04-27-2012, 12:42 PM | #1 |
Junior Member
Join Date: Apr 2012
Posts: 4
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rediscovering text adventure - with a twist
apologies for making a new thread on my first post.
Text adventure made by 3 chaps in 72 hrs for a computer game writing compo. Uses completely new game engine. It's illustrated but true to the genre you navigate using "North", "South" etc. There is a basic puzzle to solve but collecting objects, understanding hints etc. Please forgive the lacking command parsing, limited character interaction etc but time was short. Play in web browser, requires Chrome, FireFox or Safari. Illustrative mode is the main one, the other two modes are traditional text-only and Boss mode. http://williame.github.com/ludum_dar...ld_post_compo/ (Ludum Dare entry http://www.ludumdare.com/compo/ludum...view&uid=10313) We'd really appreciate any feedback from playing it, kind of market research * Is there enough critical mass to make it worth continuing with the engine (non-commercially)? * How interested are you in playing more adventures on this engine? * Do you mod games? Would you write your own adventures? * Do you normally play text adventures? Do you even know what the genre is? Last edited by wombatica; 04-27-2012 at 02:20 PM. |
04-27-2012, 12:59 PM | #2 |
Senior Member
Join Date: Mar 2012
Location: UK
Posts: 175
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wombatica, I'm very much a person that started playing games post text adventures but I have tried a couple. I'm not sure they are for me at the mo but I have noticed that there seems to be a resurgance of text adventures made for ipads? etc (sorry! I'm not quite up-to-date with all the hand held gadgets!) I'm sure that anything that you produce would be of interest on a port to those kind of gadgets!
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04-27-2012, 01:01 PM | #3 | |
Junior Member
Join Date: Apr 2012
Posts: 4
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Quote:
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04-28-2012, 01:17 AM | #4 |
Junior Member
Join Date: Apr 2012
Posts: 4
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Well I guess the overwhelming response gives us the hint we needed
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