07-10-2009, 09:49 AM | #1 |
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Adventure games with movement systems like D? And some questions about First Person.
I've been around here for a little while now, but all my adventure gaming exploits have been of the classic (pre-2000) variety or modern titles that use a classic view/3rd person interface (Sam & Max/Syberia/Still Life/etc). In the last few weeks I've decided to jump into the modern first person adventures and I've been going through a series of demos to find out what I like and what to buy. I started with Barrow Hill...which seemed intriguing but the demo was incredibly short and I wasn't particularly impressed with the slide-show styling of the game. I then tried Darkness Within and Scratches, both of which seemed more like true 3D adventures; less like "slide shows" if I properly understand the usage of that term as it applies to adventures. I also just started tinkering with the a Last Half of Darkness demo, and while certainly dated, I liked the occasional animated sequences as your character moves in a manner similar to the FMV adventure game D. So my questions are...
...what other games should I look at given that I've especially liked Scratches, Darkness Within, and Sherlock Holmes: The Awakened? ...are there adventure games that have cinematic-styled movement systems like D (and it's pseudo-sequel Enemy Zero) that you would recommend I check out? I don't necessarily mean FMV game (though feel free to recommend those), but rather adventure games when you actually "see" the movement from area to area. ...why do many of these games (or at least the demos) seem to run in low resolution? For example Scratches runs in 800X600, and looks really grainy and washed out. Which seems odd for a PC game from 2006. I can hit the windows button once the game is launched and manually reset my desktop back to a higher resolution which will cause Scratches to run less than full screen but look much better...but then I'm playing in a corner of the screen with detracts from the ambiance. Do the full versions of these games tend to offer better display options? And if not, why are they so low res? ...and lastly, is it accurate to say that a game like Barrow Hill is a slide show? I don't mean this derogatorily, I mean it merely in a descriptive manner. And what are the better slide-show style games? |
07-10-2009, 10:42 AM | #2 |
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I haven't played D and I'm not entirely sure I understand what you're looking for. You mean sliding from node to node? The Blackstone Chronicles does that and you can even turn it off, which leaves you with a slide-show type of movement. Another example is the Journeyman Project 3, and I think 2 as well. They're sci-fi games, not very "dark".
Two of my personal favorites are Temujin and Dark Side of the Moon, by the same developer. But you'd better read a couple of reviews first to get an idea what you're letting yourself in for. The navigation of Temujin takes some getting used to, and the amount disc-swapping in Dark Side of the Moon is really terrible, unless you can get hold of the DVD version. That's all I can think of, but there must be many others. PS: I forgot Black Dahlia |
07-10-2009, 02:06 PM | #3 |
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I tried watching D but it was hard to tell what was actually gameplay and what was cutscenes. Very much like Torico.
You don't get many like D because having every movement animated in pre-rendered graphics cost serious money and time. One game that did do this was Reah. |
07-10-2009, 03:44 PM | #4 | ||
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Quote:
Quote:
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07-10-2009, 05:06 PM | #5 | |
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Quote:
Traitors Gate showed your movement as you moved between nodes, but you weren't able to roam freely like in a modern real time 3D game. |
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07-11-2009, 01:51 AM | #6 |
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Yeah, Reah. And later adventures by the same people: Schizm: Mysterious Journey; Mysterious Journey 2: Chameleon; Sentinel.
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07-11-2009, 08:52 AM | #7 |
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Thanks for the suggestions. Any thoughts on my other questions?
...why do many of these games (or at least the demos) seem to run in low resolution? For example Scratches runs in 800X600, and looks really grainy and washed out. Which seems odd for a PC game from 2006. I can hit the windows button once the game is launched and manually reset my desktop back to a higher resolution which will cause Scratches to run less than full screen but look much better...but then I'm playing in a corner of the screen with detracts from the ambiance. Do the full versions of these games tend to offer better display options? And if not, why are they so low res? ...and lastly, is it accurate to say that a game like Barrow Hill is a slide show? I don't mean this derogatorily, I mean it merely in a descriptive manner. And what are the better slide-show style games? |
07-11-2009, 08:56 PM | #8 |
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A very guilty part of me always enjoyed (in this genre) the 7th guest .
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07-11-2009, 09:03 PM | #9 |
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Ah.
D. Brings back good memories. But what I remember is that the game moved very slow. Still a good game though. |
07-11-2009, 11:44 PM | #10 |
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Yes, it is. Slide-show presentaition simply means that you move directly from one view to the next when moving without any intermediate animation.
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