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Old 07-06-2004, 09:51 AM   #1
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Default Tell me about the Gabriel Knight and Leisure Suit Larry series

So I'm looking for some classic Adventure gaming, and as I've eaten up most everything that's not Sierra I figured I'd check for opions.

I DON'T Like Kings Quest or Space Quest, I find dieing at every wrong step to be annoying as heck (though Kings Quest 6 was ok, though getting Stuck was still around and it sucked)

How do Gabriel and Larry compare in Gameplay? If you click on a moat would you just fall in? How about the stories? I'm eyeing the out-of-print box sets that came out a few years ago.



PS: Those Box Sets, do they come with Jewel Cases or just paper sleaved discs? Cause I hate that.
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Old 07-06-2004, 09:55 AM   #2
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GK is much better in terms of dying. There are only a few places in the game where it's possible to die, and things that do kill you are much more logical than in KQ. I don't know about LSL.

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Old 07-06-2004, 10:01 AM   #3
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I strongly recommend you to get both the box sets... Even though from your words I believe you might be disappointed with some parts in the Larry series games. The story in every GK is excellent. And Larrys are very funny... I've seen the GK box in diamond case, and I've got the Larry collection in its paper box (Larrys 1-6)...
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Old 07-06-2004, 10:04 AM   #4
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I forgoted to mention that in Larrys it's very easy to die
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Old 07-06-2004, 10:06 AM   #5
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Quote:
Originally Posted by zubizabata
I forgoted to mention that in Larrys it's very easy to die
Well crap,

Just to clarify. I'm guessing the Police Quest games are also games were Death can come fast and furious?
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Old 07-06-2004, 10:26 AM   #6
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The possibility to die is indeed present in earlier LSL games and the PQ games. You can die in LSL6 and 7, but you are immediately presented with a "Try Again!" button, returning you to the moment before your fatal action. This does allow for some funny messages and death scenes.

The same is done in KQ7, BTW, although the scenes aren't really funny. (And neither is most of the game. )

That said, death in LSL and PQ is argaubly not as 'weird' as in the earlier KQ games. In PQ games, I actually see death as necessarily. This series tries to show what a cop's life is all about, after all, and death can come quickly when you make stupid mistakes as an officer.
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Old 07-06-2004, 10:53 AM   #7
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Death was very common in all the early Sierra games. The GK series started around 1994, so by then dying was not as integral to the gameplay. I think you'd find the same in Police Quest: Open Season (which came out around the same time as GK1) and in King's Quest 7 and the later Larry games.

Al Lowe said in one of his design documents (which are available for download at his website) that in one Larry game they took out the random deaths and fans actually complained about it. I find this hard to believe, but then again we are a fickle bunch.

Freddy Pharkas and Torin's Passage are two other games you may enjoy. They're funny (Al Lowe did both of them) and they're later games so they don't have the obsecene amount of death that you find in the early KQ games.

-emily

ps There is one very funny point in LSL2, where Larry is walking along a precarious cliff like in KQ3... but instead of dying if he falls off the edge of it, he bounces back up. It was a joke on the "walking down the cliff" deaths that were so common in the old Sierra games. But if I remember correctly, you do lose a few points every time you fall and bounce back...
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Old 07-06-2004, 11:11 AM   #8
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Quote:
Originally Posted by fov
ps There is one very funny point in LSL2, where Larry is walking along a precarious cliff like in KQ3... but instead of dying if he falls off the edge of it, he bounces back up. It was a joke on the "walking down the cliff" deaths that were so common in the old Sierra games. But if I remember correctly, you do lose a few points every time you fall and bounce back...
I thought that was a Monkey Island 1 joke? Must have been in both.


Hmmm, Freddy Pharkis, now there's a name I havn't heard in a long time, I wanted to find that years ago and got side tracked. No time like the present I guess
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Old 07-06-2004, 11:18 AM   #9
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In Larry you had to walk a cliff using the arrow keys (not so easy), not excactly the same with the MI. Indeed both games had this no-death-when-you-fall-down-the-cliff-but-instead-go-back-up. I think you could find Freddy Pharkas for free download.
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Old 07-06-2004, 11:24 AM   #10
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I know there was a certain point in the series (Larry 5 perhaps?) at which Al Lowe got tired of all the random deaths, of which he was never a big fan anyway, and banned them from the Larry games.
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Old 07-06-2004, 11:27 AM   #11
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[QUOTE=The Adventurer]I thought that was a Monkey Island 1 joke? Must have been in both.


I can't remember that happend in mi1.
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Old 07-06-2004, 11:32 AM   #12
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It didn´t happend in MI 1......

anyway, the GK games is one of the best adventure series made..., you should try them out if you havent already......

Last edited by Swedishman; 07-06-2004 at 11:43 AM.
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Old 07-06-2004, 11:36 AM   #13
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[QUOTE=Eddy]
Quote:
Originally Posted by The Adventurer
I thought that was a Monkey Island 1 joke? Must have been in both.


I can't remember that happend in mi1.
On Monkey Island, when you're at the point where your droping rocks on the "Rock Art Catapult" if you walk off to the edge of the cliff, the rock will break and Guybrush will fall off the cliff. A Seirra like Death Message (Abort, Restart, Retry) will appear then disappear as Guybrush comes flying back up the cliff and back on the ledge, saying "Rubber Tree"

It was funny as heck.
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Old 07-06-2004, 11:39 AM   #14
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Quote:
Originally Posted by The Adventurer
On Monkey Island, when you're at the point where your droping rocks on the "Rock Art Catapult" if you walk off to the edge of the cliff, the rock will break and Guybrush will fall off the cliff. A Seirra like Death Message (Abort, Restart, Retry) will appear then disappear as Guybrush comes flying back up the cliff and back on the ledge, saying "Rubber Tree"

It was funny as heck.
Huh...., never tried that...., emmm, i don´t even remember that place being in the game at all.... better play it again.......
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Old 07-06-2004, 11:39 AM   #15
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I didn't now that.
I'm gonna try it out.
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Old 07-06-2004, 12:39 PM   #16
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I have never played a Monkey Island game *ducks for cover*

It definitely does happen in LSL2 though. When did this Monkey Island game come out? LSL2 was in 1988... so that'd tell you which joke came first...

Freddy Pharkas is available here. If I recall correctly this isn't your average abandonware and it's okay to post the link. I'm too lazy to look up the original thread on this issue. I think it's that the rights reverted to Al Lowe or Josh Mandel (or both?) at some point, as opposed to other Sierra games where Sierra retains the rights indefinitely.

I played Freddy Pharkas last year (I owned an original copy, but had to download the manual from Al Lowe's site) and it was very enjoyable. There is some death in the game but not an inordinate amount. And it is very funny.

-emily

ps To answer the original questions - the GK games have some of the best stories of any adventure games. They are dark and mature though. The Larry games, though rated Mature, are funny in a fart joke kind of way. They're both good series, just different. Gabe doesn't fall into moats and die. Larry might, depending on the game. As for how they're packaged, the GK mysteries come in paper sleeves packaged in a little box that hold them. The Larry collection series (the one I have, anyway) just came in paper sleeves. But I don't have the rest of the packaging so I don't know if there's supposed to be a little box like GK had, too. Of course if you get the GK games individually (which may be easier than finding the collection) they come in jewel cases, same with the newer Larry games. The Larry collections are extremely hard to find, btw... much harder than the GK mysteries pack (which only includes GK1 and 2.)

Last edited by fov; 07-06-2004 at 12:46 PM.
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Old 07-06-2004, 01:14 PM   #17
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Monkey island 1 is from 1990
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Old 07-06-2004, 07:08 PM   #18
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Quote:
Originally Posted by fov
I have never played a Monkey Island game *ducks for cover*

It definitely does happen in LSL2 though. When did this Monkey Island game come out? LSL2 was in 1988... so that'd tell you which joke came first...

Freddy Pharkas is available here. If I recall correctly this isn't your average abandonware and it's okay to post the link. I'm too lazy to look up the original thread on this issue. I think it's that the rights reverted to Al Lowe or Josh Mandel (or both?) at some point, as opposed to other Sierra games where Sierra retains the rights indefinitely.

I played Freddy Pharkas last year (I owned an original copy, but had to download the manual from Al Lowe's site) and it was very enjoyable. There is some death in the game but not an inordinate amount. And it is very funny.

-emily

ps To answer the original questions - the GK games have some of the best stories of any adventure games. They are dark and mature though. The Larry games, though rated Mature, are funny in a fart joke kind of way. They're both good series, just different. Gabe doesn't fall into moats and die. Larry might, depending on the game. As for how they're packaged, the GK mysteries come in paper sleeves packaged in a little box that hold them. The Larry collection series (the one I have, anyway) just came in paper sleeves. But I don't have the rest of the packaging so I don't know if there's supposed to be a little box like GK had, too. Of course if you get the GK games individually (which may be easier than finding the collection) they come in jewel cases, same with the newer Larry games. The Larry collections are extremely hard to find, btw... much harder than the GK mysteries pack (which only includes GK1 and 2.)
Just a note Eddy, if you do download Freddy Pharkas, which I suggest you do because it is brilliant, you should also download the manual as Fov did. The manual is needed within the game to help with mixing chemicals.
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Old 07-07-2004, 01:48 AM   #19
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Thanx
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Old 07-07-2004, 06:09 AM   #20
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Just as a footnote, in Leisure Suit Larry 7, death is impossible. There are even a few cartoon cutscenes where Larry imperils himself and recovers quickly. Also, all 3 GK games do have arcade-type sequences where death is possible, but they all occur relatively late in the games.
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