11-22-2010, 05:59 AM | #81 |
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Hey, we're all cockroaches here, nations/nationalities have nothing to do with it .
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11-22-2010, 08:14 AM | #82 |
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The first time I said hello to a big cockroach was in a Greek toilet, in the seventies. When you gotto go, you gotto go...
At the end of this crawlthrough everybody should watch the stuff on the second DVD with all the extras. In particular The Making Of and more in particular the part Concept . It has some of the most horrifying roach stories by the members of the development team. Interestingly, one of the team members calls the "overviews" Moses-going-to-mountaintop shots. And I want one of those cool Bad Mojo T-shirts! |
11-22-2010, 12:38 PM | #83 |
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You make me very curious. So there is a second cd? I have only one. Never had a second cd. The german redux version seems to be a reduced kind of version.
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11-22-2010, 01:37 PM | #84 |
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Yeah there were several versions, see here http://www.mobygames.com/game/window...edux/cover-art
I have that Got Game one at the top, which includes a bonus CD.
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11-22-2010, 10:15 PM | #85 |
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Thanks for the information.
My original version of the game, which is lost in time and space, was a four language version: italian, french, english and german. I loved to switch languages. Now i have the redux version with only one language and no bonus cd. I should have kept the original! |
11-23-2010, 07:33 AM | #86 |
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This game sucks......
you in. It's quite immersive. Love it
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11-23-2010, 11:45 AM | #87 |
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Oh, how i know this feeling!
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11-23-2010, 03:27 PM | #88 |
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The bathroom was a very short part and I'm hoping we can go to the kitchen now. I mean, why wait till friday when everybody has already completed the bathroom. Zobraks?
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11-23-2010, 04:07 PM | #89 |
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I haven't. I am procrastinating.
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11-24-2010, 01:11 AM | #90 |
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I arrived yesterday in the kitchen.
Did anyone find out what is written on the blackboard? |
11-24-2010, 02:52 AM | #91 | ||
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Quote:
Quote:
Could you be more specific: where is that blackboard? I'm playing the chapters as they come and I stopped after entering the kitchen.
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11-24-2010, 04:58 AM | #92 |
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I meant the blackboard in the bathroom. You can see it while crawling over the broken mirror.
Sorry to be so confusing. I didn't do anything in the kitchen yet. I'm waiting for your command before i move on. |
11-24-2010, 05:32 AM | #93 | |
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Quote:
You can't reach it in the game (it's beyond the obstacles, on the right of the urinal), but if you put a mirror next to the picture of the blackboard on your monitor, you'll see "Battito is a ...h... (?)!" ( delcher? belcher? leecher? )" and " (Kilroy) was here". And there is a sketch of Fred Flintstone in the lower left (lower right in the mirror) corner. Hehe, a proverbial German discipline .
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If you can read this you don't need glasses. Last edited by zobraks; 11-24-2010 at 06:08 AM. Reason: The Kilroy story |
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11-24-2010, 12:38 PM | #94 |
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While we wait for Seal of Approval to discuss the Kitchen, i did a little research on fellows who made Bad Mojo trying to find some other games made by them.
Now, two of the game's designers - Vincent Carrella and Phill Simon went on to found Jinx company as successor to Pulse. They both did some games separately afterwards, but the only game where the two joined forces together again was as zany, lunatic and original as Bad Mojo - Space Bunnies Must Die! Now, i remember playing that game and it had quite original and humorous ambient inspired by those sci-fi and horror comics and B-movies, and made a spoof out of freshly popular Tomb Raider at a time. The game though was never nearly as successfull as Bad Mojo, and had some bugs with the 3D graphics in those days of 3D revolution, but obviously if you put these two men together you'd better expect something unusual and wacky. Last edited by diego; 11-24-2010 at 01:43 PM. |
11-24-2010, 01:33 PM | #95 | |||
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Quote:
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11-26-2010, 08:15 AM | #96 |
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The third part of this legendary crawlthrough started one, two, ... fifteen minutes ago.
It's a (very dirty and quite obnoxious ) kitchen: This part of the crawlthrough will last until (you guessed!) Friday, December 3th, 17:00 CET.
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11-26-2010, 08:45 AM | #97 |
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Wonderfull - i start in a few minutes.
As long as it's not my kitchen, i'm not against obnoxiousness. For a roach it's a natural habitat. And for Eddy ... poor guy! His life stopped on july the 6th 1958. |
11-27-2010, 03:45 AM | #98 |
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I'll use this pause some of you took to play Gray Matter and Discworld Noir to post the panoramas from the chapter 2 (Toilet):
You can see that (Seagull's) unreachable blackboard once again on the last screenshot. BTW, does anyoone has any idea who or what SAKUNO (written on the toilet cabin) is? Something to do with this? Here are the movies from Bathroom too: Code:
ANTS.MOV ANTSCLUE.MOV CE_4.MOV LAIRDOOR.MOV RBC.MOV RING.MOV SFISH.MOV SFSHCLUE.MOV TOWELS22.MOV TOWELS.MOV TRAP.MOV One more comment: I can't believe (it seems very unprobable) that a rat can be killed by an avalanche of used razor blades (regardless of the hight they've fallen from, and it can't be more than 2-3 m in Eddie's toilet) - the razor blades are just too light to inflict deadly injuries to a relatively big mammal/rodent. Moreover, look at what angle that razor blade is lodged in rat's throat. According to it the poor creature must have been sleeping on its side when the accident struck, and we know from the game that the rat was quite vigilant, on all four legs all the time. So, how come a razor blade hit him from the side? Was it a ricochet?
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If you can read this you don't need glasses. Last edited by zobraks; 11-27-2010 at 04:45 AM. Reason: stucked -> lodged |
11-27-2010, 06:46 AM | #99 |
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I'm through the kitchen. Had a hard time finding the way up, even though in hindsight I had found it right in the beginning. Just didn't see any exit but back down.
Also got distracted by a fellow roachie crossing a puddle of goo/water on the back of a dead silverfish which made me think I could/should, too. I am experiencing weird graphical glitches at the beginning of the next chapter though. Happened once before with the mouse trap, the screen is all black except for where our roach is, and slowly becomes more visible where I crawl. Easy to miss important clues/deadly traps that way... exitting and returning does not help.
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11-27-2010, 07:56 AM | #100 | ||
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Quote:
Trivia: Quote:
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