You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers

Home Adventure Forums Gaming Adventure Dreamfall Official Website Launched


 
 
LinkBack Thread Tools
Old 05-10-2004, 11:07 AM   #21
Prove it all night
 
James's Avatar
 
Join Date: Sep 2003
Location: Dublin, Ireland
Posts: 730
Send a message via MSN to James
Default

"Dreamfall is a third-person action-adventure" - hmmm. i hope they mean in the sense of bs3, otherwise we've a problem.
__________________
"All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible." - Thomas Edward Lawrence
James is offline  
Old 05-10-2004, 11:16 AM   #22
Junior Member
 
Join Date: Mar 2004
Posts: 22
Default

Whilst I'm looking forward to it, and am nideed exzcited by another possible classic of my favourite genre, isn't one of the worst ways to look forward to it by over hyping it. Yes, it looks good, and hopefully will be. But statements such as 'will be the best game ever' when it isn't even out yet, that's just gonna spoil the game. What happens if you play it, and whilst superb, isn't quite as good as your favourite game? All thats asking for is a dissapointment despite the possible quality of the game.

I think we should all anticipate and look forward to it, a hopeful newcomer to adventure games. |But, I don't think we shoould hype or declare judgement before its out. Thats asking for trouble.
Cold Icarus is offline  
Old 05-10-2004, 11:16 AM   #23
The Dartmaster
 
Jake's Avatar
 
Join Date: Sep 2003
Location: San Rafael, California
Posts: 3,084
Send a message via ICQ to Jake Send a message via MSN to Jake Send a message via Yahoo to Jake
Default

A huge one for sure! It might have action in it!
__________________
When on the Internet, visit Idle Thumbs | Mixnmojo | Sam & Max.net | Telltale Games

"I was one of the original lovers." - Evan Dickens
Jake is offline  
Old 05-10-2004, 11:23 AM   #24
Elder
 
RaMa's Avatar
 
Join Date: Oct 2003
Location: The Netherlands
Posts: 474
Send a message via MSN to RaMa
Default

Quote:
Originally Posted by Jake
A huge one for sure! It might have action in it!
Yeah. I think there's nothing to worry about. Ít doesn't mean you'll have to fight a lot or something. It's best described in this new RPG Vault article:
http://rpgvault.ign.com/articles/512/512726p1.html
RaMa is offline  
Old 05-10-2004, 11:28 AM   #25
Prove it all night
 
James's Avatar
 
Join Date: Sep 2003
Location: Dublin, Ireland
Posts: 730
Send a message via MSN to James
Default

the genre can hardly re-assert its basic values if the game believed to do so is closer to tomb raider than the original tlj. im not adverse to action in adventures, indeed i'd advocate progression of the genre through the alchemy of genres, but not at the expense of the original formula; so either we're going to see non-linearity, juxatposing choices of adventure or action or i'll be pixel perfect jumping my way through portions of the game.
__________________
"All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible." - Thomas Edward Lawrence
James is offline  
Old 05-10-2004, 11:36 AM   #26
Elder
 
RaMa's Avatar
 
Join Date: Oct 2003
Location: The Netherlands
Posts: 474
Send a message via MSN to RaMa
Default

Ragnar said we will, so I suppose we will then .
RaMa is offline  
Old 05-10-2004, 11:36 AM   #27
Fum
Indegan Peningald
 
Fum's Avatar
 
Join Date: Sep 2003
Posts: 140
Default

Quote:
Originally Posted by Cold Icarus
Whilst I'm looking forward to it, and am nideed exzcited by another possible classic of my favourite genre, isn't one of the worst ways to look forward to it by over hyping it. Yes, it looks good, and hopefully will be. But statements such as 'will be the best game ever' when it isn't even out yet, that's just gonna spoil the game. What happens if you play it, and whilst superb, isn't quite as good as your favourite game? All thats asking for is a dissapointment despite the possible quality of the game.

I think we should all anticipate and look forward to it, a hopeful newcomer to adventure games. |But, I don't think we shoould hype or declare judgement before its out. Thats asking for trouble.
Well I'm not one of those people in the mindset of 'expect the worst so you will never be disappointed' (I'm not saying that that's what you're saying, I'm just trying to make a point by using extreme examples), I say you should always expect the best so you will be in constant anticipation of something 'good.' After all, if anticipation is half the fun, then in a worst case scenario I will be happily waiting for the game for a year and a half, and will be disappointed by it for less then thirty hours.

So I say again, Dreamfall = 'Best. Game. Ever.' .
Fum is offline  
Old 05-10-2004, 11:46 AM   #28
Umbilicus Mundi
 
Erkki's Avatar
 
Join Date: Sep 2003
Location: Stonia
Posts: 1,266
Default

Quote:
Originally Posted by Jake
For instance everything on that website makes me happy.
Hehe. Same here. Sounds really awesome (more awesome than obstacle courses).
__________________

Erkki is offline  
Old 05-10-2004, 11:51 AM   #29
Elder
 
RaMa's Avatar
 
Join Date: Oct 2003
Location: The Netherlands
Posts: 474
Send a message via MSN to RaMa
Default

Way more . Although obstacle courses are awesome. I mean, look at them... But then again, look at Dreamfall... Ahhhh... Sweet Dreamfall...
RaMa is offline  
Old 05-10-2004, 11:53 AM   #30
Cannabis Connoisseur
 
RumRogerz's Avatar
 
Join Date: Sep 2003
Location: Whichever girl im dating presently
Posts: 88
Default

Well everyone. I did it. I pissed myself. I don't think im the only one thinking this: This game will be one of the best adventure games to hit us since... forever!
RumRogerz is offline  
Old 05-10-2004, 11:55 AM   #31
Umbilicus Mundi
 
Erkki's Avatar
 
Join Date: Sep 2003
Location: Stonia
Posts: 1,266
Default

I wonder what is this new "Focus Field" interface (mentioned on the website) is?
__________________

Erkki is offline  
Old 05-10-2004, 11:58 AM   #32
Elder
 
RaMa's Avatar
 
Join Date: Oct 2003
Location: The Netherlands
Posts: 474
Send a message via MSN to RaMa
Default

I think it has something to do with the interaction of and between objects. It sounds fancy .
RaMa is offline  
Old 05-10-2004, 12:02 PM   #33
Prove it all night
 
James's Avatar
 
Join Date: Sep 2003
Location: Dublin, Ireland
Posts: 730
Send a message via MSN to James
Default

A non-linear adventure? Henny penny, the sky is falling!
__________________
"All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible." - Thomas Edward Lawrence
James is offline  
Old 05-10-2004, 12:12 PM   #34
Umbilicus Mundi
 
Erkki's Avatar
 
Join Date: Sep 2003
Location: Stonia
Posts: 1,266
Default

It sounds somewhat like Outcast and Beyond Good and Evil, which would be great, but I'm sure it's really too early to guess by that info what the game will be like. I personally don't mind if there's a lot of action, but from that IGN interview, it sounds like there will be quite a lot of it ( http://rpgvault.ign.com/articles/512/512726p1.html)
__________________

Erkki is offline  
Old 05-10-2004, 12:25 PM   #35
Prove it all night
 
James's Avatar
 
Join Date: Sep 2003
Location: Dublin, Ireland
Posts: 730
Send a message via MSN to James
Default

Cited as a influence in the RPG Vault interview: Shenmue

"Why does 'action' exclude 'adventure'? I don't necessarily think there's a dichotomy between the two, and this is something we're addressing. Adventure games have traditionally been quite static and cerebral, and we're trying to make something that feels more dynamic, more reactive, more alive - while still preserving the unique feel and atmosphere of The Longest Journey. The adventure elements contain action, and vice versa. The mix also depends a lot on the player, how the player wants to approach a given situation.

That said, the more 'traditional' adventuring elements - exploration, conversations, puzzle-solving - are important, but the action bits will be equally important, and by action, I don't necessarily mean combat."

BS3 influence evidenced therein.

Oh man oh man. Just finished that interview. This is gonna be a big one if they can pull it off. We should ALL get behind this one as actively as possible - let the pimp brigade begin!

(to get your pimp/porn star name, take your pets name and your mothers maiden name - goldfish number 2 valentine at your service!)
__________________
"All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible." - Thomas Edward Lawrence
James is offline  
Old 05-10-2004, 12:41 PM   #36
Umbilicus Mundi
 
Erkki's Avatar
 
Join Date: Sep 2003
Location: Stonia
Posts: 1,266
Default

Quote:
Originally Posted by James
This is gonna be a big one if they can pull it off. We should ALL get behind this one as actively as possible - let the pimp brigade begin!
Yeah. I already got pretty excited. Actually I haven't been this excited about an adventure game ever, I think.

From that interview, it sounds like they are really focusing on every aspect of the game (in random order: gameplay, multiple choices, audio, art direction, graphics, story), Ragnar says "this is our priority" about almost everything. I hope that means this will be one amazing game.
__________________

Erkki is offline  
Old 05-10-2004, 01:58 PM   #37
Under pressure.
 
Erwin_Br's Avatar
 
Join Date: Sep 2003
Location: Apeldoorn, The Netherlands
Posts: 3,773
Default

Quote:
Originally Posted by RumRogerz
Well everyone. I did it. I pissed myself. I don't think im the only one thinking this: This game will be one of the best adventure games to hit us since... forever!


And yes, this game looks promising. At least, graphics wise.

And no, I don't mind if there's going to be some action in it, as long as it's dosed right and it doesn't push away the story. Story and puzzles should be top priority, followed by action imho.

--Erwin
__________________
> Learn more about my forthcoming point & click adventure: Bad Timing!
> Or... Visit Adventure Developers: Everything about developing adventure games.
Erwin_Br is offline  
Old 05-10-2004, 02:05 PM   #38
Member
 
Outasync's Avatar
 
Join Date: Jan 2004
Location: West of House
Posts: 38
Default

Quote:
That said, the more 'traditional' adventuring elements - exploration, conversations, puzzle-solving - are important, but the action bits will be equally important, and by action, I don't necessarily mean combat."
However, in this case it does indeed mean combat.

Quote:
Unparalleled Gameplay Variety
You will never run out of new things to do! Explore exotic locations, travel between three worlds, embark on epic quests, converse with fully voiced characters, fight intelligent monsters, sneak through dark shadows and past dangerous enemies, solve intriguing puzzles, and play fun mini-games.
Unless by "fight intelligent monsters" they mean play them in a game of chess.

I notice it doesn't state what platforms this game is being developed for. To me this smacks of console. Now, it's too early to take this to mean it going to be a bad game. But it's sound very heavily on the action side of action/adventure. I personally will have no problem with some combat, but MANY pure adventurers will shun this game if it has any twitch/skill based combat.

But, even more I hope they don't follow BS3 and just put in another box sliding puzzle because they are too lazy to come up with any decent puzzles.
Outasync is offline  
Old 05-10-2004, 02:07 PM   #39
Senior Member
 
DustCropper's Avatar
 
Join Date: Sep 2003
Posts: 1,117
Default

IGN has put up an interview with Ragnar. They also have a few screenshots which appear to be new (not on the Dreamfall website). Be sure to give it a look!
http://pc.ign.com/articles/512/512874p1.html

Man, I'm so hyped about this that my head is about to explode!!!

[edit] Wait... nevermind... this has been posted. But my head is still close to exploding.
DustCropper is offline  
Old 05-10-2004, 02:31 PM   #40
rock star
 
myhrik's Avatar
 
Join Date: Oct 2003
Location: Trondheim, Norway
Posts: 140
Send a message via ICQ to myhrik Send a message via MSN to myhrik
Default



Man... Can THIS really be in-game full 3D, and not pre-rendered? Can it really?!? In that case I'm totally stunned... That would mean that full 3D is finally almost up there with pre-rendered 3D in image/artistic quality... Which is something I didn't think would happen in some time yet. Just stunning.

I am of course as thrilled about this game as everyone else... And hope there will be international versions, would be kinda silly to play an English Dreamfall for those who only played the Norwegian TLJ.. (of course I played'em both, but that's not important )
__________________
Eirik Myhr
Director of Music, ForeverDream Studios

"You've just gottta live with ushing the deadlies." -deadworm222
myhrik is offline  
 




 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.