Too much crime - Adventure Forums
You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers



 
 
LinkBack Thread Tools
Old 10-05-2008, 08:27 PM   #1
Adventure Addict
 
badmojo's Avatar
 
Join Date: Nov 2004
Location: Dallas, TX USA
Posts: 90
Default Too much crime

Is anyone else just the slightest bit annoyed by the whodunit/crime/investigative "adventure" games saturating the market lately? Ever since shows like CSI made it big on TV, its been almost nothing but games like it trying to profit off the success. One one hand, it's great that something out there is bringing adventure gaming into the spotlight.. but on the other hand, those of us who are veterans of the genre are seeing much of the same, time and time again.

I come around here every month or two to check the release dates section and just about every time I do, it's either crime or comedy (two of my least favorite AG styles).

I miss games like Syberia, TLJ/Dreamfall, Sanitarium, Bad Mojo, Broken Sword, etc. that stand on their own two feet and exist just to tell you a great story.

I don't know.. I guess I just needed to blow off some steam, but I'm sick of these cookie-cutter titles being released.

Anyhow.. based on the games I mentioned.. is there anything for me to look forward to? I glanced at the hype-o-meter and there's just a couple that look even remotely interesting to me. It's been pretty uneventful this year.

Last edited by badmojo; 10-05-2008 at 08:32 PM.
badmojo is offline  
Old 10-05-2008, 10:25 PM   #2
Psychonaut
 
Lucien21's Avatar
 
Join Date: Jan 2004
Location: Edinburgh
Posts: 5,114
Default

Unfortunatly, crime games are an all too easy fit into the adventure game structure.

The investigation type game gives players an excuse for walking around looking at things, interrogating people, solving puzzles etc.

Developers don't need to try as hard to fit the story round the puzzles with those games. It's more risky to try something new.

Plus they sell well.

Personally i'd like to see more innovation storywise in the genre.
__________________
I'm not insane, my mother had me tested!
Lucien21 is offline  
Old 10-05-2008, 10:49 PM   #3
Senior Member
 
Keregioz's Avatar
 
Join Date: Oct 2003
Location: Greece
Posts: 638
Default

Personally I wouldn't have any problem with that if those games were actually good.
__________________
"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
Keregioz is offline  
Old 10-06-2008, 01:03 AM   #4
Jef Costello
 
Join Date: Jan 2007
Location: Kabelvåg, Norway
Posts: 11
Default

Quote:
Originally Posted by Keregioz View Post
Personally I wouldn't have any problem with that if those games were actually good.
Agreed! Discworld Noir did this kind of crime/investigation gameplay very well. But I feel there haven't been many interesting games with these elements after that one. Kinda sad actually, because Discworld Noir was a great game and very innovative.
Gretulli is offline  
Old 10-06-2008, 06:03 AM   #5
Senior Member
 
Keregioz's Avatar
 
Join Date: Oct 2003
Location: Greece
Posts: 638
Default

Quote:
Originally Posted by Gretulli View Post
Agreed! Discworld Noir did this kind of crime/investigation gameplay very well. But I feel there haven't been many interesting games with these elements after that one. Kinda sad actually, because Discworld Noir was a great game and very innovative.
Well personally I also liked still life and culpa innata... can't recall any other that was really good.
__________________
"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
Keregioz is offline  
Old 10-06-2008, 08:29 AM   #6
Senior Member
 
inm8#2's Avatar
 
Join Date: Sep 2006
Posts: 569
Default

On the flip side, they are keeping the genre alive. If crime-based games sell, I say keep making them.
__________________
***Read the bolded part***

"You ever wish you could just follow your instincts, live for the moment?" - Gabriel Knight

Now playing - Legend of Grimrock
Need to finish - The Whispered World
Finished - Botanicula, The Journeyman Project 3: Legacy of Time
Up Next - A New Beginning, Monkey Island 2 Special Edition
Anticipating - Asylum, Bracken Tor, The Last Crown
inm8#2 is offline  
Old 10-06-2008, 09:17 AM   #7
Senior Member
 
Join Date: Feb 2007
Location: Montreal
Posts: 165
Default

I think tie-in games pretty much always suck, they rely on the success of the franchise to boost sales and slack off on the development. Unfortunately for you, crime/whodunnit fit irresistibly into the Adventure game scenario - collecting clues and solving puzzles ARE the story; other types of narrative have to contrive a way to include those things without breaking up the flow of the story so much that you lose track. Even the best non-crime games run into issues of suspension of disbelief incorporating their puzzles... who messes around with rubber duckies and canal locks when they could pick up a magnet and a piece of string at the dollar store? Or risks a fatal road accident to score a lemon outside a bar? (Who ever heard of a bar without lemons?) Window dressing aside, I think pretty much all adventure games fit into two scenarios: investigative (gathering clues to solve a mystery) or quest overcoming obstacles to complete a task.) What sets them apart is not which of these they choose, or how they mix them, but the ingenuity of puzzle design and how they fit into the overall narrative of the game.
__________________
Now playing: Carol Reed: Colour of Murder
Recently finished: Jack Keane, Rhiannon: Curse of the Four Branches, Perry Rhodan: Immortals of Terra, Everlight.
buddi is offline  
Old 10-06-2008, 03:17 PM   #8
Headbanger
 
Henke's Avatar
 
Join Date: Sep 2003
Location: The North
Posts: 2,233
Default

I'm not particularly a big fan of crimestories either. But there are certain "versions" of this theme that can still appeal to me, so I'm not complaining (as long as the game is good).
__________________
NP: Botanicula, Catherine, Dear Esther, Okami
Henke is offline  
Old 10-06-2008, 05:14 PM   #9
Senior Member
 
orient's Avatar
 
Join Date: Jul 2008
Location: Australia
Posts: 468
Default

I like gritty crime/detective stories. I absolutely loved Post Mortem and Still Life, but I guess they have a bit of a twist to them; they're not just your typical CSI murder cases. I've never actually played an adventure game based on an existing property like a TV show, but I'd have to assume that most of them are mediocre.

I'll tell you two common adventure game traits that really grate on me:

1) Bouncing from one country to the next, with no sense of travel
2) Underground secret cults being the cause of everything
orient is offline  
Old 10-06-2008, 05:34 PM   #10
Headbanger
 
Henke's Avatar
 
Join Date: Sep 2003
Location: The North
Posts: 2,233
Default

The question is when will someone finally make an adventuregame with the feel of a giallo? That can't be anything other then great.
__________________
NP: Botanicula, Catherine, Dear Esther, Okami
Henke is offline  
Old 10-07-2008, 01:46 AM   #11
Thats the ticket
 
vivasawadee's Avatar
 
Join Date: Oct 2005
Location: Sydney, Australia
Posts: 395
Default

Most adventure games have some crime element to it. Someone is committing a crime and you have to stop them or someone has committed a crime and you have to solve it. It wouldn't be much fun playing a hero without going after a bad guy or 2.

I think the "Forensic" type games are a bit boring and feel more like work than play.
__________________
Well I, for one, plan on discovering the secrets of the multiverse by rubbing cottage cheese on my belly and eating vast quantities of fresh-water fish. Mmm... cheese - Nameless One
vivasawadee is offline  
Old 10-21-2008, 02:40 AM   #12
aye, aye!
 
Thorn's Avatar
 
Join Date: Feb 2008
Location: Sweden
Posts: 127
Default

There are hundreds of similar crimenovels and they all sell well, so I'm afraid I'm not surprised crimegames sell well either, hehe.
Thorn is offline  
Old 10-22-2008, 07:54 AM   #13
Senior Member
 
laffer's Avatar
 
Join Date: Nov 2006
Posts: 103
Default

I haven't played much new adventure games but I was planning to start, so I'm sad to hear this is the state of adventure gaming these days.

Crime mysteries are good enough but my favourite genre, by a long shot.

Same with comedy.
laffer is offline  
Old 10-30-2008, 06:08 PM   #14
Certified Peter Pan
 
Join Date: Oct 2008
Location: New Jersey
Posts: 24
Default

I agree with the original poster, but there are alternatives like Keepsake, Nibiru, Mysterious Island, The Lost Crown, Journey to the Center of the Earth, and others. We have to accept that we're a small niche, but right now I'm looking forward to a number of new titles, as well as playing some of the older ones I missed.
Romer is offline  
Old 10-30-2008, 07:21 PM   #15
Schattenjäger
 
JackVanian's Avatar
 
Join Date: Sep 2008
Location: Germany
Posts: 154
Default

Quote:
Originally Posted by orient View Post
2) Underground secret cults being the cause of everything
Oh yeah. Ol´ Dan Brown really left his mark on the adventure genre. I mean, these themes were used long before Dan Brown but right now.. you´ve got some cult related monks running around in Secret Files2, (seems like there are) even more of them in Memento Mori and since the german advertising of not only Memento Mori but Chronicles of Mystery: Scorpio Ritual' aswell, mentions the Dan Brown influence, i bet you´ve got´ em all over Chronicles of Mystery as well. So no matter what adventure games you might pick up in the near future, be prepared.. chances are high some mean monks are coming after you.
JackVanian is offline  
Old 11-01-2008, 10:23 AM   #16
Retirement is stupid
 
Stinger's Avatar
 
Join Date: Sep 2003
Location: Central Oregon, USA
Posts: 960
Default

The popularity of subniches is fairly cyclical...back in the late 90s and early 00s, we were all saying "Isn't everyone tired of these historical exploration games? When will someone make a dramatic crime adventure again?" Games like Longest Journey and Sanitarium transcend genre and that's why they're uncommon--they're too risky and outside-the-box, no matter what's popular at the time.

Crime and investigation provide a sense of urgency which is why they lend themselves well--but I think your issue is more with the poor and stereotypical way that they're handled. Broken Sword was sort of a crime/investigative game, just a really well-paced one with high production value. I would keep an eye out for Gray Matter, and Three Cards to Midnight; although they will both likely have investigative elements, they are being handled by developers who are talented enough to rise above stereotypes.
__________________
*/* Evan Dickens
*/* Retired Editor-in-Chief

"An episodic sociopathic lagomorph? The mind boggles."
Stinger is offline  
Old 01-20-2009, 05:37 AM   #17
Senior Member
 
AndreaDraco83's Avatar
 
Join Date: Feb 2008
Location: Italy
Posts: 2,684
Send a message via MSN to AndreaDraco83
Default

I now that I am resuscitating a thread extremely old, but it was nonetheless the perfect place for a consideration of mine.

I just checked the list of adventure games released in 2008, and I realized that there were many games that can be categorized like crime/thriller, with gritty urban setting and plenty of FBI agents as lead characters. Whilst this isn't my favorite theme or sub-genre (usually I'm more for mysteries with a bit of occult or supernatural), since I'm not that much fascinated by serial killers and forensic investigation, I have nothing per se against this trend. On the contrary, I found that some of such games, like Casebook, were indeed very good. Some other, like Art of Murder, were maybe a bit dull and uninspired, but still enjoyable.

As Stinger noted some months ago, trends tend to be cyclical, it's true, but I guess that the CSI-mania first and the Post Mortem/Still Life dittico must have settled a very hard-to-die, durable trend, since - looking at the 2009 expected release - the majority of announced games are crime thrillers: Audere Sempre, Heavy Rain, Art of Murder 2, Still Life 2, Again, The Hardy Boys, Adam Syndrome, Culpa Innata 2 and so on.The crime/thriller trend seems to be well alive and kicking, at the expense of classic Agatha Cristie sleuth, which here in Italy we call "giallo" (no AC game this year), or at the expense of fantasy titles, which were extremely popular during the '90s.

There are, of course, as Stinger noticed, a few talented designers capable of surpass genre stereotypes, like Jane Jensen or Chris Jones/Aaron Conners. But they are the minority, sadly, so - even if I highly count on their new games - I'd like, here, to think in more general terms.

What I wanted to asked you is: is there a game, in the foreseeable future, capable - in your opinion - to turn the tide and settle another trend, thus replacing the empire of Crime/Thriller games?
__________________
Top Ten Adventures: Gabriel Knight Series, King's Quest VI, Conquests of the Longbow, Quest for Glory II, Police Quest III, Gold Rush!, Leisure Suit Larry III, Under a Killing Moon, Conquests of Camelot, Freddy Pharkas Frontier Pharmacist.

Now Playing: Neverwinter Nights, Professor Layton and the Diabolical Box

Last edited by AndreaDraco83; 01-20-2009 at 05:52 AM.
AndreaDraco83 is offline  
Old 01-20-2009, 02:11 PM   #18
Stalker of Britain
 
Fantasysci5's Avatar
 
Join Date: Jul 2008
Location: Missouri, US
Posts: 4,535
Default

Quote:
Originally Posted by orient View Post
I'll tell you two common adventure game traits that really grate on me:
2) Underground secret cults being the cause of everything
haha Could that be a reference to Indigo Prophecy?! lol
__________________
"And everyone's favourite anglophile, Fantasy!"-Intense
Favorite Adventure Games-Lost Crown/Dark Fall 1&2, Longest Journey games, Myst games, Barrow Hill
Favorite Other Games-King's Bounty, Sims 2, Fable, Disciples 2 Gold
Currently Playing-Trine 2
Games I Want-Kings Bounty: Warriors of the North!!!, Asylum, Last Crown, Braken Tor, Testament of Sherlock Holmes
Fantasysci5 is offline  
 



Thread Tools

 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.