You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers



 
 
LinkBack Thread Tools
Old 08-12-2010, 01:28 AM   #101
Junior Member
 
Join Date: Mar 2006
Posts: 29
Default

The Shoggoths and Yog-Sothoth are entities that were created by H.P.Lovecraft, a writer that was writing in the 1920's.

If you are referring to Reality 2.0, the Paladin and the various RPG elements, are terms known since the 1970's when Dungeons and Dragons first came out.
__________________
Let's See Who Goes Down First

Last edited by chal; 08-12-2010 at 08:01 AM.
chal is offline  
Old 08-16-2010, 01:27 AM   #102
Member
 
Join Date: Jun 2009
Posts: 97
Default

Quote:
Originally Posted by thinker View Post
Isn't it OBvious that some of the writers are playing world of warcraft? (yog-sagoth reminds of yog-saron and paladin references and mmorpg references in the 'internet' episode while back)

it's quite sad really, w.o.w. is
As Shal just said, it's most definitely a homage to Lovecraft. In fact, many works which people believe are original are derivative or in homage to Lovecraft.
Ugignadl is offline  
Old 08-17-2010, 03:38 PM   #103
Dungeon Master
 
AFGNCAAP's Avatar
 
Join Date: Nov 2003
Location: Poland
Posts: 4,152
Default

Quote:
Originally Posted by Shany View Post
Still, it was a good mix of story, puzzles and comedy.

I like how, similar to Tales of Monkey Island, the focus is not just on the comedy, but also on the characters and the plot.
I agree, the balance between those various elements is near-perfect, and it really makes the game feel like so much more than a sum of its parts. There are still puzzles and jokes that just fail to amuse me, yet everything clicks so well together that I tend not to notice. And while it's a bit preemptive to say that before the finale, from the twists and turns so far I get the feeling the season was planned ahead much more carefully than in Tales of Monkey Island, which is funny, because Sam & Max would've been able to get away with much more random and "out there" plot.

My only serious disappointment about 304 is that, kinda like with hard-boiled-cop-film in the previous episode, the potentially fun zombie-invasion premise is abandoned way too early. (I want someone to develop a Shaun of the Dead adventure game, like, now!) And the ever-more noticeable technical glitches, especially in the Future Visions carrying over present elements they shouldn't - I think Telltale might be too ambitious with with their schedule maybe? On the plus side, I don't know how they've done it, but 303 and 304 were noticeably faster and more stable on my aging laptop than the first two episodes of the season.
__________________
What's happening? Wh... Where am I?
AFGNCAAP is offline  
Old 08-18-2010, 11:00 AM   #104
Junior Member
 
Join Date: Feb 2009
Posts: 28
Default

How freaky was that? On the 'pharaoh ending puzzle' I did on the first two replies accidentally.

Though granted, not the hardest adventure games ever these ones.

--

edit: BTW, these games set the bar for next games technologically.

Last edited by thinker; 08-18-2010 at 11:12 AM.
thinker is offline  
Old 08-18-2010, 09:38 PM   #105
The Dartmaster
 
Jake's Avatar
 
Join Date: Sep 2003
Location: San Rafael, California
Posts: 3,084
Send a message via ICQ to Jake Send a message via MSN to Jake Send a message via Yahoo to Jake
Default

Quote:
Originally Posted by thinker View Post
Isn't it OBvious that some of the writers are playing world of warcraft? (yog-sagoth reminds of yog-saron and paladin references and mmorpg references in the 'internet' episode while back)

it's quite sad really, w.o.w. is
Yog-Soggoth = a reference to Yog Sototh from H P Lovecraft. Probably what Blizzard is referencing too.
Jake is offline  
Old 09-16-2010, 05:00 PM   #106
Dungeon Master
 
AFGNCAAP's Avatar
 
Join Date: Nov 2003
Location: Poland
Posts: 4,152
Default

As I implied in another thread, I finished The City... the other day and liked it a lot indeed, even though I can't shake off the feeling that ending an episode earlier (either after a four-episode season, or dividing They Stole Max's Brain into two separate outings) would make a lot more sense.

However, while the series never perhaps reached the highs of Tales of Monkey Island at its best, it was much more consistent. And the finale was worthy, even though controlling beastly Max (while super fun in and on itself) was yet another underused mechanic. But I'd forgive much more for the scenes such as the narrator reveal (I have predicted it since the couple of episodes, but how it was done is what matters!), Satan trying to fix his tarnished image or the post-credits sequence. Hoping a fourth season, if comissioned, picks up the premise of that ending for added hilarity and complexity in both plot and puzzles! (Although it probably won't, for where would that leave the upcoming Back to the Future?)
__________________
What's happening? Wh... Where am I?
AFGNCAAP is offline  
 




 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.