 AM | #2 |
Game Creator Hobbyist
Join Date: Nov 2003
Location: Stockholm (or Gotland)
Posts: 2,609
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No. That doesn't imply that I know everything, though. Far from it. I have asked stupid questions, but I don't think I've been afraid of asking. In situations like these, it's better to display ignorance and ask for help - if the advice given is too complicated to understand, you can always ask a follow-up question.
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08-18-2007, 11:17 AM | #3 | |
I turn novels into games
Join Date: Jun 2004
Location: Scotland
Posts: 307
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Quote:
I've also had bad experiences with people being too helpful, and lacking the necessary mind reading and miracle working skills that I require. What I want is a solution that is quick, simple, cheap, and does what I want. But invariably I get suggestions that are time consuming, complex (for me) and only solve the problem I describe, not the one I was thinking about. Maybe I'm just naturally awkward.
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