08-10-2005, 08:16 AM | #61 |
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Whilst I appreciate that some people disagreed with the definition of the term at Wikipedia, I'm surprised that somebody would simply delete the entire previous contents...
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08-10-2005, 08:19 AM | #62 | ||
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I believe most visitors of AG would agree that this is the definitive definition of adventure games as we know it. |
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08-10-2005, 08:24 AM | #63 | ||
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Heck, by Snarky's reasoning, I could say, "Dance Dance Revolution is an adventure game because I say so. Anyone who disagree with me is a fanboy trying to force his opinion on me." mag |
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08-10-2005, 08:25 AM | #64 | |
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08-10-2005, 08:31 AM | #65 | |
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And I did leave the first few words intact.
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08-10-2005, 08:53 AM | #66 | |
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He mentioned Zelda and Tomb Raider, both share qualities of Adventure Games, even share puzzles, and I have to say Tomb Raider is not an adventure to me using my definition, because it has far too much platforming to be considered not a platformer, are Adventures as much as MYST is an adventure. I don't see how they have nothing incommon with one another, I think you are missing the adventure elements in them. Ignoring those elements would obviously lead you to not consider the games to warrant the adventure title, or be considered part of the same genre. |
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08-10-2005, 09:34 AM | #67 | ||||
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Tomb Raider is, at best, an action-adventure. Quote:
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Anyway... You can't just throw in a few simple puzzles and call it an adventure game. If Blizzard were to put a handful of simple puzzles into Diablo II, it would still be an action-RPG. mag |
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08-10-2005, 09:47 AM | #68 | |||
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What were you trying to say, Aj_? Quote:
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08-10-2005, 09:50 AM | #69 |
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No they're not. I've never seen Zelda referred to as an adventure, but an action-RPG - by specialist press (SNES mags for example). Tomb Raider has always been known as a platformer/action adventure.
While we're at it, I'm going to call Alien a family drama.
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08-10-2005, 09:58 AM | #70 | ||||||
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The action genre does not exist, there is not class of game that is "action" as it is defined. I consider it to have been made by companies to seperate all games that are not considered to be family friendly, as they tend to split games into two groups, action and family, look at apple.com for an example. All I can see that differs between the two is that Family games don't have stories, and action games can have stories but not all do. Last edited by Aj_; 08-10-2005 at 10:20 AM. |
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08-10-2005, 10:03 AM | #71 |
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Zelda is indeed an action-rpg, with a strong action and a poor RPG part. (Secret of Mana is, for me, the best exemple of a-rpg).
Tomb Raider is not even an action-aventure, it's a platformer/shooter. Alone in the Dark represents better this category. Does a background story suffice to make a "adventure" game ? If it's true, then there is a need of a better name for the "point and click-type" games. As much as I love Metroid Prime, it's just a glorified FPS with a strong "go there and/or find that" part. |
08-10-2005, 10:12 AM | #72 | |
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I don't know why you say that. Myst doesn't have all possible elements of an adventure game in it, but it certainly has some of them. Tetris is a test of reflexes more than a puzzle game anyway - at least at the higher levels when the pieces start dropping really fast. If "console adventure" means something different from "computer adventure," why not just add a second definition to the current definition at the Wiki? Isn't that what a good dictionary does? Gives you alternate definitions of a word as well as the most common one? |
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08-10-2005, 11:04 AM | #73 | |||
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08-10-2005, 11:32 AM | #74 | |||
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08-10-2005, 11:42 AM | #75 | ||||||
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Which is exactly why I consider your definition of "adventure game" to be meaningless. Because it pretty much just means, "Whatever I feel like calling an adventure game at the moment." Quote:
The action genre has been around for almost as long as there have been video games, and it's very clearly defined. It's a video game where the main activity is centered around...well, the action. You can even break it down into subgenres: shooters, side scrollers, etc. It's not that vague a concept. Quote:
mag |
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08-10-2005, 11:48 AM | #76 | |
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It's a quest based game where you talk to people and gain sub-quests. Collect weapons and items to level up etc etc etc. Most definately a Role Playing Game.
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08-10-2005, 11:50 AM | #77 |
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1. I feel this is gonna be a looong thread.
2. Needless to say, I am - in theory - all for extending the existing entry rather than replacing it completely. In this specific case, though, the "definition" was hardly more than repeating after Nintendo's selfpromoting announcement that Metroid Prime is a first game of a brand new genre (woo-hoo! ). There is no one-game-genres, for God's sake. Nobody was using the term "survival horror" to describe Alone in the Dark. It appeared naturally when many games being copies of, or variations on, AitD's gameplay appeared on the market. 3. Myst is an adventure game. End of topic. 4. And while we're at it, distinguishing between 3rd and 1st person advs (or rather its form often seen on AG communities) actually irks me a lot - if it were up to me, first person adventure would be classified as subgenre at most, and even that reluctantly. Story-heavy 3rd person perspective and puzzle-heavy 1st person perspective are oversimplifications. This artificially created dichotomy not only prevents 3rd person fans from discovering some 1st person goodness and vice versa, but also creates pressure on the developers to fit the game they work on into one of those descriptions. But that's just me, probably.
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08-10-2005, 11:54 AM | #78 |
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Perhaps we should just let all these other genres use the term "Adventure" and create a new Genre for how we all see an Adventure game as?
There was actualy something like that over on Grummpy Gamer...but i cant find it anymore |
08-10-2005, 11:54 AM | #79 | ||||||
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Blade Runner has shooting. Tomb Raider has puzzles and narrative. Battlefield has vehicle driving. Fallout has a lot puzzles, and focuses a lot on characters interaction. I've played all of them, probably spent more time with them than you. Quote:
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08-10-2005, 12:01 PM | #80 |
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I haven't played the Cube version of Zeldas but the earlier Zelda games, especially Zelda 2, definitely had RPG elements such as leveling up and obtainining and equipping items/weapons to make your character stronger. I think action-RPG suits Zelda games better than adventure.
I honestly have not seen many console gamers or console publications using the adventure genre to describe games like Zelda and Tomb Raider. |