09-02-2011, 02:40 AM | #1 |
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Very large inventories (possible spoilers)
Which game has the largest inventory? Post the inventory items you have hoarded!
Discworld has a quite big one, but I'm sure there are larger ones. |
09-02-2011, 03:22 AM | #2 |
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Where did he put it all?!
(I also love it when you pick up a ladder and carry that sucker around for a while!) |
09-02-2011, 05:37 AM | #3 |
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Hahaha, Rincewind is a severe hoarder. Very hard game too. I remember having a large inventory in LSL7 but I don't think it tops that.
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09-02-2011, 07:58 AM | #4 |
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I don't have pictures but, Gilbert Goodmate has got to have one of the largest and most pointless inventory's
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09-02-2011, 11:05 AM | #5 |
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heheh, i think Discworld is at the top, especially with that screenshot since amount of stuff varies, but generally i prefer more items, although of course, the goal is to create the perfect balance and that it does not become tiresome.
Also, we might look at things like amount of all stuff throughout the game and not at the same time. Other than Discworld, i think close calls are for example Monkey Island 2 and Toonstruck. Al Emmo and Simon the Sorcerer 4 come to mind with the scrolling track inventory: Also, Agatha Christie games and almost all of Kheops titles have rather "busy" inventories: Last edited by diego; 09-02-2011 at 11:11 AM. |
09-02-2011, 11:16 AM | #6 |
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Diego is right, Kheops' Return to Mysterious Island leaves Discworld far behind. There's room for dozens and dozens of objects in the inventory. I don't know exactly how many things I carried around, but way more than Discworlds measly 47.
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09-02-2011, 01:44 PM | #7 |
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Yes, Kheops games can have huge ones. But there it's more like an RPG where you can pick up many items of the same thing. You can fill 4 inventory pages full of flour if you like.
Many of those items in Discworld don't even have a use. I finished the game without using the bloomers, donkey, dinosaur, the feather, lantern, egg, the soot, or the 2nd ladder |
09-02-2011, 03:45 PM | #8 |
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Fenton Paddock(Lost Horizon famous) has really large pockets, you can even fit an entire goat into them!
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09-02-2011, 03:51 PM | #9 | ||
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Quote:
Quote:
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09-02-2011, 04:40 PM | #10 |
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09-02-2011, 04:55 PM | #11 |
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You may be right. I played Nostradamus, found it boring and don't remember much about it. But I enjoyed Return to Mysterious Island and I'm pretty sure that there were more than 47 *different* objects you can carry around.
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09-02-2011, 05:45 PM | #12 |
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Many games that allow you to have more than one of some generic inventory item only show them in one slot in the inventory with some way to indicate that you have more than one.
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09-02-2011, 10:07 PM | #13 |
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With the Kheops games, you can usually pick up the same thing three or four times and then you need to use one before you can pick up another. Not sure what the maximum is in Nostradamus but I'm pretty sure it's not unlimited.
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09-02-2011, 11:25 PM | #14 | |
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That's easy, he used the luggage a chest which contains an infinitely large interdimensional space (because it's made of sapient pearwood). It also walks around by itself and in the books had a tendency to eat people. When you opened it up afterwards all it had on the top was clean laundry.
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The steps in question are in the foreground to the left. Van Helsing, the player character, is in the middle near a flight of stairs for size comparison.
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09-03-2011, 06:23 AM | #15 |
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I also played Return to Mysterious Island and I think Fien is right. I also remember carrying a lot of stuff around in another Jules Verne game: From the Earth to the Moon.
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09-03-2011, 06:28 AM | #16 |
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09-03-2011, 08:36 AM | #17 | ||
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Quote:
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lol But yeah though, I don't mind stuff like that too much if I can imagine a different option of transporting the object - that is viable (like you mentioned rolling them).
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09-03-2011, 08:47 AM | #18 |
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I don't mind that kind of stuff at all
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09-03-2011, 09:25 AM | #19 |
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"Curse of Monkey Island" had an inventory which took up the whole screen; in the snake scene you got a lot of useless items in it.
"Voyage", like all Kheops games had a hge inventory, made even larger by the fact that you could always make some items (like the small trees). It also had a shop where, if you had enough patience, you could buy plenty of useless items (mainly paintings and various artifacts). |
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