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ZeframCochrane 11-17-2010 10:22 AM

Quote:

Originally Posted by kuze (Post 563679)
I've noticed it as well, but it didn't bother me.

Do you mean the halo, or the misbehaving aliasing? 'Cos I found out that if I set the "let the application choose" setting in the Nvidia control panel, the models would appear antialiased if the "HIGHEST" rendering option is chosen from the Gray Matter config.exe tool. But I just can't work around the faulty halos.
In a way, it's conforting to know that I'm not an only sod who's having this problem.
May I ask you to be so kind as to register to the DTP forum and reply in my thread to say that you're having similar problems? I'd be very grateful, as I think that it'd be easier to receive a reply if there's more than one person with the same problem. :)

Quote:

Originally Posted by Roper Klacks (Post 563681)
A few pics, also for the Robert Holmes fans

Oh wow. She is pretty.
:uberblush:

kuze 11-17-2010 10:33 AM

Quote:

Originally Posted by ZeframCochrane (Post 563689)
Do you mean the halo, or the misbehaving aliasing?

I meant the halo, and as I said, I don't consider it a problem. I'm pretty sure this is a deliberate effect they added, maybe so the 3D model doesn't seem so disconnected from the backdrop.

brentus 11-19-2010 11:55 AM

Graphics
 
I've just started the game, but I wanted to clarify something about the graphics. The animations are a little off, yes, but the rest of the graphics are actually way ahead of other 2.5D point and click adventure games. It's not as good as the latest shooter-type games, but it's way better than the likes of Secret Files 2. You need to go into the configuration program and set it to higher settings before starting the game because it defaults to bad graphics. I put it on highest and the lighting effects and 3d models are the best I've ever seen in an adventure game. The only issue I have is a sometimes sluggish frame rate (about the frame rate I would expect from Crysis on "very high" settings).

jamiehavok 11-19-2010 01:56 PM

Quote:

Originally Posted by brentus (Post 563870)
I've just started the game, but I wanted to clarify something about the graphics. The animations are a little off, yes, but the rest of the graphics are actually way ahead of other 2.5D point and click adventure games. It's not as good as the latest shooter-type games, but it's way better than the likes of Secret Files 2. You need to go into the configuration program and set it to higher settings before starting the game because it defaults to bad graphics. I put it on highest and the lighting effects and 3d models are the best I've ever seen in an adventure game. The only issue I have is a sometimes sluggish frame rate (about the frame rate I would expect from Crysis on "very high" settings).

i'd agree with this, the graphics are really good for an adventure game and very atmospheric. i'm really enjoying the game so far (up to chapter 6) the game would be near perfect if they just animated the damn cut scenes properly.

Phod 11-19-2010 03:27 PM

I'm definitely in the camp that thinks the cut scenes are awesome. I love the style. Wish there were more of them.

Phod 11-19-2010 09:41 PM

Finished this tonight. Loved it. The ending is a little rushed... probably cause I wish it could have kept going forever. One or two more chapters of deepened mystery and conclusion support would have helped.

What do the chapter bonuses actually do, anything? I figured they unlocked concept art or something but at the end of the game, nada. Wish there was. That and an easy way to rewatch the cut scenes.

millenia 11-20-2010 04:24 AM

I think the cut scenes worked really well in this game and they were beautiful, but perhaps I would have preferred "normal animation" juuuust a bit more. Maybe because of the clarification it would bring, like someone earlier mentioned sometimes it was hard to notice who was who. Basically I couldn't make out if it was Helena or Angela a couple of times and anyone that wasn't fully facing the screen was hard to recognize.

After a few days I still think this is a great game, probably the best post 2000. I know because I really want to play it again and I find myself thinking about it often. From other adventures within 10 years only Culpa Innata, Dreamfall and Still Life gave me this strong feeling. (I mentioned these games already earlier.) I agree that a couple of chapters more would have made Gray Matter even better but then it would just be 5 and a half stars ;).

Sceptic 11-20-2010 06:36 AM

I finished the game, the story is fantastic( Its a Jane Jensen story, how could be different?), but the gameplay is too simple. I didnt found any challenging puzzles, there were some good, but most of them are too easy for me, what you needed to do was obvious for most time and rarely you needed to think. The magic trick system was a disappointment, I just needed to follow the instructions on the magic book, too boring.The story development was slow at the begining, and rushed at the end, I already knew who was responsible for the paranormal phenomenon on chapter 5, there wasnt surprises after that.I feel disappointed, the story( even with some problems) was wonderful and was enough motivation to make me finish the game. I really want a gray matter 2, but it needs a better gameplay.

bee-rich 11-20-2010 05:40 PM

so i bought the game off of that games-planet/gamer-unlimited German site (with a lot of help from Google translate). Downloaded it with my blazing fast work connection.. but got no serial number from the company. I saw they were supposed to email it to me after verification of my purchase.. but no dice! i saw on my bank statement the charge went through. But then i went back to the games-planet site and it says my order is "Gelöscht" (deleted). I wonder if this is due to my billing address being in the US?

I've already contacted their support dept, but since I found out about them from here I figured I'd ask about them here too. Anyone in the US had success purchasing through this site?

BTW, My wife just about needed a change of underpants, she was so excited about my surprise Gray Matter acquisition yesterday. We've been fans of Ms. Jensen for almost 20 years, and been salivating for this game since 2003.

SamuelGordon 11-21-2010 12:47 PM

I love the cutscenes too! I finished the game today and the story is great but with a disappointing ending. I'd rather it went the other way, it
Spoiler:
would be awesome if someone was playing a master game:)
..but yeah not a fan of the whole paranormal direction.

The puzzles were too easy but they were fun, my favorite is def the alice in wonderland quest. The ending was quite rushed and it should have involved everyone in the lambs' club, a final confrontation and
Spoiler:
Angela killing herself was pretty lame. I'd rather she was put in a nuthouse
and used in the sequel or something.

The last chapter's locations were absolute gorgeous, every room was pretty cool but it was TOO EASY!

Great game but it could've been more with better puzzles and involving the lambs' club more. I def want a sequel:)

inm8#2 11-21-2010 03:31 PM

Sequel in another 6-7 years?

zane 11-21-2010 04:10 PM

yeah.... and thats why i wish they had wrapped up the story better and made it feel more complete. Because im not sure a sequel will survive another 7ish+ year journey. If i was confident theyd pump out a sequel in 2-3 years i wouldnt feel too bad about how the game ended.

Sar 11-21-2010 04:35 PM

Quote:

Originally Posted by bee-rich (Post 563941)
so i bought the game off of that games-planet/gamer-unlimited German site (with a lot of help from Google translate). Downloaded it with my blazing fast work connection.. but got no serial number from the company. I saw they were supposed to email it to me after verification of my purchase.. but no dice! i saw on my bank statement the charge went through. But then i went back to the games-planet site and it says my order is "Gelöscht" (deleted). I wonder if this is due to my billing address being in the US?

I've already contacted their support dept, but since I found out about them from here I figured I'd ask about them here too. Anyone in the US had success purchasing through this site?

BTW, My wife just about needed a change of underpants, she was so excited about my surprise Gray Matter acquisition yesterday. We've been fans of Ms. Jensen for almost 20 years, and been salivating for this game since 2003.

If your transaction that went through was a credit card protest the charge on your credit card company's web site. They do not make instant payments on transactions. The credit card will hold payment until your issue is resolved. That will get the seller's attention quicker than anything else you can do.

terhardp 11-22-2010 12:40 AM

I've finished the game yesterday. I liked it very much, maybe even too much. Maybe I've jumped to conclusions by promptly putting it beside my favourite adventure titles, but the game made quite an impression on me.

One of the reasons for that is likely the fact that I'm not familiar with Jane Jensen work. Strange as it may sound, I've never played any of GK games before. Judging by the constant rave from fellow adventurers, those are "must play" games. But I've seen some screenshots of them and this drew me away. I know that graphic isn't everything, but I just can't force myself to play such old games nowdays, despite they might be miles away in depth from more contemporary titles.

Back to topic. The thing that impressed me the most in Gray Matter is the story itself. Despite some flaws and occasional hastiness, I could put it almost side by side with the titles which gripped me the most when it comes to story. I could mention Broken Sword, Still Life, The Lost Crown, Fahrenheit, Black Mirror etc. The story of Grey Matter may seem cliched at first, but it still has all the elements of a good thriller with a nice touch of melodrama. Characters are all pretty solid, but only Dr. Styles is the one with true charisma. He will definitely enter my book as one of the most memorable AG characters. Speaking of characters, voice acting is definitely one of the strong points of the game. All of the characters are convincing and portrayed to their image. I've also liked the music which is atmospheric and haunting.

Gameplay is IMO decent, with a few rough edges. The puzzles are not too difficult, but they are fitted to play nicely with the story as the driving element. I've appreciate that the game has a hotspot revealer as well as a discreet hints what to do next. Still, I must admit that I was stuck at times. I think that the diary feature isn't used to it's full potential.

I was somewhat dissapointed with graphic. I've regulary watched screenshots on Adventure Gamers, and the game looked gorgeous. However, when playing the actual thing, my enthusiasm dropped slightly. I'm not talking about the game engine here, but about some inconsistencies between the visual quality of the different scenes in the game. I've particulary liked the design of the cut-scenes. Animation and lip-sync are certainly red spots of the game, but I'll close one eye to that.

I was bit supprised by the game ending at first, but now when I think about it, there were many subtle and well-placed hints into this direction during the game. Generally, it's a well-rounded story with little unanswered questions.

I must say that Gray Matter surpassed my expectations. The game is surely not perfect (what is?), but it can IMO safely join the club of the "must play" adventure games. :)

zane 11-22-2010 07:42 AM

^you really need to try gabriel knight: sins of the fathers. It may not look visually appealing, but the voice acting is amazing (tim curry, mark hamil, and probably the best narrator voice ever). And the game is just so immersive.

But yeah i feel the same way about gray matter. Overwhelmingly positive to the point im not sure i should be ranking it so high, but i was just so generally happy with the game.

Vine 11-22-2010 03:47 PM

Can any one help me ? I did not understand the ending..

Spoiler:
So Angela was basically the "haunting"? and whats that fairies thing that Angela did......what exactly was she? where did she get powers....and why did she kill herself in end?

zane 11-22-2010 04:04 PM

ok, to my understanding....
Spoiler:
Chances are, Laura really was haunting the house in some form. As is evidenced by the message from the word device and what laura told david in the isolation chamber. But Angela was also sneaking around the house and becoming obsessed with david, and she wanted to become laura. Angela has some form of telekinisis. The paranormal scientist david visits talk about a shaman with the same ability to use energy from the mind to start fires. But when hes wet, his body cant generate the electric field that lets him do this "magic". Its implied angelas father also had this ability though he used it to create plants. And apparently while asleep angela cant control her abilities very well... it is pretty confusing and rushed at the end, but i think thats the gist of it. Oh and as to why she kills herself, it appears to be as simple as she went crazy and thought she was a fairy because she was also obsessed with those.

Snatcher42 11-22-2010 06:39 PM

Quote:

Originally Posted by zane (Post 564125)
ok, to my understanding....
Spoiler:
Oh and as to why she kills herself, it appears to be as simple as she went crazy and thought she was a fairy because she was also obsessed with those.

Well that and...

Spoiler:
...the guilt of inadvertently killing her own father, and Laura Styles. Seems her powers flare out of control when she's upset, and David had ridiculed her in his office the day of the accident. The police said the pedal of the other car had been fused to the floor as if melted. As for her father, maybe there was a subtext of sexual abuse there as well? I'm not sure.

zane 11-22-2010 07:43 PM

i guess thats what i really dont get....

Spoiler:
It seemed really unclear whether she was responsible for both the death of her father and laura. Did she kill both of them in her sleep? Were they both accidents? the game really leaves this up in the air. David also takes the whole thing way too calmly. He seems to realize it was angela's fault but he doesnt have anywhere near the reaction i wouldv thought. The other thing that still bugs me is the whole "blue tiles" part. What was that shadow in the picture? Its the same shadow he sees when hes trying to remember the encounter with angela... but no clue what its supposed to mean and why it shows up in that picture.

Luther10 11-22-2010 10:01 PM

OMG, I don't like chapter 8... And yes, I was begging for something new and exciting after running back and forth the same locations again and again and again for the first 7 chapters. And now in the last chapter,
Spoiler:
I feel a bit overwhelmed with all this new rooms, riddles, puzzles in this fantasy, out of this world setting... I was so excited at the end of chapter 7 getting out of Oxford finally, but now I wish I've never left that place...


I have to say I'm disappointed with this game. Yes, the story is interesting and original but the game has BIG gameplay and pacing problems. I'm not going to complain about the graphics (I think it gets the job done, good enough for an adventure game), but I have something to say about the music. Standouts are of course the 2 vocal tracks in the game but the rest of the soundtrack? 80% of the game time, I'm hearing the same instrumental track. Mr. Holmes, I love your music in the GK games, but what's going on here? Maybe a lack of budget???

tarspoon 11-23-2010 02:40 AM

Quote:

Originally Posted by Luther10 (Post 564157)
80% of the game time, I'm hearing the same instrumental track. Mr. Holmes, I love your music in the GK games, but what's going on here? Maybe a lack of budget???

According to this
http://www.amazon.com/Gray-Matter-Or...07544&sr=301-1

there are 22 tracks in Gray Matter soundtrack. Is it too little for you? Huh...

Personally I can't wait to play Gray Matter. And no negative comments matter to me)))). Jane Jensen's game can't be anything but perfect.

Thorn 11-23-2010 02:56 AM

I loved it. It left me with such a warm and fuzzy feeling, I'm now repeating the soundtrack on spotify over and over :)

The only real issue I had with the game was the little half-portraits by the subtitles.
If you're going to lip sync everything and show it as a portrait-- do it right: WITH eye movement.

Not much fun looking at a character talking perfectly if their eyes are completely dead.

OCKi 11-23-2010 12:27 PM

I absolutely loved this game!!
Just when I thought the adventure-game genre were dead, Jane Jensen comes out with this epic piece.

Terrific story.
Fascinating characters.
Innovative puzzles (maybe a tad easy at times).
And a brilliant, haunting score!
That said.. none of these elements defines a really great adventure-game.. It has to be a great atmosphere that creeps up to the player during play-through that makes the sell - And Gray Matter sold me to the limit!

The concept is pure brilliance; A scientist who believes in the supernatural, and a magician who believes in reason and logic.
That right there screams layered characterisations and storytelling.

The mystery of Laura was engaging throughout the entire game,
Spoiler:
and while the ending left some loose ends, the story gave us enough tidbits to draw our own interpretation.


Just my cup of tea.

Bravo, Jensen! You did it again!
I'm rooting for a sequel in the near future...

Luther10 11-23-2010 01:59 PM

OK, I've finished the game. Chapter 8 was quite a departure from the other chapters, but it did grow on me, and in the end I do appreciate this change of scenery.

The story overall is spectacular, probably the best since Still Life. Graphics is a bit rough on the edges but it's good enough for this genre. Voice acting is very strong, the best one is probably the actor doing Styles' voice. The soundtrack I do like in general, especially the 2 vocal songs, but the overuse of one particular instrumental track for the majority of the game just doesn't make sense to me.

Big problem in this game is the gameplay. Game is a bit short, and the puzzles are not much of a challenge. The first 7 chapters felt very mechanical. I felt like I was performing the same actions over and over again, traveling back and forth to the same limited amount of locations and clicking on everything just to see if someone/thing new is available to interact with. The beginning chapters especially are painfully slow and the magic tricks, even though I like the idea, were not implemented very well.

Anyway, I do like this game overall (it's good enough to enter my top 50), but just not on par with Ms. Jensen's previous works. Maybe my expectations were too high...

fov 11-27-2010 11:54 AM

Just finished, and I have a question...

Spoiler:
Was Angela's father one of the four magicians? I thought his picture looked similar to the picture of the blond male magician. When Sam's watching the video at the end I wasn't sure if the implication was supposed to be that this was Angela's father, or just that "magicians" with special powers can sometimes do things that illusionists who don't have special powers wouldn't expect them to be able to do. But anyway, the magician shown in that video was not the same one I thought was her father... but that could have been due to the different in art style in the cutscene.


Also, just curious, did other players realize what was going on LOOONG before Sam and Dr. Styles did? I think I figured it out back in chapter 5.

seagul 11-27-2010 12:21 PM

Yes, i figured it out at chapter 5, too. I irritated me a bit. Could it be that easy? But there where more details to reveal to understand the whole story.

All in all i loved it. Interesting charakters, not the standart ones, interesting story. I loved the cutscenes in comic stile, they transported so much atmosphere.

fov 11-27-2010 04:54 PM

Whoa, playable demo! That's a nice surprise. :)

Sughly 11-27-2010 05:30 PM

Quote:

Originally Posted by OCKi (Post 564216)
Just when I thought the adventure-game genre were dead, Jane Jensen comes out with this epic piece.

Haha, oh thanks Jane for giving us back adventures.

It's one thing to like this title but be careful calling the genre dead. There's been plenty of good, if not better (in my mind) adventures of late. With or without Jane, it's not dead :)

zane 11-27-2010 05:43 PM

wow, really surprized about the demo, and sounds like its a generous one, the tutorial and the whole 3rd chapter, and thats a good one.

fov 11-27-2010 06:18 PM

It's not actually the whole third chapter. When it starts some of the chapter 3 tasks have been completed for you. But it's still a good chunk of gameplay from the point of the game where I thought it started to get interesting. Chapters 1 and 2 are good set-up but they drag a bit...

Nico Sels 11-29-2010 06:46 AM

Well, now that most of you here have enjoyed this game, I hope those who haven't yet legally acquired their games, still have the intention to do so.:pan:

I found out there are too many illegal copies downloaded out there, and if you want more of these good adventures you should buy them. Cause consider this.. for every few here who downloaded an illegal copy, there are a dozen non-forumposters out there that did the same thing.

spread the word! ;)

Origami 11-29-2010 06:54 AM

^
I agree. Support your adventure game developers. In a timespan of 1 month I have actually bought all of TellTale's games. Though I exploited some sale discounts. :D

zane 11-29-2010 08:01 AM

Quote:

Originally Posted by Nico Sels (Post 564667)
Well, now that most of you here have enjoyed this game, I hope those who haven't yet legally acquired their games, still have the intention to do so.:pan:

I hope lots and lots more people legally aquire the game. Thats the only hope we have for a sequel. But the way the publishers have handled this completely bewilders me. By releasing an english/german version in like 3 countries, and then saying the other multi-language version would be out in
3+ months, they basically said "come on pirates, heres this anticipated game in english that you cant buy locally, have at it". Plus, we STILL dont know if there will be a NA release at all. Does mamba not realize that in 3 months everyone who plans on paying for it probably will have already done so?

Roman5 11-29-2010 08:38 AM

Does anything set this game apart from other 'good' games, is it the brilliant classic everyone wanted in the same way GK3 was? That's the big question isn't it?

rayvio 11-29-2010 10:19 AM

Quote:

Originally Posted by Roman5 (Post 564677)
Does anything set this game apart from other 'good' games, is it the brilliant classic everyone wanted in the same way GK3 was? That's the big question isn't it?

well there's nothing ground breaking or revolutionary if that's what you mean. it's a great story with fun puzzles that's neither too easy nor too difficult (though I admit it veers closer to being too easy at times) and which has little to complain about. so I wouldn't say it's the perfect saviour of the genre, but in my opinion it's definitely among the very best of the adventure games of recent years and better than many of the classics (although it's harder to judge against those since nostalgia makes them seem better than they may have been and familiarity makes them seem less exciting)

cwapitm 11-29-2010 10:59 AM

Any idea when this will be out in the U.S.? And will it be in stores?

zane 11-29-2010 11:41 AM

^Theres been no word whether this is coming to the US at all. You can import it, or buy it as a digital download right now, and its 100% in english. In Feb theyr releasing a version with more languages (Italian, Spanish, etc). But appears thatl be primarily in the UK and europe.

Phod 11-29-2010 12:57 PM

A week after completing it I still think this game is incredible.

The soundtrack is amazing, possibly even better than GK.

It's a travesty that Jane Jensen doesn't get to create more games.

SamandMax 11-29-2010 02:13 PM

Quote:

Originally Posted by zane (Post 564691)
^Theres been no word whether this is coming to the US at all. You can import it, or buy it as a digital download right now, and its 100% in english. In Feb theyr releasing a version with more languages (Italian, Spanish, etc). But appears thatl be primarily in the UK and europe.

It's kind of absurd that they haven't even officially released it as a digital download in North America yet, there's no reason it shouldn't be on Steam already especially since we know an English version is completely finished and available on already-released foreign copies. It's a big blunder in the release of your game if pirated copies of it are floating on the net months before it's officially released in the North American market.

River 11-29-2010 02:16 PM

Quote:

Originally Posted by zane (Post 564691)
^Theres been no word whether this is coming to the US at all. You can import it, or buy it as a digital download right now, and its 100% in english. In Feb theyr releasing a version with more languages (Italian, Spanish, etc). But appears thatl be primarily in the UK and europe.

It has been released in Spain a week ago. The voices come in english and the subtitles in spanish.


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