10-12-2005, 09:33 AM | #121 |
SQ7.org Project Lead
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We perfer the word Zany
That said, you're right htat the SQ community needs to organize. The problem is that there are no real community leaders right now, unlike times in the past. Jess, with the VirtualBroomcloset, held a lot of people, and created a lot of interest. But he's moving on, having lost faith in Vivendi to release. Frans, with SpaceQuest.net, was the largest repository of SQ mindshare for a long time, but he too, is finding it difficult to deal with SQ and most of his life, and is moving on, due to a lack of new material. The other things are symptoms of a weakly managed community. Space Quest has a LOT of people who care about it, perhaps more than any other series Vivendi released. Look at the number of Space Quest fansites, versus the number of KQ sites... The problem is, right now there is no one leading the vanguard, and offering a new dream, new games, and a new hope to a new generation. Sq7.org is trying to produce a new game, but it's intended to be a compliment to the community, where as with Kq9, the website is the Focus of the community. A lot of people still care, but we need to focus their (our) efforts and attention -Colin |
10-12-2005, 01:29 PM | #122 |
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This news, while disappointing, is not that surprising. The first time I heard of KQIX, my first thought was "Oh, man this is GONNA get Foxed."
My second thought was, "Wow this looks like it's going to be a really cool project - I really hope it DOESN'T get Foxed." As an independent game developer and a participant in the Dark Forces Mod for Jedi Academy, I found the news to be really tragic, and my thoughts go out to all the folks who worked so hard on it, basically for nought (other than the experience). But this brings up a really interesting question (since I was thinking of starting a project myself that's based on a previously-released game), namely how does one safely position a project so that people know what it's supposed to represent, yet doesn't infringe on copyrights? Is it in the game name alone, or are there other factors that must be taken into consideration? Presumably character names and likenesses should also be taken into consideration as well. There are tons of Tetris clones out there, but it's my understanding (which is possibly incorrect) that you're pretty much OK if you don't have "-tris" in the name. So I was wondering where the boundary is drawn? Does it vary from IP to IP? Any thoughts? |
10-12-2005, 02:38 PM | #123 |
I turn novels into games
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This might be a good time to point out that patents generally last for about 20 years. The idea of king's quest was dreamed up in 1984, just over 20 years ago. If King's Quest was a life-saving drug that cost many millions to develop, it would be public domain by now.
A twenty year copyright period would be plenty of time to make profits and encourage more creation. Long copyright periods do nothing but stifle creativity and reduce everyone's enjoyment. (Edit: under a twenty year copyright law, the later Kings Quest products would still be copyright, but the idea itself would be public domain. The idea is old. We should reward new ideas, and share old ones.)
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Enter The Story: Classic novels as games Last edited by Enter the Story; 10-12-2005 at 02:43 PM. |
10-12-2005, 03:49 PM | #124 | |
Third Guy from Andromeda
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Quote:
--Josh |
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10-13-2005, 01:52 AM | #125 |
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Hi,
I just found contact email address for Vivendi I suggest that you send them a stern message regarding their's decision against Phoenix Online Studios. Remind Virendi they gave AGDI to release their King's Quest remakes and clearly inform them you are going to hold off buying their's games until they make a deal with Phoenix Online Studios (http://www.kqix.com/) Do sent your messages at: [email protected] In closing: Be sure to ask them not to include your email address for them to sent their's junk mail. Regards Last edited by splat44; 10-13-2005 at 02:13 AM. |
10-13-2005, 02:37 AM | #126 | |
Under pressure.
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10-13-2005, 04:53 AM | #127 | |
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10-13-2005, 07:03 AM | #128 |
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Sigh. It's really not going to do anything except make them more pissed at the amateur adventure community, splat44. Honestly, just give up. Huge corporations aren't in the habit of changing their mind because of the efforts of a few people.
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10-13-2005, 09:36 AM | #129 | |
The Thread™ will die.
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10-13-2005, 01:53 PM | #130 | |
Member
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I guess what bothers me a slight bit is that people are more or less demanding VU to set one policy on fangames and stick to that policy without playing favourites...blindly assuming this will result in KQ9 getting official approval. |
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10-13-2005, 02:34 PM | #131 |
Under pressure.
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They probably regret this agreement already, if people really used it as ammunition in their angry mails. Way to go.
--Erwin
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10-14-2005, 12:06 AM | #133 | |
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Huge Corperations only see $$$$$$$$$. So really if we want a good and decent KQ9 we'd have to get someone with the money of Trump or Gates to wretch those titles from Vugames. Which I doubt will ever happen, it's a sad day when they just can't let a harmless group of fans celebrate a fandom with a free Fan fiction game. Would it seriously have hurt them for KQ9 to have gone through? I know they are within their rights but that doesn't make anyone less angry about the whole situation. |
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10-14-2005, 02:07 AM | #134 | |
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http://forums.vugames.com/thread.jspa?threadID=6647&tstart=0 They don't allow fan games discusion. If they decide to re-built King Quest series, it won't according to fan wishes obviously!! It is at theirs disavantages. Perhaps, we should send them a clear word. Regards Last edited by splat44; 10-14-2005 at 02:16 AM. |
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10-15-2005, 04:03 AM | #135 | |
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10-15-2005, 04:03 AM | #136 |
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That's an interesting sentiment, but keeping to the "either all of them or none of them"-philosophy basically indicates you'd prefer it if Phoenix' negotiations with VU would fail. Because IF the KQ9-team would get approval, it'd be an approval for their project only and not a blank cheque for the entire fan-game community to cash in upon. Since fangames have varying levels of quality and content-rating, there's no way any copyright holder, VU included, is gonna say: "take our intellectual property and do anything you want with it".
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10-15-2005, 04:35 AM | #137 | |
Hitch-Hiker
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10-17-2005, 05:54 PM | #138 | ||
woof
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But shutting down KQ9 is wrong when they dont even have any intention to make their own sequel But maybe they decided to send them a C&D cause they realised they could make some money out of this. The game certianly has enough quality to be retail. Its nice to be optomistic
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10-17-2005, 07:27 PM | #139 |
Plumber-x company
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Will vugames Are making a New Sequel to the LSL Series it call Leisure Suit Larry Coco BTR here is the Website http://www.ebgames.com/ebx/product/259753.asp
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10-18-2005, 01:38 AM | #140 |
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Cocoa Butter???
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